208 lines
5.4 KiB
Lua
208 lines
5.4 KiB
Lua
#@ SimpleGraphic
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-- Path of Building
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--
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-- Module: Launch
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-- Program entry point; loads and runs the Main module within a protected environment
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--
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SetWindowTitle("PathOfBuilding")
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ConExecute("set vid_mode 1")
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ConExecute("set vid_resizable 3")
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local launch = { }
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SetMainObject(launch)
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function launch:OnInit()
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ConPrintf("Loading main script...")
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local mainFile = io.open("Modules/Main.lua")
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if mainFile then
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mainFile:close()
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else
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ConClear()
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ConPrintf("Please wait while we complete installation...\n")
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local updateMode = LoadModule("Update", "CHECK")
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if not updateMode or updateMode == "none" then
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Exit("Failed to install.")
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else
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self:ApplyUpdate(updateMode)
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end
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return
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end
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local errMsg
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errMsg, self.main = PLoadModule("Modules/Main", self)
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if errMsg then
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self:ShowErrMsg("Error loading main script: %s", errMsg)
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elseif not self.main then
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self:ShowErrMsg("Error loading main script: no object returned")
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elseif self.main.Init then
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errMsg = PCall(self.main.Init, self.main)
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if errMsg then
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self:ShowErrMsg("In 'Init': %s", errMsg)
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end
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end
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self:CheckForUpdate(true)
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end
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function launch:OnExit()
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if self.main and self.main.Shutdown then
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PCall(self.main.Shutdown, self.main)
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end
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end
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function launch:OnFrame()
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if self.main then
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if self.main.OnFrame then
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local errMsg = PCall(self.main.OnFrame, self.main)
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if errMsg then
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self:ShowErrMsg("In 'OnFrame': %s", errMsg)
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end
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end
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end
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if self.promptMsg then
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local r, g, b = unpack(self.promptCol)
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self:DrawPopup(r, g, b, "^0%s", self.promptMsg)
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elseif self.updateChecking then
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self:DrawPopup(0, 0.5, 0, "^0%s", self.updateMsg)
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end
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if self.doRestart then
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local screenW, screenH = GetScreenSize()
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SetDrawColor(0, 0, 0, 0.75)
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DrawImage(nil, 0, 0, screenW, screenH)
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SetDrawColor(1, 1, 1)
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DrawString(0, screenH/2, "CENTER", 24, "FIXED", "Restarting...")
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Restart()
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end
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end
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function launch:OnKeyDown(key, doubleClick)
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if key == "F5" then
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self.doRestart = true
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elseif key == "u" and IsKeyDown("CTRL") then
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self:CheckForUpdate()
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elseif self.promptMsg then
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local errMsg, ret = PCall(self.promptFunc, key)
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if errMsg then
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self:ShowErrMsg("In prompt func: %s", errMsg)
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elseif ret then
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self.promptMsg = nil
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end
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elseif not self.updateChecking then
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if self.main and self.main.OnKeyDown then
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local errMsg = PCall(self.main.OnKeyDown, self.main, key, doubleClick)
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if errMsg then
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self:ShowErrMsg("In 'OnKeyDown': %s", errMsg)
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end
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end
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end
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end
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function launch:OnKeyUp(key)
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if not self.promptMsg and not self.updateChecking then
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if self.main and self.main.OnKeyUp then
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local errMsg = PCall(self.main.OnKeyUp, self.main, key)
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if errMsg then
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self:ShowErrMsg("In 'OnKeyUp': %s", errMsg)
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end
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end
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end
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end
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function launch:OnChar(key)
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if self.promptMsg then
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local errMsg, ret = PCall(self.promptFunc, key)
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if errMsg then
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self:ShowErrMsg("In prompt func: %s", errMsg)
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elseif ret then
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self.promptMsg = nil
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end
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elseif not self.updateChecking then
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if self.main and self.main.OnChar then
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local errMsg = PCall(self.main.OnChar, self.main, key)
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if errMsg then
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self:ShowErrMsg("In 'OnChar': %s", errMsg)
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end
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end
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end
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end
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function launch:OnSubCall(func, ...)
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if func == "ConPrintf" then
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self.updateMsg = string.format(...)
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end
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if _G[func] then
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return _G[func](...)
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end
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end
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function launch:OnSubFinished(ret)
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self.updateAvailable = ret
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if not ret then
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self:ShowPrompt(1, 0, 0, self.updateMsg .. "\n\nEnter/Escape to dismiss")
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elseif self.updateChecking then
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if ret == "none" then
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self:ShowPrompt(0, 0, 0, "No update available.", function(key) return true end)
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else
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self:ShowPrompt(0.2, 0.8, 0.2, "An update has been downloaded.\n\nClick 'Apply Update' at the top right when you are ready.", function(key) return true end)
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end
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self.updateChecking = false
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end
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end
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function launch:ApplyUpdate(mode)
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if mode == "basic" then
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-- Need to revert to the basic environment to apply the update
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os.execute("start PathOfBuilding Update.lua")
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Exit()
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elseif mode == "normal" then
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-- Update can be applied while normal environment is running
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LoadModule("Update")
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Restart()
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self.doRestart = true -- Will show "Restarting" message if main window is showing
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end
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end
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function launch:CheckForUpdate(inBackground)
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if not IsSubScriptRunning() then
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self.updateChecking = not inBackground
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self.updateMsg = ""
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local update = io.open("Update.lua", "r")
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LaunchSubScript(update:read("*a"), "MakeDir", "ConPrintf", "CHECK")
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update:close()
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end
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end
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function launch:ShowPrompt(r, g, b, str, func)
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if self.promptMsg then
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return
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end
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self.promptMsg = str
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self.promptCol = {r, g, b}
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self.promptFunc = func or function(key)
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if key == "RETURN" or key == "ESCAPE" then
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return true
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end
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end
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end
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function launch:ShowErrMsg(fmt, ...)
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self:ShowPrompt(1, 0, 0, "^1Error:\n\n^0" .. string.format(fmt, ...) .. "\n\nEnter/Escape to Dismiss, F5 to reload scripts")
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end
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function launch:DrawPopup(r, g, b, fmt, ...)
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local screenW, screenH = GetScreenSize()
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SetDrawColor(0, 0, 0, 0.5)
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DrawImage(nil, 0, 0, screenW, screenH)
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local txt = string.format(fmt, ...)
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local w = DrawStringWidth(20, "VAR", txt) + 20
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local h = (#txt:gsub("[^\n]","") + 2) * 20
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local ox = (screenW - w) / 2
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local oy = (screenH - h) / 2
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SetDrawColor(1, 1, 1)
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DrawImage(nil, ox, oy, w, h)
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SetDrawColor(r, g, b)
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DrawImage(nil, ox + 2, oy + 2, w - 4, h - 4)
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SetDrawColor(1, 1, 1)
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DrawImage(nil, ox + 4, oy + 4, w - 8, h - 8)
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DrawString(0, oy + 10, "CENTER", 20, "VAR", txt)
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end
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