93 lines
2.5 KiB
Lua
93 lines
2.5 KiB
Lua
-- Path of Building
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--
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-- Class: Button Control
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-- Basic button control.
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--
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local launch, main = ...
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local ButtonClass = common.NewClass("ButtonControl", "Control", function(self, anchor, x, y, width, height, label, onClick)
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self.Control(anchor, x, y, width, height)
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self.label = label
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self.onClick = onClick
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end)
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function ButtonClass:Click()
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if self:IsShown() and self:IsEnabled() then
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self.onClick()
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end
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end
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function ButtonClass:IsMouseOver()
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if not self:IsShown() then
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return false
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end
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return self:IsMouseInBounds()
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end
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function ButtonClass:Draw()
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local x, y = self:GetPos()
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local width, height = self:GetSize()
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local enabled = self:IsEnabled()
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local mOver = self:IsMouseOver()
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local locked = self:GetProperty("locked")
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if not enabled then
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SetDrawColor(0.33, 0.33, 0.33)
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elseif mOver or locked then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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DrawImage(nil, x, y, width, height)
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if not enabled then
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SetDrawColor(0, 0, 0)
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elseif self.clicked and mOver then
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SetDrawColor(0.5, 0.5, 0.5)
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elseif mOver or locked then
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SetDrawColor(0.33, 0.33, 0.33)
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else
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SetDrawColor(0, 0, 0)
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end
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DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
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if enabled then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.33, 0.33, 0.33)
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end
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local label = self:GetProperty("label")
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if label == "+" then
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DrawImage(nil, x + width * 0.2, y + height * 0.45, width * 0.6, height * 0.1)
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DrawImage(nil, x + width * 0.45, y + height * 0.2, width * 0.1, height * 0.6)
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elseif label == "-" then
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DrawImage(nil, x + width * 0.2, y + height * 0.45, width * 0.6, height * 0.1)
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elseif label == "x" then
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DrawImageQuad(nil, x + width * 0.1, y + height * 0.2, x + width * 0.2, y + height * 0.1, x + width * 0.9, y + height * 0.8, x + width * 0.8, y + height * 0.9)
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DrawImageQuad(nil, x + width * 0.8, y + height * 0.1, x + width * 0.9, y + height * 0.2, x + width * 0.2, y + height * 0.9, x + width * 0.1, y + height * 0.8)
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else
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local overSize = self.overSizeText or 0
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DrawString(x + width / 2, y + 2 - overSize, "CENTER_X", height - 4 + overSize * 2, "VAR",label )
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end
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end
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function ButtonClass:OnKeyDown(key)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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if key == "LEFTBUTTON" then
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self.clicked = true
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end
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return self
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end
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function ButtonClass:OnKeyUp(key)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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if key == "LEFTBUTTON" and self.clicked then
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self.clicked = false
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if self:IsMouseOver() then
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return self.onClick()
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end
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end
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self.clicked = false
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end
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