285 lines
9.5 KiB
Lua
285 lines
9.5 KiB
Lua
-- Path of Building
|
|
--
|
|
-- Class: Item list
|
|
-- Build item list control.
|
|
--
|
|
local launch, main = ...
|
|
|
|
local t_insert = table.insert
|
|
local t_remove = table.remove
|
|
local m_min = math.min
|
|
local m_max = math.max
|
|
local m_floor = math.floor
|
|
|
|
local ItemListClass = common.NewClass("ItemList", "Control", "ControlHost", function(self, anchor, x, y, width, height, itemsTab)
|
|
self.Control(anchor, x, y, width, height)
|
|
self.ControlHost()
|
|
self.itemsTab = itemsTab
|
|
self.controls.scrollBar = common.New("ScrollBarControl", {"RIGHT",self,"RIGHT"}, -1, 0, 16, 0, 32)
|
|
self.controls.scrollBar.height = function()
|
|
local width, height = self:GetSize()
|
|
return height - 2
|
|
end
|
|
self.controls.sort = common.New("ButtonControl", {"BOTTOMRIGHT",self,"TOPRIGHT"}, -64, -2, 60, 18, "Sort", function()
|
|
table.sort(itemsTab.orderList, function(a, b)
|
|
local itemA = itemsTab.list[a]
|
|
local itemB = itemsTab.list[b]
|
|
local primSlotA = itemLib.getPrimarySlotForItem(itemA)
|
|
local primSlotB = itemLib.getPrimarySlotForItem(itemB)
|
|
if primSlotA ~= primSlotB then
|
|
if not itemsTab.slotOrder[primSlotA] then
|
|
return false
|
|
elseif not itemsTab.slotOrder[primSlotB] then
|
|
return true
|
|
end
|
|
return itemsTab.slotOrder[primSlotA] < itemsTab.slotOrder[primSlotB]
|
|
end
|
|
local equipSlotA = itemsTab:GetEquippedSlotForItem(itemA)
|
|
local equipSlotB = itemsTab:GetEquippedSlotForItem(itemB)
|
|
if equipSlotA and equipSlotB then
|
|
return itemsTab.slotOrder[equipSlotA.slotName] < itemsTab.slotOrder[equipSlotB.slotName]
|
|
elseif not equipSlotA then
|
|
return false
|
|
elseif not equipSlotB then
|
|
return true
|
|
end
|
|
return itemA.name < itemB.name
|
|
end)
|
|
itemsTab:AddUndoState()
|
|
end)
|
|
self.controls.delete = common.New("ButtonControl", {"BOTTOMRIGHT",self,"TOPRIGHT"}, 0, -2, 60, 18, "Delete", function()
|
|
self:OnKeyUp("DELETE")
|
|
end)
|
|
self.controls.delete.enabled = function()
|
|
return self.selItem ~= nil
|
|
end
|
|
end)
|
|
|
|
function ItemListClass:SelectIndex(index)
|
|
local selItemId = self.itemsTab.orderList[index]
|
|
if selItemId then
|
|
self.selItem = self.itemsTab.list[selItemId]
|
|
self.selIndex = index
|
|
self.controls.scrollBar:ScrollIntoView((index - 2) * 16, 48)
|
|
end
|
|
end
|
|
|
|
function ItemListClass:IsMouseOver()
|
|
if not self:IsShown() then
|
|
return
|
|
end
|
|
return self:IsMouseInBounds() or self:GetMouseOverControl()
|
|
end
|
|
|
|
function ItemListClass:Draw(viewPort)
|
|
local x, y = self:GetPos()
|
|
local width, height = self:GetSize()
|
|
local list = self.itemsTab.list
|
|
local orderList = self.itemsTab.orderList
|
|
local scrollBar = self.controls.scrollBar
|
|
scrollBar:SetContentDimension(#orderList * 16, height - 4)
|
|
local cursorX, cursorY = GetCursorPos()
|
|
self.selDragIndex = nil
|
|
if self.selItem and self.selDragging then
|
|
if not self.selDragActive and (cursorX-self.selCX)*(cursorX-self.selCX)+(cursorY-self.selCY)*(cursorY-self.selCY) > 100 then
|
|
self.selDragActive = true
|
|
end
|
|
elseif (self.itemsTab.controls.uniqueDB:IsShown() and self.itemsTab.controls.uniqueDB.selDragActive) or (self.itemsTab.controls.rareDB:IsShown() and self.itemsTab.controls.rareDB.selDragActive) then
|
|
self.selDragActive = true
|
|
else
|
|
self.selDragActive = false
|
|
end
|
|
if self.selDragActive then
|
|
if cursorX >= x + 2 and cursorY >= y + 2 and cursorX < x + width - 18 and cursorY < y + height - 2 then
|
|
local index = math.floor((cursorY - y - 2 + scrollBar.offset) / 16 + 0.5) + 1
|
|
if not self.selDragging or index < self.selIndex or index > self.selIndex + 1 then
|
|
self.selDragIndex = m_min(index, #orderList + 1)
|
|
end
|
|
end
|
|
end
|
|
DrawString(x, y - 20, "LEFT", 16, "VAR", "^7All items:")
|
|
if self.hasFocus then
|
|
SetDrawColor(1, 1, 1)
|
|
else
|
|
SetDrawColor(0.5, 0.5, 0.5)
|
|
end
|
|
DrawImage(nil, x, y, width, height)
|
|
SetDrawColor(0, 0, 0)
|
|
DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
|
|
self:DrawControls(viewPort)
|
|
SetViewport(x + 2, y + 2, width - 20, height - 4)
|
|
local ttItem, ttY, ttWidth
|
|
local minIndex = m_floor(scrollBar.offset / 16 + 1)
|
|
local maxIndex = m_min(m_floor((scrollBar.offset + height) / 16 + 1), #orderList)
|
|
for index = minIndex, maxIndex do
|
|
local item = list[orderList[index]]
|
|
local itemY = 16 * (index - 1) - scrollBar.offset
|
|
local nameWidth = DrawStringWidth(16, "VAR", item.name)
|
|
if not scrollBar.dragging and not self.selDragActive and (not self.itemsTab.selControl or self.hasFocus) then
|
|
local cursorX, cursorY = GetCursorPos()
|
|
local relX = cursorX - (x + 2)
|
|
local relY = cursorY - (y + 2)
|
|
if relX >= 0 and relX < width - 17 and relY >= 0 and relY >= itemY and relY < height - 2 and relY < itemY + 16 then
|
|
ttItem = item
|
|
ttWidth = m_max(nameWidth + 8, relX)
|
|
ttY = itemY + y + 2
|
|
end
|
|
end
|
|
if item == ttItem or item == self.selItem then
|
|
if self.hasFocus then
|
|
SetDrawColor(1, 1, 1)
|
|
else
|
|
SetDrawColor(0.5, 0.5, 0.5)
|
|
end
|
|
DrawImage(nil, 0, itemY, width - 20, 16)
|
|
SetDrawColor(0.15, 0.15, 0.15)
|
|
DrawImage(nil, 0, itemY + 1, width - 20, 14)
|
|
end
|
|
SetDrawColor(data.colorCodes[item.rarity])
|
|
DrawString(0, itemY, "LEFT", 16, "VAR", item.name)
|
|
if not self.itemsTab:GetEquippedSlotForItem(item) then
|
|
DrawString(nameWidth + 8, itemY, "LEFT", 16, "VAR", "^9(Unused)")
|
|
end
|
|
end
|
|
if self.selDragIndex then
|
|
local itemY = 16 * (self.selDragIndex - 1) - scrollBar.offset
|
|
SetDrawColor(1, 1, 1)
|
|
DrawImage(nil, 0, itemY - 1, width - 20, 3)
|
|
SetDrawColor(0, 0, 0)
|
|
DrawImage(nil, 0, itemY, width - 20, 1)
|
|
end
|
|
SetViewport()
|
|
if ttItem then
|
|
self.itemsTab:AddItemTooltip(ttItem)
|
|
SetDrawLayer(nil, 100)
|
|
main:DrawTooltip(x + 2, ttY, ttWidth, 16, viewPort, data.colorCodes[ttItem.rarity], true)
|
|
SetDrawLayer(nil, 0)
|
|
end
|
|
end
|
|
|
|
function ItemListClass:OnKeyDown(key, doubleClick)
|
|
if not self:IsShown() or not self:IsEnabled() then
|
|
return
|
|
end
|
|
local mOverControl = self:GetMouseOverControl()
|
|
if mOverControl and mOverControl.OnKeyDown then
|
|
return mOverControl:OnKeyDown(key)
|
|
end
|
|
if not self:IsMouseOver() and key:match("BUTTON") then
|
|
return
|
|
end
|
|
if key == "LEFTBUTTON" then
|
|
self.selItem = nil
|
|
self.selIndex = nil
|
|
local x, y = self:GetPos()
|
|
local width, height = self:GetSize()
|
|
local cursorX, cursorY = GetCursorPos()
|
|
if cursorX >= x + 2 and cursorY >= y + 2 and cursorX < x + width - 18 and cursorY < y + height - 2 then
|
|
local index = math.floor((cursorY - y - 2 + self.controls.scrollBar.offset) / 16) + 1
|
|
local selItemId = self.itemsTab.orderList[index]
|
|
if selItemId then
|
|
self.selItem = self.itemsTab.list[selItemId]
|
|
self.selIndex = index
|
|
if IsKeyDown("CTRL") then
|
|
-- Equip it
|
|
local slotName = itemLib.getPrimarySlotForItem(self.selItem)
|
|
if slotName and self.itemsTab.slots[slotName] then
|
|
if IsKeyDown("SHIFT") then
|
|
local altSlot = slotName:gsub("1","2")
|
|
if self.itemsTab:IsItemValidForSlot(self.selItem, altSlot) then
|
|
slotName = altSlot
|
|
end
|
|
end
|
|
if self.itemsTab.slots[slotName].selItemId == selItemId then
|
|
self.itemsTab.slots[slotName].selItemId = 0
|
|
else
|
|
self.itemsTab.slots[slotName].selItemId = selItemId
|
|
end
|
|
self.itemsTab:PopulateSlots()
|
|
self.itemsTab:AddUndoState()
|
|
self.itemsTab.build.buildFlag = true
|
|
end
|
|
elseif doubleClick then
|
|
self.itemsTab:SetDisplayItem(copyTable(self.selItem))
|
|
end
|
|
end
|
|
end
|
|
if self.selItem then
|
|
self.selCX = cursorX
|
|
self.selCY = cursorY
|
|
self.selDragging = true
|
|
self.selDragActive = false
|
|
end
|
|
elseif key == "UP" then
|
|
self:SelectIndex(((self.selIndex or 1) - 2) % #self.itemsTab.orderList + 1)
|
|
elseif key == "DOWN" then
|
|
self:SelectIndex((self.selIndex or #self.itemsTab.orderList) % #self.itemsTab.orderList + 1)
|
|
elseif key == "HOME" then
|
|
self:SelectIndex(1)
|
|
elseif key == "END" then
|
|
self:SelectIndex(#self.itemsTab.orderList)
|
|
elseif key == "c" and IsKeyDown("CTRL") then
|
|
if self.selItem then
|
|
Copy(self.selItem.raw:gsub("\n","\r\n"))
|
|
end
|
|
end
|
|
return self
|
|
end
|
|
|
|
function ItemListClass:OnKeyUp(key)
|
|
if not self:IsShown() or not self:IsEnabled() then
|
|
return
|
|
end
|
|
if key == "WHEELDOWN" then
|
|
self.controls.scrollBar:Scroll(1)
|
|
elseif key == "WHEELUP" then
|
|
self.controls.scrollBar:Scroll(-1)
|
|
elseif self.selItem then
|
|
if key == "BACK" or key == "DELETE" then
|
|
local equipSlot = self.itemsTab:GetEquippedSlotForItem(self.selItem)
|
|
if equipSlot then
|
|
main:OpenConfirmPopup("Delete Item", self.selItem.name.." is currently equipped in "..equipSlot.label..".\nAre you sure you want to delete it?", "Delete", function()
|
|
self.itemsTab:DeleteItem(self.selItem)
|
|
self.selItem = nil
|
|
self.selIndex = nil
|
|
end)
|
|
else
|
|
self.itemsTab:DeleteItem(self.selItem)
|
|
self.selItem = nil
|
|
self.selIndex = nil
|
|
end
|
|
elseif key == "LEFTBUTTON" then
|
|
self.selDragging = false
|
|
if self.selDragActive then
|
|
self.selDragActive = false
|
|
if self.selDragIndex then
|
|
if self.selDragIndex ~= self.selIndex then
|
|
t_remove(self.itemsTab.orderList, self.selIndex)
|
|
if self.selDragIndex > self.selIndex then
|
|
self.selDragIndex = self.selDragIndex - 1
|
|
end
|
|
t_insert(self.itemsTab.orderList, self.selDragIndex, self.selItem.id)
|
|
self.itemsTab:AddUndoState()
|
|
self.selItem = nil
|
|
self.selIndex = nil
|
|
end
|
|
else
|
|
for slotName, slot in pairs(self.itemsTab.slots) do
|
|
if not slot.inactive and slot:IsMouseOver() then
|
|
if self.itemsTab:IsItemValidForSlot(self.selItem, slotName) and slot.selItemId ~= self.selItem.id then
|
|
slot.selItemId = self.selItem.id
|
|
self.itemsTab:PopulateSlots()
|
|
self.itemsTab:AddUndoState()
|
|
self.itemsTab.build.buildFlag = true
|
|
end
|
|
self.selItem = nil
|
|
self.selIndex = nil
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return self
|
|
end |