Add support for Cluster Jewels on the tree
Add support for many of the new Notables from cluster jewels
Add new 3.10 skill gems and skill gem balance tweaks
Full support for Kinetic Bolt, Stormbind Bladeblast and Second Wind
Arcane Cloak, Spellslinger and Archmage Support are not supported properly for DPS calculations
Add new 3.10 uniques
Add back oils to tree, now with a picture of the oil on the notable
Add Paradoxica to unique selection menu
Add support for "if you have Stunned an Enemy Recently"
Add support for active brand limit and Sign of Purpose
Add conditional more multiplier of Groundslam for nearby enemies
Add support for mana spent recently mods
Add support for Unencumbered from the Hollow Palm Keystone
Add Perforate DPS calculations in Blood Stance
Update elusive values to 3.10
Update temple jewels to their 3.10 variants
Fix Rigwalds Curse with 3.10 passive tree nodes
Fix typo in Ascendant Deadeye/Longshot notable
Fix parsing of mods applied to spell skills
Fix Slayer Impact node calculation
Fix parsing of warcry cooldown override on Al Dhih
Fix Ballista placement speed
Consolidate resistances into single line in sidebar
- Applied skill changes from 3.4.2
- Updated passive tree export version
- Support for Illuminated Devotion
- Fixed error on importing weapons with Abyssal Sockets
- Added Atziri's Reflection
- Corrected Ahn's Might stats
- "+X Melee Weapon Range" is now recognised correctly
- Fixed some item properties not being saved correctly
- Enabled async loading for most passive tree assets
- Item crafter now has modifiers for all items, and respects all modifier restrictions
- Added option to add custom modifiers to items
- Added more type filters to item databases
- Added basic support for Growing Agony
- Added shared item list
- Added options screen
- Added toasts
- Program now always updates on first run, but continues if update check fails
- Updated libcurl to 7.54.0
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class
- Sidebar now shows Crit Chance and Effective Crit Chance
- Added "Are you Leeching?" option
- Changed Essence Drain to Average Damage
- Added support for Raider's Phasing while at maximum Frenzy Charges
- Overhauled jewel conversion code; this fixes the issue with Nightmare jewels and the Sanctuary cluster
- Added gem tag search mode to gem list control
- Updated Vaal Discipline to remove bonus ES
- Fixed node location displays
- Fixed "invalid pattern" error in search fields
- Show save prompt before updating
- Add options for Enemy is Blinded, Dealt Non-Crit Recently, Ignited/Frozen an Enemy Recently
- Reworked node stat difference to avoid issue with certain radius jewels
- Updated tree to 2.5.0
- Added 'The Halcyon'
- Added "enemy at Close Range" condition
- Fixed projectile damage taken mod on Proejctile Weakness
- Fixed error that could result from loading certain builds saved prior to version 1.0.27
- Added backend for multiple passive specs
- Added str/dex/int to side bar
- Enhanced skill gem list in a few ways
- MASSIVELY improved interactions with item list/DB controls
- Add mana cost to side bar