- Added/updated skill gems and bases - Fixed curse stats with wrong sign - Fixed wrong sources on quality mods
165 lines
4.3 KiB
Lua
165 lines
4.3 KiB
Lua
-- Path of Building
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--
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-- Class: Slider Control
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-- Basic slider control.
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--
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local m_min = math.min
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local m_max = math.max
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local m_ceil = math.ceil
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local SliderClass = newClass("SliderControl", "Control", "TooltipHost", function(self, anchor, x, y, width, height, changeFunc)
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self.Control(anchor, x, y, width, height)
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self.TooltipHost()
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self.knobSize = height - 2
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self.val = 0
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self.changeFunc = changeFunc
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end)
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function SliderClass:IsMouseOver()
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if not self:IsShown() then
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return false
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end
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local x, y = self:GetPos()
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local width, height = self:GetSize()
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local cursorX, cursorY = GetCursorPos()
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local mOver = cursorX >= x and cursorY >= y and cursorX < x + width and cursorY < y + height
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local mOverComp
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if mOver then
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local relX = cursorX - x - 2
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local knobX = self:GetKnobXForVal()
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if relX >= knobX and relX < knobX + self.knobSize then
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mOverComp = "KNOB"
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else
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mOverComp = "SLIDE"
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end
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end
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return mOver, mOverComp
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end
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function SliderClass:GetKnobTravel()
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local width, height = self:GetSize()
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return width - self.knobSize - 2
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end
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function SliderClass:SetVal(newVal)
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newVal = m_max(0, m_min(1, newVal))
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if newVal ~= self.val then
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self.val = newVal
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if self.changeFunc then
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self.changeFunc(self.val)
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end
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end
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end
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function SliderClass:GetDivVal(val)
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val = val or self.val
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if self.divCount and self.divCount > 1 then
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local divIndex = m_max(m_ceil(val * self.divCount), 1)
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return divIndex, val * self.divCount - divIndex + 1
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else
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return 1, val
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end
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end
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function SliderClass:SetValFromKnobX(knobX)
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self:SetVal(knobX / self:GetKnobTravel())
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end
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function SliderClass:GetKnobXForVal()
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local knobTravel = self:GetKnobTravel()
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return knobTravel * self.val
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end
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function SliderClass:Draw(viewPort)
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local x, y = self:GetPos()
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local width, height = self:GetSize()
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local enabled = self:IsEnabled()
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local knobTravel = self:GetKnobTravel()
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if self.dragging and not IsKeyDown("LEFTBUTTON") then
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self.dragging = false
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end
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if self.dragging then
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local cursorX, cursorY = GetCursorPos()
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self:SetValFromKnobX((cursorX - self.dragCX) + self.dragKnobX)
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end
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local mOver, mOverComp = self:IsMouseOver()
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if not enabled then
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SetDrawColor(0.33, 0.33, 0.33)
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elseif self.dragging or mOver then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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DrawImage(nil, x, y, width, height)
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SetDrawColor(0, 0, 0)
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DrawImage(nil, x + 1, y + 1, width - 2, height - 2)
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if enabled then
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if self.divCount then
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SetDrawColor(0.33, 0.33, 0.33)
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for d = 0, knobTravel + 0.5, knobTravel / self.divCount do
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DrawImage(nil, x + self.knobSize/2 + d, y + 1, 2, height - 2)
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end
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end
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if self.dragging or mOverComp == "KNOB" then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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local knobX = self:GetKnobXForVal()
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if self.divCount then
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local arrowHeight = self.knobSize/2
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main:DrawArrow(x + 1 + knobX + self.knobSize/2, y + height/2 - arrowHeight/2, self.knobSize, arrowHeight, "UP")
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main:DrawArrow(x + 1 + knobX + self.knobSize/2, y + height/2 + arrowHeight/2, self.knobSize, arrowHeight, "DOWN")
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else
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DrawImage(nil, x + 2 + knobX, y + 2, self.knobSize - 2, self.knobSize - 2)
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end
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end
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if enabled and (mOver or self.dragging) then
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SetDrawLayer(nil, 100)
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if self.dragging then
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self:DrawTooltip(x, y, width, height, viewPort, self.val)
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else
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local cursorX, cursorY = GetCursorPos()
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local val = (cursorX - x - 1 - self.knobSize / 2) / knobTravel
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self:DrawTooltip(x, y, width, height, viewPort, m_max(0, m_min(1, val)))
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end
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SetDrawLayer(nil, 0)
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end
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end
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function SliderClass:OnKeyDown(key)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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if key == "LEFTBUTTON" then
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local mOver, mOverComp = self:IsMouseOver()
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if not mOver then
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return
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end
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if not self.dragging then
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self.dragging = true
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local cursorX, cursorY = GetCursorPos()
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self.dragCX = cursorX
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if mOverComp == "SLIDE" then
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local x, y = self:GetPos()
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self:SetValFromKnobX(cursorX - x - 1 - self.knobSize / 2)
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end
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self.dragKnobX = self:GetKnobXForVal()
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end
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end
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return self
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end
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function SliderClass:OnKeyUp(key)
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if not self:IsShown() or not self:IsEnabled() then
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return
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end
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if key == "LEFTBUTTON" then
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if self.dragging then
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self.dragging = false
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local cursorX, cursorY = GetCursorPos()
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self:SetValFromKnobX((cursorX - self.dragCX) + self.dragKnobX)
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end
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end
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end
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