Commit Graph

35 Commits

Author SHA1 Message Date
David Clamage
353cb5823c Added second influence dropdown in item crafting for creating dual-influenced items. 2020-04-12 21:58:18 -07:00
Fish013
931ab90652 Revert "improve text readability while highlighted by search"
This reverts commit ba7b6073
2020-02-19 10:12:29 +01:00
Fish013
a6a15638c2 pull mouseover check behind dropHeight recalculation 2020-02-16 20:23:49 +01:00
Fish013
7d668125d5 limit dropdown expansion to 20 items to make filtering feel less jarring 2020-02-16 20:19:22 +01:00
Fish013
68359e45f2 add "no matches" info similar to skill dropdowns implementation 2020-02-16 20:14:25 +01:00
Fish013
17bc09a700 make dropdown scale with content 2020-02-16 19:19:38 +01:00
Fish013
ba7b607324 improve text readability while highlighted by search 2020-02-16 14:08:38 +01:00
Fish013
4ed57ca4e0 improve docs, refactor to clarify 2020-02-16 12:24:03 +01:00
Fish013
b349a9b961 move SearchTools to SearchHost, fix exporter by including SearchHost 2020-02-15 23:30:30 +01:00
Fish013
15f105594b refactor, simplify, document 2020-02-15 23:14:36 +01:00
Fish013
d748f93f34 improve doc, remove redundant info 2020-02-15 20:55:01 +01:00
Fish013
bd138ac4a3 refactor and document mapping methods 2020-02-15 20:51:03 +01:00
Fish013
9efddbaad3 refactor dropdown search to inline 2020-02-15 02:18:24 +01:00
Fish013
880a7be5b5 revert unintended formatting change
(cherry picked from commit 02634ac3bb)
2020-02-14 23:29:24 +01:00
Fish013
cd840de094 added search feature for dropdown lists
Closes LocalIdentity/PathOfBuilding#130

(cherry picked from commit 66ca0ee1e4)
2020-02-14 23:27:08 +01:00
Jack Lockwood
b572e2181c 1.4.157.3
Fix scrolling on dropdown boxes
Fix CombinedDPS showing up on all skills
2020-02-10 14:22:01 +11:00
Jack Lockwood
f0df60d537 1.4.157.2
Add support for the Barrage Support skill gem
Add support for Ensnaring Arrow
Add support for Thread of Hope
Add support for Crimson Dance and amount of bleeds on enemy
Partial support for Timeless jewels
Brutal Restraint (Maraketh) and Lethal Pride (Karui) now provide stats when allocating small nodes on the tree
Elegant Hubris (Eternal) now negates all stats gained from nodes in its radius other than keystones
Add support for Void Shot granted by the Voidfletcher unique quiver
Add support for in-game jewel radius sprites
Add parsing for -res and increased phys damage delve helmet mods
Add support for "against Chilled or Frozen Enemies" mod
Add breakdown for Curse Effect for Curse Skills
Add breakdown for Aura for Aura Skills
Add breakdown for "Base from Armours" row for ES/Armour/Evasion
Add colors to the resistances' label on the side bar
Add Ctrl-Right and Ctrl-Left to text fields (skip words)
Add list of recently imported accounts to the Import/Export Build tab
Add parsing for Elusive mod on boots
Add support for "Ignites you inflict deal Damage faster" mod
Add support for "Fortify Buffs you create instead grant 30% more Evasion Rating" mod
Add missing "increased Flask Charges gained" mod to Nomad unique belt
Add support for Fungal Ground from Sporeguard unique body armour
Add Bone Armour and Mirage Warriors to skill pool
Add 15 fuses to Explosive Arrow drop-down list
Cap max elemental resistance at 90
Fix mods for many old jewels
Fix Spreading Rot jewel
Fix Chin Sol's mods
Fix quality mods on Awakened Swift Affliction and Awakened Unbound Ailments
Fix Arctic Breath's cold dot not being modified by area damage mods
Fix Transfiguration of Mind interaction bug with Crown of Eyes
Fix parsing for travel skill mods
2020-02-10 12:25:40 +11:00
Fish013
02634ac3bb revert unintended formatting change 2020-01-21 17:44:42 +01:00
Fish013
66ca0ee1e4 added search feature for dropdown lists
Closes LocalIdentity/PathOfBuilding#130
2020-01-21 17:39:45 +01:00
Jack Lockwood
3cf0e2d137 1.4.157.1
Added a new unique item, The Savior
Added the ability to show only non-Awakened supports (or only Awakened supports!); the option can be found in the
Skills tab under the socket group list
Added sources of increased maximum resistances to now show up in the resistance breakdown window
Add unique changes from 3.7
Fix issue where gem levels would get reset on loading or importing a build
Implicits on items that are copied from in-game are now correctly handled. Additionally, the ability of the program 
to determine if modifiers on copied items are enchantments, implicits or explicits has been greatly improved, 
and should almost always be correct; also, applying enchantments to items with implicits will now work correctly.
Fix + gem level mods on new influence amulets to now work properly
Fix Fractal Thoughts increased dex mod to now work properly
Fix support for old Red Nightmare mod wording
2019-12-21 05:24:48 +11:00
Openarl
2806cbac3d 1.4.118 Initial commit
- Added/updated skill gems and bases
- Fixed curse stats with wrong sign
- Fixed wrong sources on quality mods
2018-12-09 16:29:54 +13:00
Openarl
d2420ee5fa Release 1.4.45
- Fix for DB mode being enabled on SharedItemList tooltip
- Fixed node location covering jewel tooltips in Items tab
- Fixed pre-1.4.18 crafted item migration
- Updated uniques for 3.0
2017-07-17 00:05:56 +10:00
Openarl
91555a19b7 Release 1.4.44
- Improved crafting UI
- Added vertical scrollbar to Items tab
- Added Knockback calculations
- Updated data from beta patch
2017-07-14 22:35:45 +10:00
Openarl
0f9ce01c54 Release 1.4.41
- Added new style templates for 3.0
- Added support for Conflux buffs
2017-07-03 22:25:23 +10:00
Openarl
9f981583f7 Release 1.4.37
- Added support for item sets
- Added support for Animate Weapon and Animate Guardian
2017-06-26 01:02:05 +10:00
Openarl
a0a87576b8 Release 1.4.18
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
2017-06-03 23:35:51 +10:00
Openarl
32f798482f Pre-release 1.3.0
- Added new crafting system
- Added multiple passive tree UI
- Added stat differences for toggling/changing gems
2017-02-15 19:10:22 +10:00
Openarl
fc2586c7e1 Release 1.2.41
- Show save prompt before updating
- Add options for Enemy is Blinded, Dealt Non-Crit Recently, Ignited/Frozen an Enemy Recently
- Reworked node stat difference to avoid issue with certain radius jewels
2017-02-13 00:09:27 +10:00
Openarl
8d59fe4258 Release 1.2.32
- Add support for ignite stacking with Emberwake
- Added Savage Hit conditional
- Total DPS inc Poison now factors in hit chance
- Fixed Ice Spear second form crit chance
- Fixed vaal keyword flag being absent on vaal skills
2017-01-15 03:46:10 +10:00
Openarl
ba63b4d6b5 Release 1.2.19
- Updated tree to 2.5.0
- Added 'The Halcyon'
- Added "enemy at Close Range" condition
- Fixed projectile damage taken mod on Proejctile Weakness
- Fixed error that could result from loading certain builds saved prior to version 1.0.27
- Added backend for multiple passive specs
2016-12-01 15:26:51 +10:00
Dayve
041c5df052 Pre-release 1.2.0 2016-10-31 16:01:27 +10:00
Openarl
3f1af656f4 Release 1.0.13
- Added scrollbar to items tab
 - Fixed minor issues with scroll bars
2016-09-01 23:13:38 +10:00
Openarl
bae83782f4 Major update; nearing release
Changes:
 - Literally everything
 - Everything else too
2016-08-29 21:52:56 +10:00
Openarl
cfdb7c0198 Massive update
- Reworked half of the program
 - Added more features than I be bothered listing
2016-08-11 19:27:04 +10:00
Openarl
3f887d62a8 Adding class library 2016-05-05 17:53:33 +10:00