- Support Abberath's Fury and Lightning Bolt - Move skill converisons from skill data to modifier DB to resolve conflict
646 lines
18 KiB
Lua
646 lines
18 KiB
Lua
--
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-- Upcoming skills/bases/uniques will live here until their mods/rolls are finalised
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--
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local gems = data.gems
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local itemBases = data.itemBases
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itemBases["Breach Ring"] = {
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type = "Ring",
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implicit = "Properties are doubled while in a Breach",
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req = { level = 48 },
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}
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data.uniques.new = {
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-- 2.5.0
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[[
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Ngamahu's Flame
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Abyssal Axe
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Two Hand Axes
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Physical Damage: (200.1 to 227.7)–(301.6 to 343.2)
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Critical Strike Chance: 5.00%
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Attacks per Second: (1.35 to 1.40)
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Weapon Range: 11
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Requires Level 55, 128 Str, 60 Dex
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(190-230)% increased Physical Damage
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(8-12)% increased Attack Speed
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50% of Physical Damage Converted to Fire Damage
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Damage Penetrates 20% Fire Resistance
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20% chance to attack with Level 16 Molten Burst on Melee Hit
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]],[[
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Voll's Vision
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Praetor Crown
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Armour: (676 to 716)
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Energy Shield: 63
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Requires Level 68, 62 Str, 91 Int
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+(260-300) to Armour
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+(20-40)% to Fire Resistance
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+(8-16)% to Chaos Resistance
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20% increased Light Radius
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(8-12)% increased maximum Life if no worn Items are Corrupted
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Regenerate 100 Life per second if no worn Items are Corrupted
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]],[[
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Malachai's Vision
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Praetor Crown
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Armour: 140
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Energy Shield: 63
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Requires Level 68, 62 Str, 91 Int
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Adds (13-17) to (29-37) Chaos Damage
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+(200-250) to maximum Energy Shield
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+(30-50)% to Cold Resistance
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+(15-20)% to Lightning Resistance
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Regenerate 100 Energy Shield per second if all worn items are Corrupted
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Regenerate 35 Mana per second if all worn items are Corrupted
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Corrupted
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]],[[
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Tukohama's Fortress
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Ebony Tower Shield
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Chance to Block: 25%
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Armour: 358
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Requires Level 61, 159 Str
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40% increased Totem Damage
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+(80-100) to maximum Life
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Can have up to 1 additional Totem summoned at a time
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+300 Armour per active Totem
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Blood Magic
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]],[[
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Ewar's Mirage
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Antique Rapier
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Thrusting One Hand Swords
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Physical Damage: 10–40
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Elemental Damage: 1–(45 to 55)
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Critical Strike Chance: 6.50%
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Attacks per Second: (1.51 to 1.59)
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Weapon Range: 12
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Requires Level 26, 89 Dex
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+30% to Global Critical Strike Multiplier
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(40-55)% increased Elemental Damage with Weapons
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Adds 1 to (45-55) Lightning Damage
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(16-22)% increased Attack Speed
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Attacks Chain an additional time when in Main Hand
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Attacks have an additional Projectile when in Off Hand
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]],[[
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Shade of Solaris
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Sage Wand
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Wands
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Physical Damage: 15–28
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Critical Strike Chance: 9.00%
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Attacks per Second: 1.20
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Weapon Range: 120
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Requires Level 30, 119 Int
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(17-21)% increased Spell Damage
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Gain (10-20)% of Elemental Damage as Extra Chaos Damage
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Critical Strikes deal no Damage
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120% increased Spell Damage if you've dealt a Critical Strike Recently
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]],[[
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Light of Lunaris
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Jingling Spirit Shield
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Chance to Block: (26% to 28%)
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Energy Shield: (60 to 72)
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Requires Level 28, 71 Int
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10% increased Spell Damage
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(60-80)% increased Critical Strike Chance for Spells
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(100-140)% increased Energy Shield
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+(3-5)% Chance to Block
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+1% to Critical Strike Multiplier per 1% Block Chance
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+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
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]],[[
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Duskdawn
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Maelström Staff
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Staves
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Physical Damage: 57–119
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Critical Strike Chance: 6.40%
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Attacks per Second: 1.20
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Weapon Range: 11
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Requires Level 64, 113 Str, 113 Int
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18% Chance to Block
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4% Chance to Block
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(60-80)% increased Critical Strike Chance for Spells
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Gain (10-20)% of Elemental Damage as Extra Chaos Damage
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+1% to Critical Strike Multiplier per 1% Block Chance
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+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
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120% increased Spell Damage if you've dealt a Critical Strike Recently
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]],[[
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The Brine Crown
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Prophet Crown
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Armour: (390 to 429)
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Energy Shield: (80 to 88)
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Requires Level 63, 85 Str, 62 Int
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(100-120)% increased Armour and Energy Shield
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+(60-70) to maximum Life
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+(20-40)% to Cold Resistance
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Cannot be Frozen
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+800 Armour while stationary
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60% increased Mana Regeneration Rate while stationary
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15% chance to create Chilled Ground when Hit with an Attack
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]],[[
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Arakaali's Fang
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Fiend Dagger
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Daggers
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Physical Damage: (72.9 to 96)–(259.2 to 318)
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Chaos Damage: 1–59
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Critical Strike Chance: 7.00%
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Attacks per Second: 1.20
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Weapon Range: 8
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Requires Level 53, 58 Dex, 123 Int
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60% increased Global Critical Strike Chance
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(170-200)% increased Physical Damage
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Adds (8-13) to (20-30) Physical Damage
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Adds 1 to 59 Chaos Damage
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20% chance to Cast level 1 Raise Spiders on Kill
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15% chance to Poison on Hit
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]],[[
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Abberath's Hooves
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Goathide Boots
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Evasion: 36
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Requires Level 12, 26 Dex
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+(20-30) to Strength
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15% increased Movement Speed
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(6-10)% chance to Ignite
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Ignite a nearby Enemy on Killing an Ignited Enemy
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Casts level 7 Abberath's Fury when equipped
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1% increased Fire Damage per 20 Strength
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Burning Hoofprints
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]],[[
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Lycosidae
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Splintered Tower Shield
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Chance to Block: (27% to 29%)
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Armour: (128 to 168)
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Requires 10 Str
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+(120-160) to Armour
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+(30-40) to maximum Life
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Your hits can't be Evaded
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+(3-5)% Chance to Block
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Adds 250 to 300 Cold Damage to Counterattacks
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]],[[
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Perseverance
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Vanguard Belt
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Requires Level 78
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+(260-320) to Armour and Evasion Rating
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(4-8)% increased maximum Life
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+(20-40)% to Cold Resistance
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1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating
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(14-20)% chance to gain Fortify on Melee Stun
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You have Onslaught while you have Fortify
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]],[[
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Kitava's Feast
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Void Axe
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Two Hand Axes
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Physical Damage: (266 to 304)–(399 to 456)
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Critical Strike Chance: 5.00%
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Attacks per Second: 1.25
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Weapon Range: 11
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Requires Level 68, 149 Str, 76 Dex
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Socketed Gems are supported by level 25 Melee Splash
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(250-300)% increased Physical Damage
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1% of Physical Attack Damage Leeched as Life
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1% of Physical Attack Damage Leeched as Mana
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Recover 5% of Maximum Life on Kill
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Enemies you hit are destroyed on Kill
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]],[[
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Primordial Might
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Crimson Jewel
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(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
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Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
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Golems have (18-22)% increased Maximum Life
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Your Golems are aggressive
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Primordial
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]],[[
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Primordial Harmony
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Cobalt Jewel
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Golem Skills have (20-30)% increased Cooldown Recovery Speed
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Golems have (10-15)% increased Cooldown Recovery Speed
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(16-20)% increased Golem Damage for each Type of Golem you have Summoned
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Golems regenerate 2% of their Maximum Life per second
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Primordial
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]],[[
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Primordial Eminence
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Viridian Jewel
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Golems have (16-20)% increased Attack and Cast Speed
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30% increased Effect of Buffs granted by your Golems
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Golems have +(800-1000) to Armour
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]],[[
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The Anima Stone
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Prismatic Jewel
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Limited to: 1
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Can Summon up to 1 additional Golem at a time
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If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time
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]],
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-- Breach
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[[
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Xoph's Inception
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Bone Bow
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League: Breach
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Requires Level 23, 80 Dex
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(70-90)% increased Physical Damage
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+(20-30) Life gained on Killing Ignited Enemies
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Gain 20% of Physical Damage as Extra Fire Damage
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10% chance to Ignite
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]],[[
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Xoph's Nurture
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Citadel Bow
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League: Breach
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Requires Level 64, 185 Dex
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(250-300)% increased Physical Damage
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50% of Physical Damage Converted to Fire Damage
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10% chance to Ignite
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Ignites your Skills cause spread to other Enemies within a Radius of 12
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Recover (40-60) Life when you Ignite an Enemy
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]],[[
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The Formless Flame
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Siege Helmet
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League: Breach
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Requires Level 48, 101 Str
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+(100-120) to Armour
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+(40-50) to maximum Life
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-20 Fire Damage taken when Hit
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Armour is increased by Uncapped Fire Resistance
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]],[[
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The Formless Inferno
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Royal Burgonet
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League: Breach
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Armour: (590 to 721)
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Requires Level 65, 148 Str
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(80-120)% increased Armour
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+(40-50) to maximum Life
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-30% to Fire Resistance
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8% of Physical Damage taken as Fire Damage
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Armour is increased by Uncapped Fire Resistance
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]],[[
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Xoph's Heart
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Amber Amulet
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League: Breach
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Requires Level 35
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+(20-30) to Strength
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+(20-30) to Strength
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25% increased Fire Damage
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+(25-35) to maximum Life
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+(20-40)% to Fire Resistance
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Cover Enemies in Ash when they Hit you
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]],[[
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Xoph's Blood
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Amber Amulet
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League: Breach
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Requires Level 64
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+(20-30) to Strength
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10% increased maximum Life
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+(20-40)% to Fire Resistance
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10% increased Strength
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Damage Penetrates 10% Fire Resistance
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Cover Enemies in Ash when they Hit you
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Avatar of Fire
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]],[[
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Tulborn
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Spiraled Wand
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League: Breach
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Requires Level 24, 83 Int
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(15-19)% increased Spell Damage
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(10-15)% increased Cast Speed
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50% chance to gain a Power Charge on Killing a Frozen Enemy
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Adds 10 to 20 Cold Damage to Spells per Power Charge
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+(20-25) Mana gained on Killing a Frozen Enemy
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]],[[
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Tulfall
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Tornado Wand
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League: Breach
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Requires Level 65, 212 Int
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(35-39)% increased Spell Damage
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(10-15)% increased Cast Speed
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50% chance to gain a Power Charge on Killing a Frozen Enemy
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Adds 15 to 25 Cold Damage to Spells per Power Charge
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Lose all Power Charges on reaching Maximum Power Charges
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Gain a Frenzy Charge on reaching Maximum Power Charges
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(10-15)% increased Cold Damage per Frenzy Charge
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]],[[
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The Snowblind Grace
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Coronal Leather
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League: Breach
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Requires Level 49, 134 Dex
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+(30-40) to Dexterity
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(30-50)% increased Evasion Rating
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+(40-60) to maximum Life
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10% chance to Dodge Spell Damage
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25% increased Arctic Armour Buff Effect
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Evasion Rating is increased by Uncapped Cold Resistance
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]],[[
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The Perfect Form
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Zodiac Leather
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League: Breach
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Requires Level 65, 197 Dex
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(30-50)% increased Evasion Rating
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+(50-70) to maximum Life
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-30% to Cold Resistance
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(5-10)% increased Dexterity
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100% reduced Arctic Armour Mana Reservation
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Evasion Rating is increased by Uncapped Cold Resistance
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Phase Acrobatics
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]],[[
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The Halcyon
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Jade Amulet
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League: Breach
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Requires Level 35
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+(20-30) to Dexterity
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(10-20)% increased Cold Damage
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+(35-40)% to Cold Resistance
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30% increased Freeze Duration on Enemies
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10% chance to Freeze
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60% increased Damage if you've Frozen an Enemy Recently
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]],[[
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The Pandemonius
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Jade Amulet
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League: Breach
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Requires Level 64
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+(20-30) to Dexterity
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(20-30)% increased Cold Damage
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+35% to Cold Resistance
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Chill Enemy for 1 second when Hit
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Blind Chilled Enemies on Hit
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Damage Penetrates 20% Cold Resistance against Chilled Enemies
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]],[[
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Hand of Thought and Motion
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Blinder
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League: Breach
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Requires Level 22, 41 Dex, 41 Int
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+10 Life gained for each Enemy hit by Attacks
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(20-25)% increased Elemental Damage with Weapons
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Adds 1 to (50-60) Lightning Damage
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(10-15)% increased Attack Speed
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Adds 1-3 Lightning Damage to Attacks per 10 Intelligence
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]],[[
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Hand of Wisdom and Action
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Imperial Claw
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League: Breach
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Requires Level 68, 131 Dex, 95 Int
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+25 Life gained for each Enemy hit by Attacks
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(25-30)% increased Elemental Damage with Weapons
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(8-12)% increased Dexterity
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(8-12)% increased Intelligence
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Adds 1-6 Lightning Damage to Attacks per 10 Intelligence
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1% increased Attack Speed per 25 Dexterity
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]],[[
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Esh's Mirror
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Thorium Spirit Shield
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League: Breach
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Requires Level 53, 128 Int
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+(20-30) to Intelligence
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+(40-70) to maximum Life
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(80-100)% increased Energy Shield
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+(35-40)% to Lightning Resistance
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Adds 1-10 Lightning Damage for each Shocked Enemy you've Killed Recently
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Shock Reflection
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]],[[
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Esh's Visage
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Vaal Spirit Shield
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League: Breach
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Requires Level 62, 159 Int
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5% increased Spell Damage
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+(40-70) to maximum Life
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(240-260)% increased Energy Shield
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+(30-40)% to Lightning Resistance
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+(17-29)% to Chaos Resistance
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Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
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Reflect Shocks applied to you to all Nearby Enemies
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]],[[
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Voice of the Storm
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Lapis Amulet
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League: Breach
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Requires Level 40
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+(20-30) to Intelligence
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+(10-15) to all Attributes
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(10-20)% increased maximum Mana
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Critical Strike Chance is increased by Uncapped Lightning Resistance
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Cast Level 12 Lightning Bolt when you deal a Critical Strike
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]],[[
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Choir of the Storm
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Lapis Amulet
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League: Breach
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Requires Level 69
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+(20-30) to Intelligence
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(10-20)% increased maximum Mana
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-30% to Lightning Resistance
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Critical Strike Chance is increased by Uncapped Lightning Resistance
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Critical Strikes deal 50% increased Lightning Damage
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Cast Level 20 Lightning Bolt when you deal a Critical Strike
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]],[[
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Uul-Netol's Kiss
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Labrys
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League: Breach
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Requires Level 49, 122 Str, 53 Dex
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(140-170)% increased Physical Damage
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15% reduced Attack Speed
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25% chance to Curse Enemies with level 10 Vulnerability on Hit
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Attacks Cause Bleeding when Hitting Cursed Enemies
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]],[[
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Uul-Netol's Embrace
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Vaal Axe
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Two Hand Axes
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League: Breach
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Physical Damage: (300.2 to 331.8)–(497.8 to 550.2)
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Critical Strike Chance: 5.00%
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Attacks per Second: (0.84 to 0.90)
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Weapon Range: 11
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Requires Level 64, 158 Str, 76 Dex
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(280-320)% increased Physical Damage
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(30-25)% reduced Attack Speed
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Attacks Cause Bleeding when Hitting Cursed Enemies
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Attack with level 20 Bone Nova when you Kill a Bleeding Enemy
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]],[[
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The Infinite Pursuit
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Goliath Greaves
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League: Breach
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Requires Level 54, 95 Str
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+(30-60) to maximum Life
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20% increased Movement Speed
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Moving while Bleeding doesn't cause you to take extra Damage
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15% increased Movement Speed while Bleeding
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50% chance to be inflicted with Bleeding when Hit by an Attack
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]],[[
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The Red Trail
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Titan Greaves
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League: Breach
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Requires Level 68, 120 Str
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(60-80)% increased Armour
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+(50-70) to maximum Life
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25% increased Movement Speed
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Gain a Frenzy Charge on Hit while Bleeding
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15% increased Movement Speed while Bleeding
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10% additional Physical Damage Reduction while stationary
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50% chance to be inflicted with Bleeding when Hit by an Attack
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]],[[
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The Anticipation
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Ezomyte Tower Shield
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League: Breach
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Requires Level 64, 159 Str
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(120-160)% increased Armour
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+(50-70) to maximum Life
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+6% Chance to Block
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+1000 Armour if you've Blocked Recently
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Permanently Intimidate Enemies on Block
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]],[[
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The Surrender
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Ezomyte Tower Shield
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League: Breach
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Requires Level 64, 159 Str
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Grants level 30 Reckoning Skill
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(130-170)% increased Armour
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+(65-80) to maximum Life
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Recover 250 Life when you Block
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+6% Chance to Block
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+1500 Armour if you've Blocked Recently
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]],[[
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Severed in Sleep
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Cutlass
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League: Breach
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Requires Level 38, 55 Str, 79 Dex
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18% increased Accuracy Rating
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+(10-15) to all Attributes
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Minions deal (20-30)% increased Damage
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Minions have +17% to Chaos Resistance
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Minions Poison Enemies on Hit
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Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
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]],[[
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United in Dream
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Cutlass
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League: Breach
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One Hand Swords
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Physical Damage: 11–44
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Critical Strike Chance: 5.00%
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Attacks per Second: 1.55
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Weapon Range: 9
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Requires Level 69, 55 Str, 79 Dex
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18% increased Accuracy Rating
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Grants level 15 Envy Skill
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Minions deal (30-40)% increased Damage
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Minions have +29% to Chaos Resistance
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Minions Poison Enemies on Hit
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Minions Leech 5% of Damage as Life against Poisoned Enemies
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]],[[
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Skin of the Loyal
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Simple Robe
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League: Breach
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Implicits: 0
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Sockets cannot be modified
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+1 to Level of Socketed Gems
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100% increased Global Defences
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]],[[
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||
Skin of the Lords
|
||
Simple Robe
|
||
League: Breach
|
||
Variant: Acrobatics
|
||
Variant: Ancestral Bond
|
||
Variant: Arrow Dancing
|
||
Variant: Avatar of Fire
|
||
Variant: Blood Magic
|
||
Variant: Conduit
|
||
Variant: Eldritch Battery
|
||
Variant: Elemental Equilibrium
|
||
Variant: Elemental Overload
|
||
Variant: Ghost Reaver
|
||
Variant: Iron Grip
|
||
Variant: Iron Reflexes
|
||
Variant: Mind Over Matter
|
||
Variant: Minion Instability
|
||
Variant: Pain Attunement
|
||
Variant: Phase Acrobatics
|
||
Variant: Point Blank
|
||
Variant: Resolute Technique
|
||
Variant: Unwavering Stance
|
||
Variant: Vaal Pact
|
||
Variant: Zealot's Oath
|
||
Implicits: 0
|
||
Sockets cannot be modified
|
||
+1 to Level of Socketed Gems
|
||
100% increased Global Defences
|
||
You can only Socket Corrupted Gems in this item
|
||
{variant:1}Acrobatics
|
||
{variant:2}Ancestral Bond
|
||
{variant:3}Arrow Dancing
|
||
{variant:4}Avatar of Fire
|
||
{variant:5}Blood Magic
|
||
{variant:6}Conduit
|
||
{variant:7}Eldritch Battery
|
||
{variant:8}Elemental Equilibrium
|
||
{variant:9}Elemental Overload
|
||
{variant:10}Ghost Reaver
|
||
{variant:11}Iron Grip
|
||
{variant:12}Iron Reflexes
|
||
{variant:13}Mind Over Matter
|
||
{variant:14}Minion Instability
|
||
{variant:15}Pain Attunement
|
||
{variant:16}Phase Acrobatics
|
||
{variant:17}Point Blank
|
||
{variant:18}Resolute Technique
|
||
{variant:19}Unwavering Stance
|
||
{variant:20}Vaal Pact
|
||
{variant:21}Zealot's Oath
|
||
]],[[
|
||
The Red Dream
|
||
Crimson Jewel
|
||
League: Breach
|
||
Radius: Large
|
||
Gain 5% of Fire Damage as Extra Chaos Damage
|
||
Passives granting Fire Resistance or all Elemental Resistances in Radius
|
||
also grant an equal chance to gain an Endurance Charge on Kill
|
||
]],[[
|
||
The Red Nightmare
|
||
Crimson Jewel
|
||
League: Breach
|
||
Limited to: 1
|
||
Radius: Large
|
||
Gain 5% of Fire Damage as Extra Chaos Damage
|
||
Passives granting Fire Resistance or all Elemental Resistances in Radius
|
||
also grant Chance to Block at 35% of its value
|
||
Passives granting Fire Resistance or all Elemental Resistances in Radius
|
||
also grant an equal chance to gain an Endurance Charge on Kill
|
||
]],[[
|
||
The Green Dream
|
||
Viridian Jewel
|
||
League: Breach
|
||
Radius: Large
|
||
Gain 5% of Cold Damage as Extra Chaos Damage
|
||
Passives granting Cold Resistance or all Elemental Resistances in Radius
|
||
also grant an equal chance to gain a Frenzy Charge on Kill
|
||
]],[[
|
||
The Green Nightmare
|
||
Viridian Jewel
|
||
League: Breach
|
||
Limited to: 1
|
||
Radius: Large
|
||
Gain 5% of Cold Damage as Extra Chaos Damage
|
||
Passives granting Cold Resistance or all Elemental Resistances in Radius
|
||
also grant Chance to Dodge Attacks at 35% of its value
|
||
Passives granting Cold Resistance or all Elemental Resistances in Radius
|
||
also grant an equal chance to gain a Frenzy Charge on Kill
|
||
]],[[
|
||
The Blue Dream
|
||
Cobalt Jewel
|
||
League: Breach
|
||
Radius: Large
|
||
Gain 5% of Lightning Damage as Extra Chaos Damage
|
||
Passives granting Lightning Resistance or all Elemental Resistances in Radius
|
||
also grant an equal chance to gain a Power Charge on Kill
|
||
]],[[
|
||
The Blue Nightmare
|
||
Cobalt Jewel
|
||
League: Breach
|
||
Limited to: 1
|
||
Radius: Large
|
||
Gain 5% of Lightning Damage as Extra Chaos Damage
|
||
Passives granting Lightning Resistance or all Elemental Resistances in Radius
|
||
also grant Chance to Block Spells at 35% of its value
|
||
Passives granting Lightning Resistance or all Elemental Resistances in Radius
|
||
also grant an equal chance to gain a Power Charge on Kill
|
||
]],[[
|
||
Presence of Chayula
|
||
Onyx Amulet
|
||
League: Breach
|
||
Requires Level 60
|
||
+(10-16) to all Attributes
|
||
30% increased Rarity of Items found
|
||
+60% to Chaos Resistance
|
||
Cannot be Stunned
|
||
20% of Maximum Life Converted to Energy Shield
|
||
]],
|
||
} |