Files
PathOfBuilding/Data/EnchantmentHelmet.lua
Openarl e246d67519 Release 1.3.23
- Added item enchanting system
- Added support for more helmet enchantments
- Added support for The Wise Oak's penetration
- Corrected Lycosidae's base
- Fixed issue with Blood Rage's quality bonus and the new buff handling code
2017-03-31 18:44:03 +10:00

1710 lines
47 KiB
Lua

-- Item data (c) Grinding Gear Games
return {
["Abyssal Cry"] = {
["MERCILESS"] = {
"25% increased Abyssal Cry Damage",
"24% increased Abyssal Cry Duration",
},
["ENDGAME"] = {
"40% increased Abyssal Cry Damage",
"36% increased Abyssal Cry Duration",
},
},
["Ancestral Protector"] = {
["MERCILESS"] = {
"Ancestral Protector Totem grants 12% increased Attack Speed while Active",
"Ancestral Protector Totem deals 25% increased Damage",
"+24% to Ancestral Protector Totem Elemental Resistances",
"12% increased Ancestral Protector Totem Placement Speed",
},
["ENDGAME"] = {
"Ancestral Protector Totem grants 18% increased Attack Speed while Active",
"Ancestral Protector Totem deals 40% increased Damage",
"+36% to Ancestral Protector Totem Elemental Resistances",
"18% increased Ancestral Protector Totem Placement Speed",
},
},
["Ancestral Warchief"] = {
["MERCILESS"] = {
"25% increased Ancestral Warchief Totem Damage",
"Ancestral Warchief Totem grants 20% increased Melee Damage while Active",
"8% increased Ancestral Warchief Totem Area of Effect",
},
["ENDGAME"] = {
"40% increased Ancestral Warchief Totem Damage",
"Ancestral Warchief Totem grants 30% increased Melee Damage while Active",
"12% increased Ancestral Warchief Totem Area of Effect",
},
},
["Anger"] = {
["MERCILESS"] = {
"10% reduced Anger Mana Reservation",
},
["ENDGAME"] = {
"15% reduced Anger Mana Reservation",
},
},
["Animate Guardian"] = {
["MERCILESS"] = {
"Animated Guardians deal 25% increased Damage",
"+24% to Animated Guardian Elemental Resistances",
},
["ENDGAME"] = {
"Animated Guardians deal 40% increased Damage",
"+36% to Animated Guardian Elemental Resistances",
},
},
["Animate Weapon"] = {
["MERCILESS"] = {
"16% chance to create an additional Animate Weapon copy",
"Animated Weapons deal 25% increased Damage",
"20% increased Animate Weapon Duration",
},
["ENDGAME"] = {
"24% chance to create an additional Animate Weapon copy",
"Animated Weapons deal 40% increased Damage",
"30% increased Animate Weapon Duration",
},
},
["Arc"] = {
["MERCILESS"] = {
"25% increased Arc Damage",
"Arc Chains an additional 2 times",
"Arc has +20% chance to Shock",
},
["ENDGAME"] = {
"40% increased Arc Damage",
"Arc Chains an additional 3 times",
"Arc has +30% chance to Shock",
},
},
["Arctic Armour"] = {
["MERCILESS"] = {
"24% increased Arctic Armour Buff Effect",
"20% reduced Arctic Armour Mana Reservation",
},
["ENDGAME"] = {
"36% increased Arctic Armour Buff Effect",
"30% reduced Arctic Armour Mana Reservation",
},
},
["Arctic Breath"] = {
["MERCILESS"] = {
"25% increased Arctic Breath Damage",
"24% increased Arctic Breath Duration",
"8% increased Arctic Breath Area of Effect",
},
["ENDGAME"] = {
"40% increased Arctic Breath Damage",
"36% increased Arctic Breath Duration",
"12% increased Arctic Breath Area of Effect",
},
},
["Assassin's Mark"] = {
["MERCILESS"] = {
"20% increased Assassin's Mark Curse Effect",
"30% increased Assassin's Mark Duration",
},
["ENDGAME"] = {
"30% increased Assassin's Mark Curse Effect",
"45% increased Assassin's Mark Duration",
},
},
["Ball Lightning"] = {
["MERCILESS"] = {
"25% increased Ball Lightning Damage",
"30% reduced Ball Lightning Projectile Speed",
"8% increased Ball Lightning Area of Effect",
},
["ENDGAME"] = {
"40% increased Ball Lightning Damage",
"45% reduced Ball Lightning Projectile Speed",
"12% increased Ball Lightning Area of Effect",
},
},
["Barrage"] = {
["MERCILESS"] = {
"10% increased Barrage Attack Speed",
"25% increased Barrage Damage",
"1 additional Barrage Projectile",
},
["ENDGAME"] = {
"15% increased Barrage Attack Speed",
"40% increased Barrage Damage",
"2 additional Barrage Projectiles",
},
},
["Bear Trap"] = {
["MERCILESS"] = {
"20% increased Bear Trap Cooldown Recovery Speed",
"25% increased Bear Trap Damage",
},
["ENDGAME"] = {
"30% increased Bear Trap Cooldown Recovery Speed",
"40% increased Bear Trap Damage",
},
},
["Blade Vortex"] = {
["MERCILESS"] = {
"25% increased Blade Vortex Spell Damage",
"20% increased Blade Vortex Duration",
"8% increased Blade Vortex Area of Effect",
},
["ENDGAME"] = {
"40% increased Blade Vortex Spell Damage",
"30% increased Blade Vortex Duration",
"12% increased Blade Vortex Area of Effect",
},
},
["Bladefall"] = {
["MERCILESS"] = {
"60% increased Bladefall Critical Strike Chance",
"25% increased Bladefall Damage",
"8% increased Bladefall Area of Effect",
},
["ENDGAME"] = {
"90% increased Bladefall Critical Strike Chance",
"40% increased Bladefall Damage",
"12% increased Bladefall Area of Effect",
},
},
["Blast Rain"] = {
["MERCILESS"] = {
"Blast Rain has a 50% chance for an additional blast",
"25% increased Blast Rain Damage",
"8% increased Blast Rain Area of Effect",
},
["ENDGAME"] = {
"Blast Rain has a 75% chance for an additional blast",
"40% increased Blast Rain Damage",
"12% increased Blast Rain Area of Effect",
},
},
["Blight"] = {
["MERCILESS"] = {
"25% increased Blight Damage",
"8% increased Blight Area of Effect",
"20% increased Secondary Blight Effect Duration",
},
["ENDGAME"] = {
"40% increased Blight Damage",
"12% increased Blight Area of Effect",
"30% increased Secondary Blight Effect Duration",
},
},
["Blink Arrow"] = {
["MERCILESS"] = {
"Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed",
"20% increased Blink Arrow Cooldown Recovery Speed",
"Blink Arrow and Blink Arrow Clones have 25% increased Damage",
},
["ENDGAME"] = {
"Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed",
"30% increased Blink Arrow Cooldown Recovery Speed",
"Blink Arrow and Blink Arrow Clones have 40% increased Damage",
},
},
["Blood Rage"] = {
["MERCILESS"] = {
"Blood Rage grants additional 8% increased Attack Speed",
"Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill",
},
["ENDGAME"] = {
"Blood Rage grants additional 12% increased Attack Speed",
"Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill",
},
},
["Bone Offering"] = {
["MERCILESS"] = {
"Bone Offering grants an additional +6% Block Chance",
"30% increased Bone Offering Duration",
},
["ENDGAME"] = {
"Bone Offering grants an additional +9% Block Chance",
"45% increased Bone Offering Duration",
},
},
["Burning Arrow"] = {
["MERCILESS"] = {
"25% increased Burning Arrow Damage",
"Burning Arrow has +20% chance to Ignite",
"10% of Burning Arrow Physical Damage gained as Extra Fire Damage",
},
["ENDGAME"] = {
"40% increased Burning Arrow Damage",
"Burning Arrow has +30% chance to Ignite",
"15% of Burning Arrow Physical Damage gained as Extra Fire Damage",
},
},
["Caustic Arrow"] = {
["MERCILESS"] = {
"25% increased Caustic Arrow Damage",
"20% increased Caustic Arrow Duration",
"8% increased Caustic Arrow Area of Effect",
},
["ENDGAME"] = {
"40% increased Caustic Arrow Damage",
"30% increased Caustic Arrow Duration",
"12% increased Caustic Arrow Area of Effect",
},
},
["Blade Flurry"] = {
["MERCILESS"] = {
"25% increased Blade Flurry Damage",
"6% chance to Dodge Attacks at Maximum Blade Flurry stages",
"8% increased Blade Flurry Area of Effect",
},
["ENDGAME"] = {
"40% increased Blade Flurry Damage",
"9% chance to Dodge Attacks at Maximum Blade Flurry stages",
"12% increased Blade Flurry Area of Effect",
},
},
["Clarity"] = {
["MERCILESS"] = {
"20% reduced Clarity Mana Reservation",
},
["ENDGAME"] = {
"30% reduced Clarity Mana Reservation",
},
},
["Cleave"] = {
["MERCILESS"] = {
"10% increased Cleave Attack Speed",
"25% increased Cleave Damage",
"8% increased Cleave Area of Effect",
},
["ENDGAME"] = {
"15% increased Cleave Attack Speed",
"40% increased Cleave Damage",
"12% increased Cleave Area of Effect",
},
},
["Cold Snap"] = {
["MERCILESS"] = {
"20% increased Cold Snap Cooldown Recovery Speed",
"25% increased Cold Snap Damage",
"8% increased Cold Snap Area of Effect",
},
["ENDGAME"] = {
"30% increased Cold Snap Cooldown Recovery Speed",
"40% increased Cold Snap Damage",
"12% increased Cold Snap Area of Effect",
},
},
["Conductivity"] = {
["MERCILESS"] = {
"20% increased Conductivity Curse Effect",
"30% increased Conductivity Duration",
},
["ENDGAME"] = {
"30% increased Conductivity Curse Effect",
"45% increased Conductivity Duration",
},
},
["Contagion"] = {
["MERCILESS"] = {
"25% increased Contagion Damage",
"20% increased Contagion Duration",
"8% increased Contagion Area of Effect",
},
["ENDGAME"] = {
"40% increased Contagion Damage",
"30% increased Contagion Duration",
"12% increased Contagion Area of Effect",
},
},
["Conversion Trap"] = {
["MERCILESS"] = {
"20% increased Conversion Trap Cooldown Recovery Speed",
"Converted Enemies have 25% increased Damage",
},
["ENDGAME"] = {
"30% increased Conversion Trap Cooldown Recovery Speed",
"Converted Enemies have 40% increased Damage",
},
},
["Convocation"] = {
["MERCILESS"] = {
"20% increased Convocation Cooldown Recovery Speed",
"24% increased Convocation Buff Effect",
},
["ENDGAME"] = {
"30% increased Convocation Cooldown Recovery Speed",
"36% increased Convocation Buff Effect",
},
},
["Cyclone"] = {
["MERCILESS"] = {
"10% increased Cyclone Attack Speed",
"25% increased Cyclone Damage",
},
["ENDGAME"] = {
"15% increased Cyclone Attack Speed",
"40% increased Cyclone Damage",
},
},
["Decoy Totem"] = {
["MERCILESS"] = {
"40% increased Decoy Totem Life",
"16% increased Decoy Totem Area of Effect",
},
["ENDGAME"] = {
"60% increased Decoy Totem Life",
"24% increased Decoy Totem Area of Effect",
},
},
["Desecrate"] = {
["MERCILESS"] = {
"Desecrate summons 2 additional corpses",
"20% increased Desecrate Cooldown Recovery Speed",
},
["ENDGAME"] = {
"Desecrate summons 3 additional corpses",
"30% increased Desecrate Cooldown Recovery Speed",
},
},
["Determination"] = {
["MERCILESS"] = {
"10% reduced Determination Mana Reservation",
},
["ENDGAME"] = {
"15% reduced Determination Mana Reservation",
},
},
["Detonate Dead"] = {
["MERCILESS"] = {
"25% increased Detonate Dead Damage",
"Detonate Dead has a 30% chance to detonate an additional Corpse",
"8% increased Detonate Dead Area of Effect",
},
["ENDGAME"] = {
"40% increased Detonate Dead Damage",
"Detonate Dead has a 45% chance to detonate an additional Corpse",
"12% increased Detonate Dead Area of Effect",
},
},
["Devouring Totem"] = {
["MERCILESS"] = {
"24% increased Devouring Totem Leech per second",
"40% increased Chance to consume an additional Corpse with Devouring Totem",
},
["ENDGAME"] = {
"36% increased Devouring Totem Leech per second",
"60% increased Chance to consume an additional Corpse with Devouring Totem",
},
},
["Discharge"] = {
["MERCILESS"] = {
"20% chance for Discharge not to consume Charges",
"25% increased Discharge Damage",
"5% increased Discharge Radius",
},
["ENDGAME"] = {
"30% chance for Discharge not to consume Charges",
"40% increased Discharge Damage",
"8% increased Discharge Radius",
},
},
["Discipline"] = {
["MERCILESS"] = {
"14% reduced Discipline Mana Reservation",
},
["ENDGAME"] = {
"20% reduced Discipline Mana Reservation",
},
},
["Dominating Blow"] = {
["MERCILESS"] = {
"24% increased Dominating Blow Damage",
"20% increased Dominating Blow Duration",
"Dominated Minions deal 20% increased Damage",
},
["ENDGAME"] = {
"36% increased Dominating Blow Damage",
"30% increased Dominating Blow Duration",
"Dominated Minions deal 30% increased Damage",
},
},
["Lacerate"] = {
["MERCILESS"] = {
"40% increased Lacerate Critical Strike Chance",
"25% increased Lacerate Damage",
"8% increased Lacerate Area of Effect",
},
["ENDGAME"] = {
"60% increased Lacerate Critical Strike Chance",
"40% increased Lacerate Damage",
"12% increased Lacerate Area of Effect",
},
},
["Double Strike"] = {
["MERCILESS"] = {
"10% increased Double Strike Attack Speed",
"60% increased Double Strike Critical Strike Chance",
"25% increased Double Strike Damage",
},
["ENDGAME"] = {
"15% increased Double Strike Attack Speed",
"90% increased Double Strike Critical Strike Chance",
"40% increased Double Strike Damage",
},
},
["Dual Strike"] = {
["MERCILESS"] = {
"10% increased Dual Strike Attack Speed",
"60% increased Dual Strike Critical Strike Chance",
"25% increased Dual Strike Damage",
},
["ENDGAME"] = {
"15% increased Dual Strike Attack Speed",
"90% increased Dual Strike Critical Strike Chance",
"40% increased Dual Strike Damage",
},
},
["Earthquake"] = {
["MERCILESS"] = {
"25% increased Earthquake Damage",
"20% reduced Earthquake Duration",
"8% increased Earthquake Area of Effect",
},
["ENDGAME"] = {
"40% increased Earthquake Damage",
"30% reduced Earthquake Duration",
"12% increased Earthquake Area of Effect",
},
},
["Elemental Hit"] = {
["MERCILESS"] = {
"10% increased Elemental Hit Attack Speed",
"Elemental Hit has +20% chance to Freeze, Shock and Ignite",
"25% increased Elemental Hit Damage",
},
["ENDGAME"] = {
"15% increased Elemental Hit Attack Speed",
"Elemental Hit has +30% chance to Freeze, Shock and Ignite",
"40% increased Elemental Hit Damage",
},
},
["Elemental Weakness"] = {
["MERCILESS"] = {
"20% increased Elemental Weakness Curse Effect",
"30% increased Elemental Weakness Duration",
},
["ENDGAME"] = {
"30% increased Elemental Weakness Curse Effect",
"45% increased Elemental Weakness Duration",
},
},
["Enduring Cry"] = {
["MERCILESS"] = {
"20% increased Enduring Cry Cooldown Recovery Speed",
"24% increased Enduring Cry Buff Effect",
},
["ENDGAME"] = {
"30% increased Enduring Cry Cooldown Recovery Speed",
"36% increased Enduring Cry Buff Effect",
},
},
["Enfeeble"] = {
["MERCILESS"] = {
"20% increased Enfeeble Curse Effect",
"30% increased Enfeeble Duration",
},
["ENDGAME"] = {
"30% increased Enfeeble Curse Effect",
"45% increased Enfeeble Duration",
},
},
["Essence Drain"] = {
["MERCILESS"] = {
"25% increased Essence Drain Damage",
"20% increased Essence Drain Duration",
},
["ENDGAME"] = {
"40% increased Essence Drain Damage",
"30% increased Essence Drain Duration",
},
},
["Ethereal Knives"] = {
["MERCILESS"] = {
"25% increased Ethereal Knives Damage",
"20% increased Ethereal Knives Projectile Speed",
},
["ENDGAME"] = {
"40% increased Ethereal Knives Damage",
"30% increased Ethereal Knives Projectile Speed",
},
},
["Explosive Arrow"] = {
["MERCILESS"] = {
"10% increased Explosive Arrow Attack Speed",
"25% increased Explosive Arrow Damage",
"8% increased Explosive Arrow Area of Effect",
},
["ENDGAME"] = {
"15% increased Explosive Arrow Attack Speed",
"40% increased Explosive Arrow Damage",
"12% increased Explosive Arrow Area of Effect",
},
},
["Fire Nova Mine"] = {
["MERCILESS"] = {
"20% increased Fire Nova Cast Speed",
"25% increased Fire Nova Mine Damage",
"Fire Nova Mine repeats an additional 1 times",
},
["ENDGAME"] = {
"30% increased Fire Nova Cast Speed",
"40% increased Fire Nova Mine Damage",
"Fire Nova Mine repeats an additional 2 times",
},
},
["Firestorm"] = {
["MERCILESS"] = {
"25% increased Firestorm Damage",
"20% increased Firestorm Duration",
"8% increased Firestorm explosion Area of Effect",
},
["ENDGAME"] = {
"40% increased Firestorm Damage",
"30% increased Firestorm Duration",
"12% increased Firestorm explosion Area of Effect",
},
},
["Fire Trap"] = {
["MERCILESS"] = {
"40% increased Fire Trap Burning Damage",
"20% increased Fire Trap Cooldown Recovery Speed",
"25% increased Fire Trap Damage",
},
["ENDGAME"] = {
"60% increased Fire Trap Burning Damage",
"30% increased Fire Trap Cooldown Recovery Speed",
"40% increased Fire Trap Damage",
},
},
["Fireball"] = {
["MERCILESS"] = {
"8% increased Fireball Cast Speed",
"25% increased Fireball Damage",
"Fireball has +20% chance to Ignite",
},
["ENDGAME"] = {
"12% increased Fireball Cast Speed",
"40% increased Fireball Damage",
"Fireball has +30% chance to Ignite",
},
},
["Flame Dash"] = {
["MERCILESS"] = {
"20% increased Flame Dash Cooldown Recovery Speed",
"25% increased Flame Dash Damage",
},
["ENDGAME"] = {
"30% increased Flame Dash Cooldown Recovery Speed",
"40% increased Flame Dash Damage",
},
},
["Flame Surge"] = {
["MERCILESS"] = {
"60% increased Flame Surge Critical Strike Chance",
"25% increased Flame Surge Damage",
"40% increased Flame Surge Damage against Burning Enemies",
},
["ENDGAME"] = {
"90% increased Flame Surge Critical Strike Chance",
"40% increased Flame Surge Damage",
"60% increased Flame Surge Damage against Burning Enemies",
},
},
["Flame Totem"] = {
["MERCILESS"] = {
"25% increased Flame Totem Damage",
"1 additional Flame Totem Projectile",
"20% increased Flame Totem Projectile Speed",
},
["ENDGAME"] = {
"40% increased Flame Totem Damage",
"2 additional Flame Totem Projectiles",
"30% increased Flame Totem Projectile Speed",
},
},
["Flameblast"] = {
["MERCILESS"] = {
"60% increased Flameblast Critical Strike Chance",
"25% increased Flameblast Damage",
"8% increased Flameblast Area of Effect",
},
["ENDGAME"] = {
"90% increased Flameblast Critical Strike Chance",
"40% increased Flameblast Damage",
"12% increased Flameblast Area of Effect",
},
},
["Flammability"] = {
["MERCILESS"] = {
"20% increased Flammability Curse Effect",
"30% increased Flammability Duration",
},
["ENDGAME"] = {
"30% increased Flammability Curse Effect",
"45% increased Flammability Duration",
},
},
["Flesh Offering"] = {
["MERCILESS"] = {
"Flesh Offering grants an additional 14% increased Attack Speed",
"30% increased Flesh Offering Duration",
},
["ENDGAME"] = {
"Flesh Offering grants an additional 21% increased Attack Speed",
"45% increased Flesh Offering Duration",
},
},
["Flicker Strike"] = {
["MERCILESS"] = {
"20% increased Flicker Strike Cooldown Recovery Speed",
"25% increased Flicker Strike Damage",
"6% increased Flicker Strike Damage per Frenzy Charge",
},
["ENDGAME"] = {
"30% increased Flicker Strike Cooldown Recovery Speed",
"40% increased Flicker Strike Damage",
"9% increased Flicker Strike Damage per Frenzy Charge",
},
},
["Freeze Mine"] = {
["MERCILESS"] = {
"Freeze Mine causes Enemies to lose an additional 8% Cold Resistance while Frozen",
"8% increased Freeze Mine Area of Effect",
},
["ENDGAME"] = {
"Freeze Mine causes Enemies to lose an additional 12% Cold Resistance while Frozen",
"12% increased Freeze Mine Area of Effect",
},
},
["Freezing Pulse"] = {
["MERCILESS"] = {
"8% increased Freezing Pulse Cast Speed",
"25% increased Freezing Pulse Damage",
"20% increased Freezing Pulse Projectile Speed",
},
["ENDGAME"] = {
"12% increased Freezing Pulse Cast Speed",
"40% increased Freezing Pulse Damage",
"30% increased Freezing Pulse Projectile Speed",
},
},
["Frenzy"] = {
["MERCILESS"] = {
"25% increased Frenzy Damage",
"6% increased Frenzy Damage per Frenzy Charge",
"20% Chance on Frenzy to gain an additional Frenzy Charge",
},
["ENDGAME"] = {
"40% increased Frenzy Damage",
"9% increased Frenzy Damage per Frenzy Charge",
"30% Chance on Frenzy to gain an additional Frenzy Charge",
},
},
["Frost Blades"] = {
["MERCILESS"] = {
"25% increased Frost Blades Damage",
"20% increased Frost Blades Projectile Speed",
},
["ENDGAME"] = {
"40% increased Frost Blades Damage",
"30% increased Frost Blades Projectile Speed",
},
},
["Frostbolt"] = {
["MERCILESS"] = {
"10% increased Frostbolt Cast Speed",
"25% increased Frostbolt Damage",
"Frostbolt has +10% chance to Freeze",
},
["ENDGAME"] = {
"15% increased Frostbolt Cast Speed",
"40% increased Frostbolt Damage",
"Frostbolt has +15% chance to Freeze",
},
},
["Frost Bomb"] = {
["MERCILESS"] = {
"20% increased Frost Bomb Cooldown Recovery Speed",
"25% increased Frost Bomb Damage",
"8% increased Frost Bomb Area of Effect",
},
["ENDGAME"] = {
"30% increased Frost Bomb Cooldown Recovery Speed",
"40% increased Frost Bomb Damage",
"12% increased Frost Bomb Area of Effect",
},
},
["Frost Wall"] = {
["MERCILESS"] = {
"20% increased Frost Wall Cooldown Recovery Speed",
"24% increased Frost Wall Duration",
},
["ENDGAME"] = {
"30% increased Frost Wall Cooldown Recovery Speed",
"36% increased Frost Wall Duration",
},
},
["Frostbite"] = {
["MERCILESS"] = {
"20% increased Frostbite Curse Effect",
"30% increased Frostbite Duration",
},
["ENDGAME"] = {
"30% increased Frostbite Curse Effect",
"45% increased Frostbite Duration",
},
},
["Glacial Cascade"] = {
["MERCILESS"] = {
"25% increased Glacial Cascade Damage",
"60% of Glacial Cascade Physical Damage converted to Cold Damage",
"8% increased Glacial Cascade Area of Effect",
},
["ENDGAME"] = {
"40% increased Glacial Cascade Damage",
"90% of Glacial Cascade Physical Damage converted to Cold Damage",
"12% increased Glacial Cascade Area of Effect",
},
},
["Glacial Hammer"] = {
["MERCILESS"] = {
"25% increased Glacial Hammer Damage",
"Glacial Hammer has +20% chance to Freeze",
"10% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
},
["ENDGAME"] = {
"40% increased Glacial Hammer Damage",
"Glacial Hammer has +30% chance to Freeze",
"15% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
},
},
["Grace"] = {
["MERCILESS"] = {
"10% reduced Grace Mana Reservation",
},
["ENDGAME"] = {
"15% reduced Grace Mana Reservation",
},
},
["Ground Slam"] = {
["MERCILESS"] = {
"Ground Slam has a 16% increased angle",
"25% increased Ground Slam Damage",
"8% increased Ground Slam Area of Effect",
},
["ENDGAME"] = {
"Ground Slam has a 24% increased angle",
"40% increased Ground Slam Damage",
"12% increased Ground Slam Area of Effect",
},
},
["Haste"] = {
["MERCILESS"] = {
"10% reduced Haste Mana Reservation",
},
["ENDGAME"] = {
"15% reduced Haste Mana Reservation",
},
},
["Hatred"] = {
["MERCILESS"] = {
"10% reduced Hatred Mana Reservation",
},
["ENDGAME"] = {
"15% reduced Hatred Mana Reservation",
},
},
["Heavy Strike"] = {
["MERCILESS"] = {
"10% increased Heavy Strike Attack Speed",
"25% increased Heavy Strike Damage",
"Heavy Strike has a 8% chance to deal Double Damage",
},
["ENDGAME"] = {
"15% increased Heavy Strike Attack Speed",
"40% increased Heavy Strike Damage",
"Heavy Strike has a 12% chance to deal Double Damage",
},
},
["Herald of Ash"] = {
["MERCILESS"] = {
"25% increased Herald of Ash Damage",
"20% reduced Herald of Ash Mana Reservation",
},
["ENDGAME"] = {
"40% increased Herald of Ash Damage",
"30% reduced Herald of Ash Mana Reservation",
},
},
["Herald of Ice"] = {
["MERCILESS"] = {
"25% increased Herald of Ice Damage",
"20% reduced Herald of Ice Mana Reservation",
},
["ENDGAME"] = {
"40% increased Herald of Ice Damage",
"30% reduced Herald of Ice Mana Reservation",
},
},
["Herald of Thunder"] = {
["MERCILESS"] = {
"25% increased Herald of Thunder Damage",
"20% reduced Herald of Thunder Mana Reservation",
},
["ENDGAME"] = {
"40% increased Herald of Thunder Damage",
"30% reduced Herald of Thunder Mana Reservation",
},
},
["Ice Crash"] = {
["MERCILESS"] = {
"25% increased Ice Crash Damage",
"10% of Ice Crash Physical Damage gained as Extra Cold Damage",
"8% increased Ice Crash Area of Effect",
},
["ENDGAME"] = {
"40% increased Ice Crash Damage",
"15% of Ice Crash Physical Damage gained as Extra Cold Damage",
"12% increased Ice Crash Area of Effect",
},
},
["Ice Nova"] = {
["MERCILESS"] = {
"25% increased Ice Nova Damage",
"Ice Nova has +20% chance to Freeze",
"8% increased Ice Nova Area of Effect",
},
["ENDGAME"] = {
"40% increased Ice Nova Damage",
"Ice Nova has +30% chance to Freeze",
"12% increased Ice Nova Area of Effect",
},
},
["Ice Shot"] = {
["MERCILESS"] = {
"25% increased Ice Shot Damage",
"24% increased Ice Shot Duration",
"8% increased Ice Shot Area of Effect",
},
["ENDGAME"] = {
"40% increased Ice Shot Damage",
"36% increased Ice Shot Duration",
"12% increased Ice Shot Area of Effect",
},
},
["Ice Spear"] = {
["MERCILESS"] = {
"25% increased Ice Spear Damage",
"10% Chance to gain a Power Charge on Critical Strike with Ice Spear",
"200% increased Ice Spear Critical Strike Chance in second form",
},
["ENDGAME"] = {
"40% increased Ice Spear Damage",
"15% Chance to gain a Power Charge on Critical Strike with Ice Spear",
"300% increased Ice Spear Critical Strike Chance in second form",
},
},
["Ice Trap"] = {
["MERCILESS"] = {
"20% increased Ice Trap Cooldown Recovery Speed",
"25% increased Ice Trap Damage",
"8% increased Ice Trap Area of Effect",
},
["ENDGAME"] = {
"30% increased Ice Trap Cooldown Recovery Speed",
"40% increased Ice Trap Damage",
"12% increased Ice Trap Area of Effect",
},
},
["Immortal Call"] = {
["MERCILESS"] = {
"34% increased Immortal Call Duration",
"20% chance for Immortal Call to not consume Endurance Charges",
},
["ENDGAME"] = {
"36% increased Immortal Call Duration",
"30% chance for Immortal Call to not consume Endurance Charges",
},
},
["Incinerate"] = {
["MERCILESS"] = {
"25% increased Incinerate Damage",
"16% increased Incinerate Damage for each stage",
"20% increased Incinerate Projectile Speed",
},
["ENDGAME"] = {
"40% increased Incinerate Damage",
"24% increased Incinerate Damage for each stage",
"30% increased Incinerate Projectile Speed",
},
},
["Infernal Blow"] = {
["MERCILESS"] = {
"25% increased Infernal Blow Damage",
"10% of Infernal Blow Physical Damage gained as Extra Fire Damage",
"8% increased Infernal Blow Area of Effect",
},
["ENDGAME"] = {
"40% increased Infernal Blow Damage",
"15% of Infernal Blow Physical Damage gained as Extra Fire Damage",
"12% increased Infernal Blow Area of Effect",
},
},
["Kinetic Blast"] = {
["MERCILESS"] = {
"25% increased Kinetic Blast Damage",
"Kinetic Blast has a 50% chance for an additional explosion",
"8% increased Kinetic Blast Area of Effect",
},
["ENDGAME"] = {
"40% increased Kinetic Blast Damage",
"Kinetic Blast has a 75% chance for an additional explosion",
"12% increased Kinetic Blast Area of Effect",
},
},
["Leap Slam"] = {
["MERCILESS"] = {
"10% increased Leap Slam Attack Speed",
"25% increased Leap Slam Damage",
"8% increased Leap Slam Area of Effect",
},
["ENDGAME"] = {
"15% increased Leap Slam Attack Speed",
"40% increased Leap Slam Damage",
"12% increased Leap Slam Area of Effect",
},
},
["Lightning Arrow"] = {
["MERCILESS"] = {
"25% increased Lightning Arrow Damage",
"Lightning Arrow hits an additional Enemy",
"8% increased Lightning Arrow Area of Effect",
},
["ENDGAME"] = {
"40% increased Lightning Arrow Damage",
"Lightning Arrow hits 2 additional Enemies",
"12% increased Lightning Arrow Area of Effect",
},
},
["Lightning Strike"] = {
["MERCILESS"] = {
"25% increased Lightning Strike Damage",
"2 additional Lightning Strike Projectiles",
"+20% to Lightning Strike Pierce Chance",
},
["ENDGAME"] = {
"40% increased Lightning Strike Damage",
"3 additional Lightning Strike Projectiles",
"+30% to Lightning Strike Pierce Chance",
},
},
["Lightning Tendrils"] = {
["MERCILESS"] = {
"40% increased Lightning Tendrils Critical Strike Chance",
"25% increased Lightning Tendrils Damage",
"8% increased Lightning Tendrils Area of Effect",
},
["ENDGAME"] = {
"60% increased Lightning Tendrils Critical Strike Chance",
"40% increased Lightning Tendrils Damage",
"12% increased Lightning Tendrils Area of Effect",
},
},
["Lightning Trap"] = {
["MERCILESS"] = {
"20% increased Lightning Trap Cooldown Recovery Speed",
"25% increased Lightning Trap Damage",
"+20% Lightning Trap Pierce Chance",
},
["ENDGAME"] = {
"30% increased Lightning Trap Cooldown Recovery Speed",
"40% increased Lightning Trap Damage",
"+30% Lightning Trap Pierce Chance",
},
},
["Lightning Warp"] = {
["MERCILESS"] = {
"8% increased Lightning Warp Cast Speed",
"25% increased Lightning Warp Damage",
"20% reduced Lightning Warp Duration",
},
["ENDGAME"] = {
"12% increased Lightning Warp Cast Speed",
"40% increased Lightning Warp Damage",
"30% reduced Lightning Warp Duration",
},
},
["Magma Orb"] = {
["MERCILESS"] = {
"25% increased Magma Orb Damage",
"Magma Orb Chains an additional time",
"8% increased Magma Orb Area of Effect",
},
["ENDGAME"] = {
"40% increased Magma Orb Damage",
"Magma Orb Chains an additional 2 times",
"12% increased Magma Orb Area of Effect",
},
},
["Mirror Arrow"] = {
["MERCILESS"] = {
"Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed",
"20% increased Mirror Arrow Cooldown Recovery Speed",
"Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage",
},
["ENDGAME"] = {
"Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed",
"30% increased Mirror Arrow Cooldown Recovery Speed",
"Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage",
},
},
["Molten Shell"] = {
["MERCILESS"] = {
"100% increased Molten Shell Buff Effect",
"25% increased Molten Shell Damage",
},
["ENDGAME"] = {
"150% increased Molten Shell Buff Effect",
"40% increased Molten Shell Damage",
},
},
["Molten Strike"] = {
["MERCILESS"] = {
"25% increased Molten Strike Damage",
"2 additional Molten Strike Projectiles",
"8% increased Molten Strike Area of Effect",
},
["ENDGAME"] = {
"40% increased Molten Strike Damage",
"3 additional Molten Strike Projectiles",
"12% increased Molten Strike Area of Effect",
},
},
["Orb of Storms"] = {
["MERCILESS"] = {
"25% increased Orb of Storms Damage",
"60% increased Orb of Storms Critical Strike Chance",
"8% increased Orb of Storms Area of Effect",
},
["ENDGAME"] = {
"40% increased Orb of Storms Damage",
"90% increased Orb of Storms Critical Strike Chance",
"12% increased Orb of Storms Area of Effect",
},
},
["Phase Run"] = {
["MERCILESS"] = {
"24% increased Phase Run Duration",
"20% chance for Phase Run to not consume Frenzy Charges",
},
["ENDGAME"] = {
"36% increased Phase Run Duration",
"30% chance for Phase Run to not consume Frenzy Charges",
},
},
["Poacher's Mark"] = {
["MERCILESS"] = {
"20% increased Poacher's Mark Curse Effect",
"30% increased Poacher's Mark Duration",
},
["ENDGAME"] = {
"30% increased Poacher's Mark Curse Effect",
"45% increased Poacher's Mark Duration",
},
},
["Power Siphon"] = {
["MERCILESS"] = {
"10% increased Power Siphon Attack Speed",
"25% increased Power Siphon Damage",
"30% Chance to gain an additional Power Charge on Kill with Power Siphon",
},
["ENDGAME"] = {
"15% increased Power Siphon Attack Speed",
"40% increased Power Siphon Damage",
"45% Chance to gain an additional Power Charge on Kill with Power Siphon",
},
},
["Projectile Weakness"] = {
["MERCILESS"] = {
"20% increased Projectile Weakness Curse Effect",
"30% increased Projectile Weakness Duration",
},
["ENDGAME"] = {
"30% increased Projectile Weakness Curse Effect",
"45% increased Projectile Weakness Duration",
},
},
["Puncture"] = {
["MERCILESS"] = {
"25% increased Puncture Damage",
"30% increased Puncture Duration",
"20% Chance for Puncture to Maim on hit",
},
["ENDGAME"] = {
"40% increased Puncture Damage",
"45% increased Puncture Duration",
"30% Chance for Puncture to Maim on hit",
},
},
["Punishment"] = {
["MERCILESS"] = {
"20% increased Punishment Curse Effect",
"30% increased Punishment Duration",
},
["ENDGAME"] = {
"30% increased Punishment Curse Effect",
"45% increased Punishment Duration",
},
},
["Purity of Elements"] = {
["MERCILESS"] = {
"14% reduced Purity of Elements Mana Reservation",
},
["ENDGAME"] = {
"20% reduced Purity of Elements Mana Reservation",
},
},
["Purity of Fire"] = {
["MERCILESS"] = {
"14% reduced Purity of Fire Mana Reservation",
},
["ENDGAME"] = {
"20% reduced Purity of Fire Mana Reservation",
},
},
["Purity of Ice"] = {
["MERCILESS"] = {
"14% reduced Purity of Ice Mana Reservation",
},
["ENDGAME"] = {
"20% reduced Purity of Ice Mana Reservation",
},
},
["Purity of Lightning"] = {
["MERCILESS"] = {
"14% reduced Purity of Lightning Mana Reservation",
},
["ENDGAME"] = {
"20% reduced Purity of Lightning Mana Reservation",
},
},
["Rain of Arrows"] = {
["MERCILESS"] = {
"10% increased Rain of Arrows Attack Speed",
"25% increased Rain of Arrows Damage",
"8% increased Rain of Arrows Area of Effect",
},
["ENDGAME"] = {
"15% increased Rain of Arrows Attack Speed",
"40% increased Rain of Arrows Damage",
"12% increased Rain of Arrows Area of Effect",
},
},
["Raise Spectre"] = {
["MERCILESS"] = {
"Spectres have 25% increased Damage",
"Spectres have 8% increased Attack and Cast Speed",
"+24% to Raised Spectre Elemental Resistances",
},
["ENDGAME"] = {
"Spectres have 40% increased Damage",
"Spectres have 12% increased Attack and Cast Speed",
"+36% to Raised Spectre Elemental Resistances",
},
},
["Raise Zombie"] = {
["MERCILESS"] = {
"Zombies deal 25% increased Damage",
"Zombies have 10% increased Attack Speed",
"+24% to Raised Zombie Elemental Resistances",
},
["ENDGAME"] = {
"Zombies deal 40% increased Damage",
"Zombies have 15% increased Attack Speed",
"+36% to Raised Zombie Elemental Resistances",
},
},
["Rallying Cry"] = {
["MERCILESS"] = {
"50% increased Rallying Cry Buff Effect",
"30% increased Rallying Cry Duration",
},
["ENDGAME"] = {
"75% increased Rallying Cry Buff Effect",
"45% increased Rallying Cry Duration",
},
},
["Reave"] = {
["MERCILESS"] = {
"25% increased Reave Damage",
"8% increased Reave Radius",
},
["ENDGAME"] = {
"40% increased Reave Damage",
"12% increased Reave Radius",
},
},
["Reckoning"] = {
["MERCILESS"] = {
"20% increased Reckoning Cooldown Recovery Speed",
"25% increased Reckoning Damage",
},
["ENDGAME"] = {
"30% increased Reckoning Cooldown Recovery Speed",
"40% increased Reckoning Damage",
},
},
["Rejuvenation Totem"] = {
["MERCILESS"] = {
"30% increased Rejuvenation Totem Aura Effect",
"10% of Rejuvenation Totem Life Regeneration added as Mana Regeneration",
},
["ENDGAME"] = {
"45% increased Rejuvenation Totem Aura Effect",
"15% of Rejuvenation Totem Life Regeneration added as Mana Regeneration",
},
},
["Righteous Fire"] = {
["MERCILESS"] = {
"25% increased Righteous Fire Damage",
"8% increased Righteous Fire Area of Effect",
"Righteous Fire grants 20% increased Spell Damage",
},
["ENDGAME"] = {
"40% increased Righteous Fire Damage",
"12% increased Righteous Fire Area of Effect",
"Righteous Fire grants 30% increased Spell Damage",
},
},
["Riposte"] = {
["MERCILESS"] = {
"20% increased Riposte Cooldown Recovery Speed",
"25% increased Riposte Damage",
},
["ENDGAME"] = {
"30% increased Riposte Cooldown Recovery Speed",
"40% increased Riposte Damage",
},
},
["Scorching Ray"] = {
["MERCILESS"] = {
"8% increased Scorching Ray Cast Speed",
"25% increased Scorching Ray Damage",
"10% increased Scorching Ray beam length",
},
["ENDGAME"] = {
"12% increased Scorching Ray Cast Speed",
"40% increased Scorching Ray Damage",
"15% increased Scorching Ray beam length",
},
},
["Searing Bond"] = {
["MERCILESS"] = {
"25% increased Searing Bond Damage",
"24% increased Searing Bond Totem Elemental Resistances",
"40% increased Searing Bond Totem Placement Speed",
},
["ENDGAME"] = {
"40% increased Searing Bond Damage",
"36% increased Searing Bond Totem Elemental Resistances",
"60% increased Searing Bond Totem Placement Speed",
},
},
["Shield Charge"] = {
["MERCILESS"] = {
"10% increased Shield Charge Attack Speed",
"25% increased Shield Charge Damage",
},
["ENDGAME"] = {
"15% increased Shield Charge Attack Speed",
"40% increased Shield Charge Damage",
},
},
["Shock Nova"] = {
["MERCILESS"] = {
"25% increased Shock Nova Damage",
"Shock Nova ring deals 40% increased Damage",
"8% increased Shock Nova Area of Effect",
},
["ENDGAME"] = {
"40% increased Shock Nova Damage",
"Shock Nova ring deals 60% increased Damage",
"12% increased Shock Nova Area of Effect",
},
},
["Shockwave Totem"] = {
["MERCILESS"] = {
"10% increased Shockwave Totem Cast Speed",
"25% increased Shockwave Totem Damage",
"8% increased Shockwave Totem Area of Effect",
},
["ENDGAME"] = {
"15% increased Shockwave Totem Cast Speed",
"40% increased Shockwave Totem Damage",
"12% increased Shockwave Totem Area of Effect",
},
},
["Shrapnel Shot"] = {
["MERCILESS"] = {
"25% increased Shrapnel Shot Damage",
"10% of Shrapnel Shot Physical damage added as Lightning Damage",
"8% increased Shrapnel Shot Area of Effect",
},
["ENDGAME"] = {
"40% increased Shrapnel Shot Damage",
"15% of Shrapnel Shot Physical damage added as Lightning Damage",
"12% increased Shrapnel Shot Area of Effect",
},
},
["Siege Ballista"] = {
["MERCILESS"] = {
"10% increased Siege Ballista Attack Speed",
"25% increased Siege Ballista Damage",
"30% increased Siege Ballista Totem Placement Speed",
},
["ENDGAME"] = {
"15% increased Siege Ballista Attack Speed",
"40% increased Siege Ballista Damage",
"45% increased Siege Ballista Totem Placement Speed",
},
},
["Smoke Mine"] = {
["MERCILESS"] = {
"20% increased Smoke Mine Duration",
"Smoke Mine grants additional 20% increased Movement Speed",
},
["ENDGAME"] = {
"30% increased Smoke Mine Duration",
"Smoke Mine grants additional 30% increased Movement Speed",
},
},
["Spark"] = {
["MERCILESS"] = {
"25% increased Spark Damage",
"2 additional Spark Projectiles",
"20% increased Spark Projectile Speed",
},
["ENDGAME"] = {
"40% increased Spark Damage",
"3 additional Spark Projectiles",
"30% increased Spark Projectile Speed",
},
},
["Spectral Throw"] = {
["MERCILESS"] = {
"25% increased Spectral Throw Damage",
"20% reduced Spectral Throw Projectile Deceleration",
"20% increased Spectral Throw Projectile Speed",
},
["ENDGAME"] = {
"40% increased Spectral Throw Damage",
"30% reduced Spectral Throw Projectile Deceleration",
"30% increased Spectral Throw Projectile Speed",
},
},
["Spirit Offering"] = {
["MERCILESS"] = {
"30% increased Spirit Offering Duration",
"Spirit Offering grants +8% of Physical Damage as Extra Chaos Damage",
},
["ENDGAME"] = {
"45% increased Spirit Offering Duration",
"Spirit Offering grants +12% of Physical Damage as Extra Chaos Damage",
},
},
["Split Arrow"] = {
["MERCILESS"] = {
"60% increased Split Arrow Critical Strike Chance",
"25% increased Split Arrow Damage",
"2 additional Split Arrow Projectiles",
},
["ENDGAME"] = {
"90% increased Split Arrow Critical Strike Chance",
"40% increased Split Arrow Damage",
"3 additional Split Arrow Projectiles",
},
},
["Static Strike"] = {
["MERCILESS"] = {
"25% increased Static Strike Damage",
"30% reduced Static Strike Duration",
"8% increased Static Strike Area of Effect",
},
["ENDGAME"] = {
"40% increased Static Strike Damage",
"45% reduced Static Strike Duration",
"12% increased Static Strike Area of Effect",
},
},
["Storm Call"] = {
["MERCILESS"] = {
"25% increased Storm Call Damage",
"20% reduced Storm Call Duration",
"8% increased Storm Call Area of Effect",
},
["ENDGAME"] = {
"40% increased Storm Call Damage",
"30% reduced Storm Call Duration",
"12% increased Storm Call Area of Effect",
},
},
["Summon Chaos Golem"] = {
["MERCILESS"] = {
"+24% to Chaos Golem Elemental Resistances",
"75% increased Effect of the Buff granted by your Chaos Golems",
"Chaos Golems deal 25% increased Damage",
},
["ENDGAME"] = {
"+36% to Chaos Golem Elemental Resistances",
"100% increased Effect of the Buff granted by your Chaos Golems",
"Chaos Golems deal 40% increased Damage",
},
},
["Summon Flame Golem"] = {
["MERCILESS"] = {
"+24% to increased Flame Golem Elemental Resistances",
"100% increased Effect of the Buff granted by your Flame Golems",
"Flame Golems have 25% increased Damage",
},
["ENDGAME"] = {
"+36% to increased Flame Golem Elemental Resistances",
"150% increased Effect of the Buff granted by your Flame Golems",
"Flame Golems have 40% increased Damage",
},
},
["Summon Ice Golem"] = {
["MERCILESS"] = {
"+24% to Ice Golem Elemental Resistances",
"100% increased Effect of the Buff granted by your Ice Golems",
"Ice Golems deal 25% increased Damage",
},
["ENDGAME"] = {
"+36% to Ice Golem Elemental Resistances",
"150% increased Effect of the Buff granted by your Ice Golems",
"Ice Golems deal 40% increased Damage",
},
},
["Summon Lightning Golem"] = {
["MERCILESS"] = {
"+24% to Lightning Golem Elemental Resistances",
"100% increased Effect of the Buff granted by your Lightning Golems",
"Lightning Golems deal 25% increased Damage",
},
["ENDGAME"] = {
"+36% to Lightning Golem Elemental Resistances",
"150% increased Effect of the Buff granted by your Lightning Golems",
"Lightning Golems deal 40% increased Damage",
},
},
["Summon Raging Spirit"] = {
["MERCILESS"] = {
"Raging Spirits have 25% increased Damage",
"Summon Raging Spirit has 12% chance to summon an extra Minion",
"20% increased Summon Raging Spirit Duration",
},
["ENDGAME"] = {
"Raging Spirits have 40% increased Damage",
"Summon Raging Spirit has 18% chance to summon an extra Minion",
"30% increased Summon Raging Spirit Duration",
},
},
["Summon Skeletons"] = {
["MERCILESS"] = {
"Skeletons deal 25% increased Damage",
"Summon 1 additional Skeleton Warrior with Summon Skeletons",
},
["ENDGAME"] = {
"Skeletons deal 40% increased Damage",
"Summon 2 additional Skeleton Warriors with Summon Skeletons",
},
},
["Summon Stone Golem"] = {
["MERCILESS"] = {
"+24% to Stone Golem Elemental Resistances",
"100% increased Effect of the Buff granted by your Stone Golems",
"Stone Golems deal 25% increased Damage",
},
["ENDGAME"] = {
"+36% to Stone Golem Elemental Resistances",
"150% increased Effect of the Buff granted by your Stone Golems",
"Stone Golems deal 40% increased Damage",
},
},
["Sunder"] = {
["MERCILESS"] = {
"10% increased Sunder Attack Speed",
"25% increased Sunder Damage",
"8% increased Sunder Area of Effect",
},
["ENDGAME"] = {
"15% increased Sunder Attack Speed",
"40% increased Sunder Damage",
"12% increased Sunder Area of Effect",
},
},
["Sweep"] = {
["MERCILESS"] = {
"25% increased Sweep Damage",
"+20% Sweep Knockback Chance",
"8% increased Sweep Area of Effect",
},
["ENDGAME"] = {
"40% increased Sweep Damage",
"+30% Sweep Knockback Chance",
"12% increased Sweep Area of Effect",
},
},
["Tempest Shield"] = {
["MERCILESS"] = {
"25% increased Tempest Shield Damage",
"Tempest Shield chains an additional 2 times",
},
["ENDGAME"] = {
"40% increased Tempest Shield Damage",
"Tempest Shield chains an additional 3 times",
},
},
["Temporal Chains"] = {
["MERCILESS"] = {
"20% increased Temporal Chains Curse Effect",
"30% increased Temporal Chains Duration",
},
["ENDGAME"] = {
"30% increased Temporal Chains Curse Effect",
"45% increased Temporal Chains Duration",
},
},
["Tornado Shot"] = {
["MERCILESS"] = {
"60% increased Tornado Shot Critical Strike Chance",
"25% increased Tornado Shot Damage",
"1 secondary Tornado Shot Projectile",
},
["ENDGAME"] = {
"90% increased Tornado Shot Critical Strike Chance",
"40% increased Tornado Shot Damage",
"2 secondary Tornado Shot Projectiles",
},
},
["Vengeance"] = {
["MERCILESS"] = {
"20% increased Vengeance Cooldown Recovery Speed",
"25% increased Vengeance Damage",
},
["ENDGAME"] = {
"30% increased Vengeance Cooldown Recovery Speed",
"40% increased Vengeance Damage",
},
},
["Vigilant Strike"] = {
["MERCILESS"] = {
"25% increased Vigilant Strike Damage",
"30% increased Vigilant Strike Fortify Duration",
},
["ENDGAME"] = {
"40% increased Vigilant Strike Damage",
"45% increased Vigilant Strike Fortify Duration",
},
},
["Viper Strike"] = {
["MERCILESS"] = {
"60% increased Viper Strike Critical Strike Chance",
"25% increased Viper Strike Damage",
"20% increased Viper Strike Duration",
},
["ENDGAME"] = {
"90% increased Viper Strike Critical Strike Chance",
"40% increased Viper Strike Damage",
"30% increased Viper Strike Duration",
},
},
["Vitality"] = {
["MERCILESS"] = {
"14% reduced Vitality Mana Reservation",
},
["ENDGAME"] = {
"20% reduced Vitality Mana Reservation",
},
},
["Vortex"] = {
["MERCILESS"] = {
"25% increased Vortex Damage",
"20% increased Vortex Duration",
"8% increased Vortex Area of Effect",
},
["ENDGAME"] = {
"40% increased Vortex Damage",
"30% increased Vortex Duration",
"12% increased Vortex Area of Effect",
},
},
["Vulnerability"] = {
["MERCILESS"] = {
"20% increased Vulnerability Curse Effect",
"30% increased Vulnerability Duration",
},
["ENDGAME"] = {
"30% increased Vulnerability Curse Effect",
"45% increased Vulnerability Duration",
},
},
["Warlord's Mark"] = {
["MERCILESS"] = {
"20% increased Warlord's Mark Curse Effect",
"30% increased Warlord's Mark Duration",
},
["ENDGAME"] = {
"30% increased Warlord's Mark Curse Effect",
"45% increased Warlord's Mark Duration",
},
},
["Whirling Blades"] = {
["MERCILESS"] = {
"10% increased Whirling Blades Attack Speed",
"25% increased Whirling Blades Damage",
},
["ENDGAME"] = {
"15% increased Whirling Blades Attack Speed",
"40% increased Whirling Blades Damage",
},
},
["Wild Strike"] = {
["MERCILESS"] = {
"25% increased Wild Strike Damage",
"Wild Strike Chains an additional 4 times",
"24% increased Wild Strike Area of Effect",
},
["ENDGAME"] = {
"40% increased Wild Strike Damage",
"Wild Strike Chains an additional 6 times",
"36% increased Wild Strike Area of Effect",
},
},
["Wither"] = {
["MERCILESS"] = {
"24% increased Wither Duration",
"8% increased Wither Area of Effect",
},
["ENDGAME"] = {
"36% increased Wither Duration",
"12% increased Wither Area of Effect",
},
},
["Wrath"] = {
["MERCILESS"] = {
"10% reduced Wrath Mana Reservation",
},
["ENDGAME"] = {
"15% reduced Wrath Mana Reservation",
},
},
}