- Added Atziri's Reflection - Corrected Ahn's Might stats - "+X Melee Weapon Range" is now recognised correctly - Fixed some item properties not being saved correctly - Enabled async loading for most passive tree assets
114 lines
4.0 KiB
Lua
114 lines
4.0 KiB
Lua
-- Path of Building
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--
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-- Class: Shared Item Set List
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-- Shared item set list control.
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--
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local launch, main = ...
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local t_insert = table.insert
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local t_remove = table.remove
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local m_max = math.max
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local s_format = string.format
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local SharedItemSetListClass = common.NewClass("SharedItemSetList", "ListControl", function(self, anchor, x, y, width, height, itemsTab)
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self.ListControl(anchor, x, y, width, height, 16, true, main.sharedItemSetList)
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self.itemsTab = itemsTab
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self.defaultText = "^x7F7F7FThis is a list of item sets that will be shared\nbetween all of your builds.\nYou can add sets to this list by dragging them\nfrom the build's set list."
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self.controls.delete = common.New("ButtonControl", {"BOTTOMLEFT",self,"TOP"}, 2, -4, 60, 18, "Delete", function()
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self:OnSelDelete(self.selIndex, self.selValue)
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end)
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self.controls.delete.enabled = function()
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return self.selValue ~= nil
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end
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self.controls.rename = common.New("ButtonControl", {"BOTTOMRIGHT",self,"TOP"}, -2, -4, 60, 18, "Rename", function()
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self:RenameSet(self.selValue)
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end)
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self.controls.rename.enabled = function()
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return self.selValue ~= nil
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end
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end)
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function SharedItemSetListClass:RenameSet(sharedItemSet)
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local controls = { }
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controls.label = common.New("LabelControl", nil, 0, 20, 0, 16, "^7Enter name for this item set:")
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controls.edit = common.New("EditControl", nil, 0, 40, 350, 20, sharedItemSet.title, nil, nil, 100, function(buf)
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controls.save.enabled = buf:match("%S")
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end)
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controls.save = common.New("ButtonControl", nil, -45, 70, 80, 20, "Save", function()
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sharedItemSet.title = controls.edit.buf
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self.itemsTab.modFlag = true
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main:ClosePopup()
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end)
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controls.save.enabled = false
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controls.cancel = common.New("ButtonControl", nil, 45, 70, 80, 20, "Cancel", function()
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main:ClosePopup()
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end)
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main:OpenPopup(370, 100, sharedItemSet.title and "Rename" or "Set Name", controls, "save", "edit")
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end
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function SharedItemSetListClass:GetRowValue(column, index, sharedItemSet)
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if column == 1 then
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return sharedItemSet.title or "Default"
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end
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end
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function SharedItemSetListClass:AddValueTooltip(tooltip, index, sharedItemSet)
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tooltip:Clear()
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for _, slot in ipairs(self.itemsTab.orderedSlots) do
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if not slot.nodeId then
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local slotName = slot.slotName
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local item = sharedItemSet.slots[slotName] and sharedItemSet.slots[slotName][self.itemsTab.build.targetVersion]
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if item then
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tooltip:AddLine(16, s_format("^7%s: %s%s", self.itemsTab.slots[slotName].label, colorCodes[item.rarity], item.name))
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end
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end
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end
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end
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function SharedItemSetListClass:GetDragValue(index, value)
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return "SharedItemList", value
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end
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function SharedItemSetListClass:CanReceiveDrag(type, value)
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return type == "ItemList"
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end
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function SharedItemSetListClass:ReceiveDrag(type, value, source)
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if type == "ItemList" then
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local sharedItemList = { title = value.title, slots = { } }
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for slotName, slot in pairs(self.itemsTab.slots) do
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if not slot.nodeId then
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if value ~= self.itemsTab.activeItemSet then
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slot = value[slotName]
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end
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if slot.selItemId ~= 0 then
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local item = self.itemsTab.items[slot.selItemId]
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local verItem = { raw = item:BuildRaw() }
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for _, targetVersion in ipairs(targetVersionList) do
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local newItem = common.New("Item", targetVersion, verItem.raw)
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if not value.id then
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newItem:NormaliseQuality()
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end
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verItem[targetVersion] = newItem
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end
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sharedItemList.slots[slotName] = verItem
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end
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end
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end
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t_insert(self.list, self.dragIndex or #self.list + 1, sharedItemList)
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end
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end
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function SharedItemSetListClass:OnSelDelete(index, sharedItemSet)
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main:OpenConfirmPopup("Delete Item Set", "Are you sure you want to delete '"..(sharedItemSet.title or "Default").."' from the shared item set list?", "Delete", function()
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t_remove(self.list, index)
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self.selIndex = nil
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self.selValue = nil
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end)
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end
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function SharedItemSetListClass:OnSelKeyDown(index, sharedItemSet, key)
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if key == "F2" then
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self:RenameSet(sharedItemSet)
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end
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end |