154 lines
6.0 KiB
Lua
154 lines
6.0 KiB
Lua
-- Item data (c) Grinding Gear Games
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local itemBases = ...
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itemBases["Glass Shank"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 3, physicalMax = 10, critChanceBase = 6, attackRateBase = 1.5, },
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req = { level = 1, dex = 9, int = 6, },
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}
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itemBases["Skinning Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 4, physicalMax = 16, critChanceBase = 6, attackRateBase = 1.3, },
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req = { level = 5, dex = 16, int = 11, },
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}
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itemBases["Carving Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 2, physicalMax = 22, critChanceBase = 6.6, attackRateBase = 1.4, },
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req = { level = 10, dex = 18, int = 26, },
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}
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itemBases["Stiletto"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 6, physicalMax = 23, critChanceBase = 6.3, attackRateBase = 1.5, },
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req = { level = 15, dex = 30, int = 30, },
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}
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itemBases["Boot Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 8, physicalMax = 30, critChanceBase = 6.6, attackRateBase = 1.4, },
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req = { level = 20, dex = 31, int = 45, },
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}
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itemBases["Copper Kris"] = {
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type = "Dagger",
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implicit = "80% increased Global Critical Strike Chance",
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weapon = { physicalMin = 10, physicalMax = 39, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 24, dex = 28, int = 60, },
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}
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itemBases["Skean"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 9, physicalMax = 37, critChanceBase = 6.6, attackRateBase = 1.45, },
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req = { level = 28, dex = 42, int = 60, },
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}
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itemBases["Imp Dagger"] = {
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type = "Dagger",
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implicit = "60% increased Global Critical Strike Chance",
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weapon = { physicalMin = 12, physicalMax = 49, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 32, dex = 36, int = 78, },
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}
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itemBases["Prong Dagger"] = {
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type = "Dagger",
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implicit = "4% Chance to Block",
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weapon = { physicalMin = 13, physicalMax = 51, critChanceBase = 6.5, attackRateBase = 1.3, },
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req = { level = 36, dex = 55, int = 77, },
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}
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itemBases["Flaying Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 14, physicalMax = 56, critChanceBase = 6, attackRateBase = 1.2, },
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req = { level = 35, dex = 73, int = 51, },
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}
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itemBases["Butcher Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 6, physicalMax = 54, critChanceBase = 6.6, attackRateBase = 1.4, },
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req = { level = 38, dex = 55, int = 79, },
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}
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itemBases["Poignard"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 12, physicalMax = 48, critChanceBase = 6.3, attackRateBase = 1.5, },
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req = { level = 41, dex = 72, int = 72, },
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}
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itemBases["Boot Blade"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 14, physicalMax = 55, critChanceBase = 6.6, attackRateBase = 1.4, },
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req = { level = 44, dex = 63, int = 90, },
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}
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itemBases["Golden Kris"] = {
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type = "Dagger",
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implicit = "80% increased Global Critical Strike Chance",
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weapon = { physicalMin = 16, physicalMax = 65, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 47, dex = 51, int = 110, },
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}
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itemBases["Royal Skean"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 15, physicalMax = 59, critChanceBase = 6.6, attackRateBase = 1.45, },
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req = { level = 50, dex = 71, int = 102, },
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}
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itemBases["Fiend Dagger"] = {
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type = "Dagger",
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implicit = "60% increased Global Critical Strike Chance",
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weapon = { physicalMin = 19, physicalMax = 76, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 53, dex = 58, int = 123, },
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}
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itemBases["Trisula"] = {
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type = "Dagger",
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implicit = "4% Chance to Block",
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weapon = { physicalMin = 19, physicalMax = 74, critChanceBase = 6.5, attackRateBase = 1.3, },
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req = { level = 55, dex = 89, int = 106, },
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}
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itemBases["Gutting Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 21, physicalMax = 84, critChanceBase = 6, attackRateBase = 1.2, },
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req = { level = 56, dex = 113, int = 78, },
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}
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itemBases["Slaughter Knife"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 9, physicalMax = 78, critChanceBase = 6.6, attackRateBase = 1.4, },
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req = { level = 58, dex = 81, int = 117, },
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}
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itemBases["Ambusher"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 17, physicalMax = 67, critChanceBase = 6.3, attackRateBase = 1.5, },
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req = { level = 60, dex = 113, int = 113, },
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}
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itemBases["Ezomyte Dagger"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 18, physicalMax = 72, critChanceBase = 6.6, attackRateBase = 1.4, },
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req = { level = 62, dex = 95, int = 131, },
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}
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itemBases["Platinum Kris"] = {
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type = "Dagger",
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implicit = "80% increased Global Critical Strike Chance",
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weapon = { physicalMin = 20, physicalMax = 81, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 64, dex = 76, int = 149, },
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}
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itemBases["Imperial Skean"] = {
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type = "Dagger",
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implicit = "40% increased Global Critical Strike Chance",
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weapon = { physicalMin = 17, physicalMax = 69, critChanceBase = 6.6, attackRateBase = 1.45, },
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req = { level = 66, dex = 95, int = 131, },
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}
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itemBases["Demon Dagger"] = {
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type = "Dagger",
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implicit = "60% increased Global Critical Strike Chance",
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weapon = { physicalMin = 21, physicalMax = 85, critChanceBase = 7, attackRateBase = 1.2, },
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req = { level = 68, dex = 76, int = 149, },
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}
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itemBases["Sai"] = {
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type = "Dagger",
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implicit = "6% Chance to Block",
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weapon = { physicalMin = 20, physicalMax = 80, critChanceBase = 6.5, attackRateBase = 1.3, },
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req = { level = 70, dex = 121, int = 121, },
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}
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