- Added movement speed calculation
- Fixed ignite breakdown
- Changed "frozen, shocked, or ignited enemies", and similar, to use varLists (to fix condition detection)
- Many changes for flask support
- Added weapon compatibility check for attacks
- DW attacks can now use offhand if mainhand is incompatible
- Added skill parts to Blast Rain
- Added "Blocked Recently" condition
- Added Tempest Shield's block chance buff
- Hide condition options if the condition isn't used
- Added support for "Ignited Enemies Burn faster"
- Added options for On Shocked/Burning/Chilled ground
- Added workaround for account name case sensitivity on character imports
- Split hit damage calculations into 2 passes for crit and non-crit
- Added support for Inevitable Judgement
- Improved DoT code to allow for different chances to inflict on crit and non-crit
- Add support for ignite stacking with Emberwake
- Added Savage Hit conditional
- Total DPS inc Poison now factors in hit chance
- Fixed Ice Spear second form crit chance
- Fixed vaal keyword flag being absent on vaal skills
- Added more uniques
- Support for Mastermind of Discord
- Added conversion mods to hit breakdown
- Added 2x multiplier to Cyclone
- Fixed Lightning Golem buff