208 lines
5.1 KiB
Lua
208 lines
5.1 KiB
Lua
-- Path of Building
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--
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-- Module: Main
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-- Main module of program.
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--
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local launch = ...
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local ipairs = ipairs
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local m_floor = math.floor
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local m_max = math.max
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local t_insert = table.insert
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LoadModule("Modules/Data")
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LoadModule("Modules/ModTools")
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LoadModule("Classes/PassiveTree", launch)
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LoadModule("Classes/PassiveSpec", launch)
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LoadModule("Classes/PassiveTreeView", launch)
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local cfg = { }
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local main = { }
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main.tooltipLines = { }
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function main:AddTooltipLine(size, text)
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for line in string.gmatch(text .. "\n", "([^\n]*)\n") do
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t_insert(self.tooltipLines, { size = size, text = line })
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end
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end
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function main:AddTooltipSeperator(size)
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t_insert(self.tooltipLines, { size = size })
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end
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function main:DrawTooltip(x, y, w, h, viewPort, col, center)
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local ttW, ttH = 0, 0
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for _, data in ipairs(self.tooltipLines) do
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ttH = ttH + data.size + 2
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if data.text then
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ttW = m_max(ttW, DrawStringWidth(data.size, "VAR", data.text))
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end
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end
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ttW = ttW + 12
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ttH = ttH + 10
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local ttX = x
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local ttY = y
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if w and h then
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ttX = ttX + w + 5
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if ttX + ttW > viewPort.x + viewPort.width then
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ttX = m_max(viewPort.x, x - 5 - ttW)
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end
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if ttY + ttH > viewPort.y + viewPort.height then
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ttY = m_max(viewPort.y, y + h - ttH)
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end
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elseif center then
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ttX = m_floor(x - ttW/2)
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end
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col = col or { 0.5, 0.3, 0 }
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if type(col) == "string" then
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SetDrawColor(col)
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else
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SetDrawColor(unpack(col))
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end
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DrawImage(nil, ttX, ttY, ttW, 3)
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DrawImage(nil, ttX, ttY, 3, ttH)
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DrawImage(nil, ttX, ttY + ttH - 3, ttW, 3)
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DrawImage(nil, ttX + ttW - 3, ttY, 3, ttH)
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SetDrawColor(0, 0, 0, 0.75)
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DrawImage(nil, ttX + 3, ttY + 3, ttW - 6, ttH - 6)
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SetDrawColor(1, 1, 1)
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local y = ttY + 6
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for i, data in ipairs(self.tooltipLines) do
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if data.text then
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if center then
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DrawString(ttX + ttW/2, y, "CENTER_X", data.size, "VAR", data.text)
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else
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DrawString(ttX + 6, y, "LEFT", data.size, "VAR", data.text)
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end
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else
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if type(col) == "string" then
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SetDrawColor(col)
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else
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SetDrawColor(unpack(col))
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end
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DrawImage(nil, ttX + 3, y - 1 + data.size / 2, ttW - 6, 2)
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end
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y = y + data.size + 2
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self.tooltipLines[i] = nil
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end
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end
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main.modes = { }
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main.modes["LIST"] = LoadModule("Modules/BuildList", launch, cfg, main)
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main.modes["BUILD"] = LoadModule("Modules/Build", launch, cfg, main)
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function main:SetMode(newMode, ...)
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self.newMode = newMode
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self.newModeArgs = {...}
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end
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function main:CallMode(func, ...)
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local modeTbl = self.modes[self.mode]
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if modeTbl[func] then
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modeTbl[func](modeTbl, ...)
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end
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end
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function main:LoadSettings()
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local setXML, errMsg = common.xml.LoadXMLFile("Settings.xml")
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if not setXML then
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return true
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elseif setXML[1].elem ~= "PathOfBuilding" then
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launch:ShowErrMsg("^1Error parsing 'Settings.xml': 'PathOfBuilding' root element missing")
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return true
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end
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for _, node in ipairs(setXML[1]) do
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if type(node) == "table" then
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if node.elem == "Mode" then
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if not node.attrib.mode or not self.modes[node.attrib.mode] then
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launch:ShowErrMsg("^1Error parsing 'Settings.xml': Invalid mode attribute in 'Mode' element")
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return true
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end
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local args = { }
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for _, child in ipairs(node) do
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if type(child) == "table" then
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if child.elem == "Arg" then
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if child.attrib.number then
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t_insert(args, tonumber(child.attrib.number))
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elseif child.attrib.string then
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t_insert(args, child.attrib.string)
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elseif child.attrib.boolean then
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t_insert(args, child.attrib.boolean == "true")
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end
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end
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end
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end
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self:SetMode(node.attrib.mode, unpack(args))
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end
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end
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end
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end
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function main:SaveSettings()
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local setXML = { elem = "PathOfBuilding" }
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local mode = { elem = "Mode", attrib = { mode = self.mode } }
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for _, val in ipairs(self.modeArgs) do
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local child = { elem = "Arg", attrib = {} }
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if type(val) == "number" then
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child.attrib.number = tostring(val)
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elseif type(val) == "boolean" then
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child.attrib.boolean = tostring(val)
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else
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child.attrib.string = tostring(val)
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end
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t_insert(mode, child)
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end
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t_insert(setXML, mode)
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local res, errMsg = common.xml.SaveXMLFile(setXML, "Settings.xml")
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if not res then
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launch:ShowErrMsg("Error saving 'Settings.xml': %s", errMsg)
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return true
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end
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end
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function main:OnFrame()
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cfg.screenW, cfg.screenH = GetScreenSize()
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if self.newMode then
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if self.mode then
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self:CallMode("Shutdown")
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end
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self.mode = self.newMode
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self.modeArgs = self.newModeArgs
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self.newMode = nil
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self:CallMode("Init", unpack(self.modeArgs))
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end
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self:CallMode("OnFrame", self.inputEvents)
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wipeTable(self.inputEvents)
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end
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function main:OnKeyDown(key, doubleClick)
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t_insert(self.inputEvents, { type = "KeyDown", key = key, doubleClick = doubleClick })
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end
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function main:OnKeyUp(key)
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t_insert(self.inputEvents, { type = "KeyUp", key = key })
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end
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function main:OnChar(key)
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t_insert(self.inputEvents, { type = "Char", key = key })
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end
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function main:Init()
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self.inputEvents = { }
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self.tree = common.New("PassiveTree")
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self:SetMode("LIST")
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self:LoadSettings()
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end
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function main:Shutdown()
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self:CallMode("Shutdown")
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self:SaveSettings()
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end
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return main |