Adds a config option for toggling the new functionality from #688
Adds toggle to build name in titlebar
Adds a config option for toggling the new functionality from #688
Update window title when changing passive trees
Re-add Oils to tree
Add support for Ghost Shrouds
Add support for increased Ancestor Totem buff effect
Add support for Ritual of Awakening Hierophant node
Add support for 3 mods on Watchers Eye
Add Impale damage to Combined DPS sort option
Update Boss resistance values to 3.9 levels
Add Bleed DPS to sorting option
Add new spectres to the spectre library
Kraityn's Sentry, Chrome-infused Chimeral, Vaal Slayer, Primeval Hunter, Archer Statue, Crazed Driver
Add new spectre skills to library
Blast Rain, Elemental Hit Fire, Barrage, Ice Shot, Unearth, Tornado Shot, Flame Surge
Fix mod support for Chains of Command
Add Astral Projector Unique Ring (3.9 preview)
Fix rage granting damage to unarmed attacks
Fix UI on passive tree being too large for some resolutions
Fix node power not respecting your colour choice for highlighting
Add area tag to Perforate
Fix uniques with duplicate mods
Re-add Death's Harp back in
Update Snakepit Unique Ring
Add Vaal Arc Lucky buff to export script
Add Support for Greater Spell Echo
Widen manage passives trees drop down box
Rampage now appears as a box on the configs page
Show Impale DPS in sidebar for minions
Add The Ivory Tower Body armour (3.9 preview)
Add Mistwall Buckler Shield (3.9 preview)
Add support for Manastorms' lightning damage buff
Add support for Arborix and its mods
Add support for Augyre and its mods
Add support for Vulconus and its mods
Add support for new Coated Shrapnel mod
Add support for Inquisitors increased damage on consecrated ground Sanctuary node
Add support for Golem Commanders increased damage node
Add increased area rampage mod support on Sinvicta's Mettle
Add proper support for Champions' Master of Metal node (set the number of impales for this to work)
Add Carion golem to list of golems that work with primordial harmony
Add Bane of Legends node attack speed buff
Add tooltip to Rage to list its effects
Update Edge of Madness
Fix Delve more bleed and poison damage mods to only apply to attacks and give more realistic damage numbers
Adds pantheons from temmings' pull request
Adds partial Impale support from baranio's pull request
Adds updated uniques from PJacek's pull request and my own
Adds more tree highlighting options for node power from coldino's pull request
Adds support for fossil mods in the crafting window. Including correct parsing for some mods that previously didn't work
- Applied skill changes from 3.4.2
- Updated passive tree export version
- Support for Illuminated Devotion
- Fixed error on importing weapons with Abyssal Sockets
- Added 3 new uniques
- Added Eyes of the Greatwolf
- Last imported account/character are now remembered
- Import character list is now filterable by league
- Ctrl+F now focuses search fields in Tree and Items tabs
- Added all new uniques
- Added support for Void Gaze and Storm Cascade
- Added travel distance option to Charged Dash
- Updated passive point total for 3.0
- Fixed simulation of faster/slower ignite burn
- Fixed handling of recovery rate modifiers
- Changed build list sort to natural sort
- Added version number to exported tree links
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
- Added shared item list
- Added options screen
- Added toasts
- Program now always updates on first run, but continues if update check fails
- Updated libcurl to 7.54.0
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class
- Added support for weapon swap
- Added support for chance to deal Double Damage
- Added Freeze/Shock/Ignite count option for The Taming
- Added Patreon button
- Added item enchanting system
- Added support for more helmet enchantments
- Added support for The Wise Oak's penetration
- Corrected Lycosidae's base
- Fixed issue with Blood Rage's quality bonus and the new buff handling code