Files
PathOfBuilding/Data/Bases/amulet.lua
Openarl 5ccb416e3c Release 1.4.5
- Added demigod/legacy quiver bases
- Fixed enchant UI only finding the first skill in each socket group
- Fixed life/mana leech boot enchantment not working
2017-04-19 22:54:50 +10:00

213 lines
5.1 KiB
Lua

-- Item data (c) Grinding Gear Games
local itemBases = ...
itemBases["Paua Amulet"] = {
type = "Amulet",
implicit = "(20-30)% increased Mana Regeneration Rate",
req = { },
}
itemBases["Coral Amulet"] = {
type = "Amulet",
implicit = "(2-4) Life Regenerated per Second",
req = { },
}
itemBases["Amber Amulet"] = {
type = "Amulet",
implicit = "+(20-30) Strength",
req = { level = 5, },
}
itemBases["Jade Amulet"] = {
type = "Amulet",
implicit = "+(20-30) Dexterity",
req = { level = 5, },
}
itemBases["Lapis Amulet"] = {
type = "Amulet",
implicit = "+(20-30) Intelligence",
req = { level = 5, },
}
itemBases["Gold Amulet"] = {
type = "Amulet",
implicit = "(12-20)% increased Rarity of Items found",
req = { level = 8, },
}
itemBases["Onyx Amulet"] = {
type = "Amulet",
implicit = "+(10-16) to all Attributes",
req = { level = 20, },
}
itemBases["Agate Amulet"] = {
type = "Amulet",
implicit = "+(16-24) to Strength and Intelligence",
req = { level = 16, },
}
itemBases["Turquoise Amulet"] = {
type = "Amulet",
implicit = "+(16-24) to Dexterity and Intelligence",
req = { level = 16, },
}
itemBases["Citrine Amulet"] = {
type = "Amulet",
implicit = "+(16-24) to Strength and Dexterity",
req = { level = 16, },
}
itemBases["Ruby Amulet"] = {
type = "Amulet",
implicit = "+(20-30)% to Fire Resistance",
req = { level = 35, },
}
itemBases["Marble Amulet"] = {
type = "Amulet",
implicit = "(1.2-1.6)% of Life Regenerated per second",
req = { level = 74 },
}
itemBases["Blue Pearl Amulet"] = {
type = "Amulet",
implicit = "(48-56)% increased Mana Regeneration Rate",
req = { level = 77 },
}
itemBases["Ashscale Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased Fire Damage",
}
itemBases["Black Maw Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "Has 1 Socket",
}
itemBases["Bonespire Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased maximum Mana",
}
itemBases["Breakrib Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased Physical Damage",
}
itemBases["Chrysalis Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased Spell Damage",
}
itemBases["Deadhand Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(19-31)% increased Chaos Damage",
}
itemBases["Deep One Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased Cold Damage",
}
itemBases["Lone Antler Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased Lightning Damage",
}
itemBases["Mandible Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(6-10)% increased Attack and Cast Speed",
}
itemBases["Undying Flesh Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "+1 to maximum number of Zombies",
}
itemBases["Writhing Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(20-30)% increased Attack Damage",
}
itemBases["Avian Twins Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "",
}
itemBases["Clutching Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(15-25)% increased Global Defences",
}
itemBases["Fangjaw Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(8-12)% increased maximum Life",
}
itemBases["Hexclaw Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(40-50)% increased Global Critical Strike Chance",
}
itemBases["Horned Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(25-35)% chance of Projectiles Piercing",
}
itemBases["Primal Skull Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "2% of Life Regenerated per Second",
}
itemBases["Splitnewt Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(4-6)% chance to Freeze, Shock and Ignite",
}
itemBases["Wereclaw Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "+(24-36)% to Global Critical Strike Multiplier",
}
itemBases["Longtooth Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(4-6)% additional Physical Damage Reduction",
}
itemBases["Monkey Paw Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "",
}
itemBases["Monkey Twins Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(5-8)% increased Area of Effect of Area Skills",
}
itemBases["Rotfeather Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(25-35)% increased Damage",
}
itemBases["Spinefuse Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(6-10)% increased Quantity of Items found",
}
itemBases["Three Hands Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "Gain (6-12)% of Physical Damage as Extra Damage of a random Element",
}
itemBases["Three Rat Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "(12-16)% increased Attributes",
}
itemBases["Greatwolf Talisman"] = {
type = "Amulet",
subType = "Talisman",
implicit = "",
}
itemBases["Jet Amulet"] = {
hidden = true,
type = "Amulet",
implicit = "+(8-12)% to all Elemental Resistances",
req = { level = 12, },
}