- Added shared item list - Added options screen - Added toasts - Program now always updates on first run, but continues if update check fails - Updated libcurl to 7.54.0
331 lines
12 KiB
Lua
331 lines
12 KiB
Lua
-- Path of Building
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--
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-- Class: List Control
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-- Basic list control.
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--
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-- This is an abstract base class; derived classes can supply these properties and methods to configure the list control:
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-- .label [Adds a label above the top left corner]
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-- .dragTargetList [List of controls that can receive drag events from this list control]
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-- .showRowSeparators [Shows separators between rows]
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-- :GetColumnOffset(column) [Called to get the offset of the given column]
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-- :GetRowValue(column, index, value) [Required; called to retrieve the text for the given column of the given list value]
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-- :AddValueTooltip(index, value) [Called to add the tooltip for the given list value]
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-- :GetDragValue(index, value) [Called to retrieve the drag type and object for the given list value]
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-- :CanReceiveDrag(type, value) [Called on drag target to determine if it can receive this value]
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-- :ReceiveDrag(type, value, source) [Called on the drag target when a drag completes]
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-- :OnDragSend(index, value, target) [Called after a drag event]
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-- :OnOrderChange() [Called after list order is changed through dragging]
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-- :OnSelect(index, value) [Called when a list value is selected]
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-- :OnSelClick(index, value, doubleClick) [Called when a list value is clicked]
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-- :OnSelCopy(index, value) [Called when Ctrl+C is pressed while a list value is selected]
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-- :OnSelDelete(index, value) [Called when backspace or delete is pressed while a list value is selected]
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-- :OnSelKeyDown(index, value) [Called when any other key is pressed while a list value is selected]
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--
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local launch, main = ...
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local ipairs = ipairs
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local t_insert = table.insert
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local t_remove = table.remove
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local m_min = math.min
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local m_max = math.max
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local m_floor = math.floor
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local ListClass = common.NewClass("ListControl", "Control", "ControlHost", function(self, anchor, x, y, width, height, rowHeight, isMutable, list)
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self.Control(anchor, x, y, width, height)
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self.ControlHost()
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self.rowHeight = rowHeight
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self.isMutable = isMutable
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self.list = list or { }
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self.controls.scrollBar = common.New("ScrollBarControl", {"RIGHT",self,"RIGHT"}, -1, 0, 16, 0, rowHeight * 2)
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self.controls.scrollBar.height = function()
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local width, height = self:GetSize()
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return height - 2
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end
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end)
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function ListClass:SelectIndex(index)
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self.selValue = self.list[index]
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if self.selValue then
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self.selIndex = index
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local width, height = self:GetSize()
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self.controls.scrollBar:SetContentDimension(#self.list * self.rowHeight, height - 4)
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self.controls.scrollBar:ScrollIntoView((index - 2) * self.rowHeight, self.rowHeight * 3)
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if self.OnSelect then
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self:OnSelect(self.selIndex, self.selValue)
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end
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end
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end
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function ListClass:GetColumnOffset(column)
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if column == 1 then
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return 0
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end
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end
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function ListClass:IsMouseOver()
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if not self:IsShown() then
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return
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end
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return self:IsMouseInBounds() or self:GetMouseOverControl()
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end
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function ListClass:Draw(viewPort)
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local x, y = self:GetPos()
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local width, height = self:GetSize()
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local rowHeight = self.rowHeight
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local list = self.list
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local scrollBar = self.controls.scrollBar
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scrollBar:SetContentDimension(#list * rowHeight, height - 4)
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local cursorX, cursorY = GetCursorPos()
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if self.selValue and self.selDragging and not self.selDragActive and (cursorX-self.selCX)*(cursorX-self.selCX)+(cursorY-self.selCY)*(cursorY-self.selCY) > 100 then
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self.selDragActive = true
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if self.dragTargetList then
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self.dragType, self.dragValue = self:GetDragValue(self.selIndex, self.selValue)
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for _, target in ipairs(self.dragTargetList) do
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if not target.CanReceiveDrag or target:CanReceiveDrag(self.dragType, self.dragValue) then
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target.otherDragSource = self
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end
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end
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end
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end
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self.selDragIndex = nil
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if (self.selDragActive or self.otherDragSource) and self.isMutable then
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if cursorX >= x + 2 and cursorY >= y + 2 and cursorX < x + width - 18 and cursorY < y + height - 2 then
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local index = math.floor((cursorY - y - 2 + scrollBar.offset) / rowHeight + 0.5) + 1
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if not self.selIndex or index < self.selIndex or index > self.selIndex + 1 then
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self.selDragIndex = m_min(index, #list + 1)
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end
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end
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end
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if self.selDragActive and self.dragTargetList then
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self.dragTarget = nil
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for _, target in ipairs(self.dragTargetList) do
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if not self.dragTarget and target.otherDragSource == self and target:IsMouseOver() then
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self.dragTarget = target
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target.otherDragTargeting = true
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else
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target.otherDragTargeting = false
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end
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end
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end
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local label = self:GetProperty("label")
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if label then
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DrawString(x, y - 20, "LEFT", 16, "VAR", label)
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end
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if self.otherDragSource then
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SetDrawColor(0.2, 0.6, 0.2)
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elseif self.hasFocus then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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DrawImage(nil, x, y, width, height)
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if self.otherDragSource then
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SetDrawColor(0, 0.05, 0)
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else
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SetDrawColor(0, 0, 0)
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end
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DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
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self:DrawControls(viewPort)
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SetViewport(x + 2, y + 2, width - 20, height - 4)
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local textOffsetY = self.showRowSeparators and 2 or 0
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local textHeight = rowHeight - textOffsetY * 2
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local ttIndex, ttValue, ttX, ttY, ttWidth
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local minIndex = m_floor(scrollBar.offset / rowHeight + 1)
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local maxIndex = m_min(m_floor((scrollBar.offset + height) / rowHeight + 1), #list)
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local column = 1
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local elipWidth = DrawStringWidth(textHeight, "VAR", "...")
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while true do
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local colOffset = self:GetColumnOffset(column)
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if not colOffset then
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break
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end
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local colWidth = (self:GetColumnOffset(column + 1) or width - 20) - colOffset
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for index = minIndex, maxIndex do
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local lineY = rowHeight * (index - 1) - scrollBar.offset
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local value = list[index]
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local text = self:GetRowValue(column, index, value)
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local textWidth = DrawStringWidth(textHeight, "VAR", text)
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if textWidth > colWidth - 2 then
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local clipIndex = DrawStringCursorIndex(textHeight, "VAR", text, colWidth - elipWidth - 2, 0)
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text = text:sub(1, clipIndex - 1) .. "..."
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textWidth = DrawStringWidth(textHeight, "VAR", text)
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end
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if not scrollBar.dragging and not self.selDragActive then
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local cursorX, cursorY = GetCursorPos()
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local relX = cursorX - (x + 2)
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local relY = cursorY - (y + 2)
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if relX >= colOffset and relX < width - 20 and relY >= 0 and relY >= lineY and relY < height - 2 and relY < lineY + rowHeight then
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ttIndex = index
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ttValue = value
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ttX = x + 2 + colOffset
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ttY = lineY + y + 2
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ttWidth = m_max(textWidth + 8, relX - colOffset)
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end
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end
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if self.showRowSeparators then
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if self.hasFocus and value == self.selValue then
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SetDrawColor(1, 1, 1)
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elseif value == ttValue then
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SetDrawColor(0.8, 0.8, 0.8)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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DrawImage(nil, colOffset, lineY, colWidth, rowHeight)
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if (value == self.selValue or value == ttValue) then
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SetDrawColor(0.33, 0.33, 0.33)
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elseif index % 2 == 0 then
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SetDrawColor(0.05, 0.05, 0.05)
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else
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SetDrawColor(0, 0, 0)
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end
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DrawImage(nil, colOffset, lineY + 1, colWidth, rowHeight - 2)
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elseif value == self.selValue or value == ttValue then
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if self.hasFocus and value == self.selValue then
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SetDrawColor(1, 1, 1)
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elseif value == ttValue then
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SetDrawColor(0.8, 0.8, 0.8)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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DrawImage(nil, colOffset, lineY, colWidth, rowHeight)
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SetDrawColor(0.15, 0.15, 0.15)
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DrawImage(nil, colOffset, lineY + 1, colWidth, rowHeight - 2)
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end
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SetDrawColor(1, 1, 1)
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DrawString(colOffset, lineY + textOffsetY, "LEFT", textHeight, "VAR", text)
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end
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column = column + 1
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end
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if self.selDragIndex then
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local lineY = rowHeight * (self.selDragIndex - 1) - scrollBar.offset
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SetDrawColor(1, 1, 1)
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DrawImage(nil, 0, lineY - 1, width - 20, 3)
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SetDrawColor(0, 0, 0)
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DrawImage(nil, 0, lineY, width - 20, 1)
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end
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SetViewport()
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if self.selDragActive and self.dragTargetList and (not self.isMutable or not self:IsMouseOver()) then
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local text = self:GetRowValue(1, self.selIndex, self.selValue)
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local strWidth = DrawStringWidth(16, "VAR", text)
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SetDrawLayer(nil, 90)
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SetDrawColor(0.15, 0.15, 0.15, 0.75)
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DrawImage(nil, cursorX, cursorY - 8, strWidth + 2, 18)
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SetDrawColor(1, 1, 1)
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DrawString(cursorX + 1, cursorY - 7, "LEFT", 16, "VAR", text)
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SetDrawLayer(nil, 0)
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end
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if ttIndex and self.AddValueTooltip then
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local col, center = self:AddValueTooltip(ttIndex, ttValue)
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SetDrawLayer(nil, 100)
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main:DrawTooltip(ttX, ttY, ttWidth, rowHeight, viewPort, col, center)
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SetDrawLayer(nil, 0)
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end
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end
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function ListClass:OnKeyDown(key, doubleClick)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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local mOverControl = self:GetMouseOverControl()
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if mOverControl and mOverControl.OnKeyDown then
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return mOverControl:OnKeyDown(key)
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end
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if not self:IsMouseOver() and key:match("BUTTON") then
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return
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end
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if key == "LEFTBUTTON" then
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self.selValue = nil
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self.selIndex = nil
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local x, y = self:GetPos()
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local width, height = self:GetSize()
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local cursorX, cursorY = GetCursorPos()
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if cursorX >= x + 2 and cursorY >= y + 2 and cursorX < x + width - 18 and cursorY < y + height - 2 then
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local index = math.floor((cursorY - y - 2 + self.controls.scrollBar.offset) / self.rowHeight) + 1
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self.selValue = self.list[index]
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if self.selValue then
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self.selIndex = index
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if self.OnSelect then
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self:OnSelect(self.selIndex, self.selValue)
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end
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if self.OnSelClick then
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self:OnSelClick(self.selIndex, self.selValue, doubleClick)
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end
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if (self.isMutable or self.dragTargetList) and self:IsShown() then
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self.selCX = cursorX
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self.selCY = cursorY
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self.selDragging = true
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self.selDragActive = false
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end
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end
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end
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elseif #self.list > 0 then
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if key == "UP" then
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self:SelectIndex(((self.selIndex or 1) - 2) % #self.list + 1)
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elseif key == "DOWN" then
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self:SelectIndex((self.selIndex or #self.list) % #self.list + 1)
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elseif key == "HOME" then
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self:SelectIndex(1)
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elseif key == "END" then
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self:SelectIndex(#self.list)
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elseif self.selValue then
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if key == "c" and IsKeyDown("CTRL") then
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if self.OnSelCopy then
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self:OnSelCopy(self.selIndex, self.selValue)
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end
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elseif key == "BACK" or key == "DELETE" then
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if self.OnSelDelete then
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self:OnSelDelete(self.selIndex, self.selValue)
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end
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elseif self.OnSelKeyDown then
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self:OnSelKeyDown(self.selIndex, self.selValue, key)
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end
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end
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end
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return self
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end
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function ListClass:OnKeyUp(key)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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if key == "WHEELDOWN" then
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self.controls.scrollBar:Scroll(1)
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elseif key == "WHEELUP" then
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self.controls.scrollBar:Scroll(-1)
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elseif self.selValue then
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if key == "LEFTBUTTON" then
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self.selDragging = false
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if self.selDragActive then
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self.selDragActive = false
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if self.selDragIndex and self.selDragIndex ~= self.selIndex then
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t_remove(self.list, self.selIndex)
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if self.selDragIndex > self.selIndex then
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self.selDragIndex = self.selDragIndex - 1
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end
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t_insert(self.list, self.selDragIndex, self.selValue)
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if self.OnOrderChange then
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self:OnOrderChange()
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end
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self.selValue = nil
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elseif self.dragTarget then
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self.dragTarget:ReceiveDrag(self.dragType, self.dragValue, self)
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if self.OnDragSend then
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self:OnDragSend(self.selIndex, self.selValue, self.dragTarget)
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end
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self.selValue = nil
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end
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if self.dragTargetList then
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for _, target in ipairs(self.dragTargetList) do
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target.otherDragSource = nil
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target.otherDragTargeting = false
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end
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end
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self.dragType = nil
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self.dragValue = nil
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self.dragTarget = nil
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end
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end
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end
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return self
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end |