-- Path of Building -- -- Class: Item Set List -- Item set list control. -- local t_insert = table.insert local t_remove = table.remove local m_max = math.max local s_format = string.format local ItemSetListClass = newClass("ItemSetListControl", "ListControl", function(self, anchor, x, y, width, height, itemsTab) self.ListControl(anchor, x, y, width, height, 16, false, true, itemsTab.itemSetOrderList) self.itemsTab = itemsTab self.controls.copy = new("ButtonControl", {"BOTTOMLEFT",self,"TOP"}, 2, -4, 60, 18, "Copy", function() local newSet = copyTable(itemsTab.itemSets[self.selValue]) newSet.id = 1 while itemsTab.itemSets[newSet.id] do newSet.id = newSet.id + 1 end itemsTab.itemSets[newSet.id] = newSet self:RenameSet(newSet, true) end) self.controls.copy.enabled = function() return self.selValue ~= nil end self.controls.delete = new("ButtonControl", {"LEFT",self.controls.copy,"RIGHT"}, 4, 0, 60, 18, "Delete", function() self:OnSelDelete(self.selIndex, self.selValue) end) self.controls.delete.enabled = function() return self.selValue ~= nil and #self.list > 1 end self.controls.rename = new("ButtonControl", {"BOTTOMRIGHT",self,"TOP"}, -2, -4, 60, 18, "Rename", function() self:RenameSet(itemsTab.itemSets[self.selValue]) end) self.controls.rename.enabled = function() return self.selValue ~= nil end self.controls.new = new("ButtonControl", {"RIGHT",self.controls.rename,"LEFT"}, -4, 0, 60, 18, "New", function() local newSet = itemsTab:NewItemSet() self:RenameSet(newSet, true) end) end) function ItemSetListClass:RenameSet(itemSet, addOnName) local controls = { } controls.label = new("LabelControl", nil, 0, 20, 0, 16, "^7Enter name for this item set:") controls.edit = new("EditControl", nil, 0, 40, 350, 20, itemSet.title, nil, nil, 100, function(buf) controls.save.enabled = buf:match("%S") end) controls.save = new("ButtonControl", nil, -45, 70, 80, 20, "Save", function() itemSet.title = controls.edit.buf self.itemsTab.modFlag = true if addOnName then t_insert(self.list, itemSet.id) self.selIndex = #self.list self.selValue = itemSet end self.itemsTab:AddUndoState() main:ClosePopup() end) controls.save.enabled = false controls.cancel = new("ButtonControl", nil, 45, 70, 80, 20, "Cancel", function() if addOnName then self.itemsTab.itemSets[itemSet.id] = nil end main:ClosePopup() end) main:OpenPopup(370, 100, itemSet.title and "Rename" or "Set Name", controls, "save", "edit", "cancel") end function ItemSetListClass:GetRowValue(column, index, itemSetId) local itemSet = self.itemsTab.itemSets[itemSetId] if column == 1 then return (itemSet.title or "Default") .. (itemSetId == self.itemsTab.activeItemSetId and " ^9(Current)" or "") end end function ItemSetListClass:AddValueTooltip(tooltip, index, itemSetId) local itemSet = self.itemsTab.itemSets[itemSetId] tooltip:Clear() self.itemsTab:AddItemSetTooltip(tooltip, itemSet) end function ItemSetListClass:GetDragValue(index, itemSetId) return "ItemList", self.itemsTab.itemSets[itemSetId] end function ItemSetListClass:CanReceiveDrag(type, value) return type == "SharedItemList" end function ItemSetListClass:ReceiveDrag(type, value, source) if type == "SharedItemList" then local itemSet = self.itemsTab:NewItemSet() itemSet.title = value.title for slotName, verItem in pairs(value.slots) do local item = verItem[self.itemsTab.build.targetVersion] local newItem = new("Item", self.itemsTab.build.targetVersion, item.raw) newItem:NormaliseQuality() self.itemsTab:AddItem(newItem, true) itemSet[slotName].selItemId = newItem.id end t_insert(self.list, self.selDragIndex or #self.list + 1, itemSet.id) self.itemsTab:AddUndoState() end end function ItemSetListClass:OnOrderChange() self.itemsTab.modFlag = true end function ItemSetListClass:OnSelClick(index, itemSetId, doubleClick) if doubleClick and itemSetId ~= self.itemsTab.activeItemSetId then self.itemsTab:SetActiveItemSet(itemSetId) self.itemsTab:AddUndoState() end end function ItemSetListClass:OnSelDelete(index, itemSetId) local itemSet = self.itemsTab.itemSets[itemSetId] if #self.list > 1 then main:OpenConfirmPopup("Delete Item Set", "Are you sure you want to delete '"..(itemSet.title or "Default").."'?\nThis will not delete any items used by the set.", "Delete", function() t_remove(self.list, index) self.itemsTab.itemSets[itemSetId] = nil self.selIndex = nil self.selValue = nil if itemSetId == self.itemsTab.activeItemSetId then self.itemsTab:SetActiveItemSet(self.list[m_max(1, index - 1)]) end self.itemsTab:AddUndoState() end) end end function ItemSetListClass:OnSelKeyDown(index, itemSetId, key) local itemSet = self.itemsTab.itemSets[itemSetId] if key == "F2" then self:RenameSet(itemSet) end end