# Path of Building Welcome to Path of Building, an offline build planner for Path of Exile! ## Features * Comprehensive offence + defence calculations: * Calculate your skill DPS, damage over time, life/mana/ES totals and much more! * Can factor in auras, buffs, charges, curses, monster resistances and more, to estimate your effective DPS * Also calculates life/mana reservations * Shows a summary of character stats in the side bar, as well as a detailed calcs breakdown tab which can show you how the stats were derived * Supports most skills, support gems, passives and item modifiers * Throughout the program, supported modifiers will show in blue and unsupported ones in white * Most minion skill are unsupported at present (except for golems, which can provide buffs to you) * Trigger gems are generally unsupported (Cast on Crit, etc) * No support for flasks yet * Passive skill tree planner: * Support for jewels including most radius/conversion jewels * Features alternate path tracing (mouse over a sequence of nodes while holding shift, then click to allocate them all) * Fully intergrated with the offence/defence calculations; see exactly how each node will affect your character! * Can import PathOfExile.com and PoEPlanner.com passive tree links * You can also import the passive tree from one of your characters! * Skill planner: * Add any number of main or supporting skills to your build * Supporting skills (auras, curses, buffs) can be toggled on and off * Automatically applies Socketed Gem modifiers from the item a skill is socketed into * Item planner: * Add items from in game by copying and pasting them straight into the program! * Automatically adds quality to non-corrupted items * Fully intergrated with the offence/defence calculations; see exactly how much of an upgrade a given item is! * Contains a searchable database of all uniques that are currently in game (and some that aren't yet!) * You can choose the modifier rolls when you add a unique to your build * Includes all league-specific items and legacy variants * Also contains a database of rare item templates: * Allows you to create rare items for your build to approximate the gear you will be using * Choose which modifiers appear on each item, and the rolls for each modifier, to suit your needs * Has templates that should cover the majority of builds (inb4 'why is there no coral amulet?') * Other features: * Share builds with other users by generating a share code * Automatic updating; most updates will only take a couple of seconds to apply * Somewhat more open source than usual (look in %ProgramData%\Path of Building if you're interested) * More to be added later if I'm not busy playing Atlas of Worlds ;) ## Download Head over to the [Releases](https://github.com/Openarl/PathOfBuilding/releases) page to download the installer. ## Screenshots ![ss1](https://cloud.githubusercontent.com/assets/19189971/18089779/f0fe23fa-6f04-11e6-8ed7-ff7d5b9f867a.png) ![ss2](https://cloud.githubusercontent.com/assets/19189971/18089778/f0f923f0-6f04-11e6-89c2-b2c1410d3583.png) ![ss3](https://cloud.githubusercontent.com/assets/19189971/18089780/f0ff234a-6f04-11e6-8c88-6193fe59a5c4.png) ## Changelog ### 1.0.15 - 2016/09/02 * Added support for Cast when Damage Taken, Cast when Stunned and Cast on Death (yes, really!) * Added support for Radiant Faith * Enabled mousewheel support on number edits, and added +/- buttons (character level, gem level etc) * Clarified many of the field labels in the Calcs tab * Added some tree %inc stats to the side bar ### 1.0.14 - 2016/09/01 * Fixed tags on certain multipart skills not correctly applying * Fixed energy shield not showing up on Sin Trek * Dual Wielding modifiers will now apply * Skills that can use both weapons still only use the main hand at the moment; that requires a bit more work to implement ### 1.0.13 - 2016/09/01 * Added a scroll bar to the Items tab to fix the issue with low screen resolutions * The scroll bar will automatically jump to the right when you start editing an item, then jump back when you save it * This might be a little disorienting; need feedback on this * Also fixed some minor issues with scroll bars (mouse wheel should now work on all of them) ### 1.0.12 - 2016/09/01 * Updated tree to 2.4.0 * Added latest patch note changes