- Added more uniques - Support for Mastermind of Discord - Added conversion mods to hit breakdown - Added 2x multiplier to Cyclone - Fixed Lightning Golem buff
89 lines
2.1 KiB
Lua
89 lines
2.1 KiB
Lua
-- Item data (c) Grinding Gear Games
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local itemBases = ...
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itemBases["Iron Ring"] = {
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type = "Ring",
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implicit = "Adds 1 to 4 Physical Damage to Attacks",
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req = { },
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}
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itemBases["Coral Ring"] = {
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type = "Ring",
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implicit = "+(20 to 30) to Maximum Life",
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req = { },
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}
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itemBases["Paua Ring"] = {
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type = "Ring",
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implicit = "+(20 to 25) to Maximum Mana",
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req = { },
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}
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itemBases["Unset Ring"] = {
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type = "Ring",
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implicit = "Has 1 Socket",
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req = { level = 5, },
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}
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itemBases["Sapphire Ring"] = {
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type = "Ring",
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implicit = "+(20 to 30)% to Cold Resistance",
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req = { level = 8, },
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}
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itemBases["Topaz Ring"] = {
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type = "Ring",
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implicit = "+(20 to 30)% to Lightning Resistance",
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req = { level = 12, },
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}
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itemBases["Ruby Ring"] = {
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type = "Ring",
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implicit = "+(20 to 30)% to Fire Resistance",
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req = { level = 16, },
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}
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itemBases["Gold Ring"] = {
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type = "Ring",
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implicit = "(6 to 15)% increased Rarity of Items found",
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req = { level = 20, },
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}
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itemBases["Diamond Ring"] = {
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type = "Ring",
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implicit = "(20 to 30)% increased Global Critical Strike Chance",
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req = { level = 20, },
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}
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itemBases["Moonstone Ring"] = {
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type = "Ring",
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implicit = "+(15 to 25) to maximum Energy Shield",
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req = { level = 20, },
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}
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itemBases["Two-Stone Ring"] = {
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type = "Ring",
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implicit = "+(12 to 16)% to Fire and Cold Resistances",
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req = { level = 20, },
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}
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itemBases["Two-Stone Ring"] = {
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type = "Ring",
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implicit = "+(12 to 16)% to Cold and Lightning Resistances",
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req = { level = 20, },
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}
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itemBases["Two-Stone Ring"] = {
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type = "Ring",
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implicit = "+(12 to 16)% to Fire and Lightning Resistances",
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req = { level = 20, },
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}
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itemBases["Prismatic Ring"] = {
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type = "Ring",
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implicit = "+(8 to 10)% to all Elemental Resistances",
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req = { level = 30, },
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}
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itemBases["Amethyst Ring"] = {
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type = "Ring",
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implicit = "+(9 to 13)% to Chaos Resistance",
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req = { level = 30, },
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}
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itemBases["Steel Ring"] = {
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type = "Ring",
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implicit = "Adds (3-4) to (10-14) Physical Damage to Attacks",
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req = { level = 80 },
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}
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itemBases["Opal Ring"] = {
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type = "Ring",
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implicit = "(15-25)% increased Elemental Damage",
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req = { level = 80 },
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}
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