- Added demigod/legacy quiver bases - Fixed enchant UI only finding the first skill in each socket group - Fixed life/mana leech boot enchantment not working
75 lines
1.8 KiB
Lua
75 lines
1.8 KiB
Lua
-- Item data (c) Grinding Gear Games
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local itemBases = ...
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itemBases["Serrated Arrow Quiver"] = {
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type = "Quiver",
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implicit = "Adds 1 to 4 Physical Damage to Attacks with Bows",
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req = { level = 5, },
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}
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itemBases["Two-Point Arrow Quiver"] = {
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type = "Quiver",
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implicit = "(20-30)% increased Accuracy Rating",
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req = { level = 4, },
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}
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itemBases["Sharktooth Arrow Quiver"] = {
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type = "Quiver",
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implicit = "+(3-4) Life gained for each Enemy hit by your Attacks",
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req = { level = 10, },
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}
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itemBases["Blunt Arrow Quiver"] = {
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type = "Quiver",
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implicit = "(25-35)% increased Stun Duration on Enemies",
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req = { level = 16, },
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}
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itemBases["Fire Arrow Quiver"] = {
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type = "Quiver",
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implicit = "Adds 4 to 8 Fire Damage to Attacks with Bows",
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req = { level = 22, },
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}
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itemBases["Broadhead Arrow Quiver"] = {
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type = "Quiver",
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implicit = "Adds 6 to 12 Physical Damage to Attacks with Bows",
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req = { level = 28, },
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}
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itemBases["Penetrating Arrow Quiver"] = {
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type = "Quiver",
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implicit = "10% chance of Arrows Piercing",
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req = { level = 36, },
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}
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itemBases["Spike-Point Arrow Quiver"] = {
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type = "Quiver",
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implicit = "(20-30)% increased Global Critical Strike Chance",
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req = { level = 45, },
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}
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itemBases["Conductive Quiver"] = {
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hidden = true,
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type = "Quiver",
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implicit = "Adds 1 to 5 Lightning Damage to Attacks",
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req = { },
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}
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itemBases["Cured Quiver"] = {
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hidden = true,
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type = "Quiver",
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implicit = "Adds 2 to 4 Fire Damage to Attacks",
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req = { },
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}
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itemBases["Rugged Quiver"] = {
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hidden = true,
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type = "Quiver",
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implicit = "Adds 2 to 3 Cold Damage to Attacks",
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req = { },
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}
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itemBases["Heavy Quiver"] = {
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hidden = true,
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type = "Quiver",
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implicit = "Adds 1 to 4 Physical Damage to Attacks",
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req = { level = 5, },
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}
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itemBases["Light Quiver"] = {
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hidden = true,
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type = "Quiver",
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implicit = "+(30-40) to Dexterity",
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req = { level = 12, },
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} |