- Added All Projctiles skill parts to Ice Spear
- Added support for Brand/Banner passives
- Fixed node power calculation bugs
- Fixed incorrect removable charge counts
- Applied skill and enchantment changes from 3.4.1
- Fixed Physical Damage over Time modifiers applying to Poison
- Fixed stacking of Vaal and non-Vaal Ancestral Warchief buffs
- Added clamping for passive tree dragging
- Updated tree
- Added 3 new uniques
- Added Shattered an Enemy Recently option
- Added missing league tags on Bestiary uniques
- Fixed Action Speed not applying to some animations (e.g Trap Throwing)
- Added new uniques
- Updated new unique rolls
- Fixed many broken stat parsing
- Added Charge count override options
- Fixed error when adding custom prefix/suffix mod
- Added announced uniques
- Added 3.1 skill helmet enchantments
- Fixed missing Elder mods on shields
- Fixed rounding on reservation calculations when there is increased reservation
- Fixed Indimidate to be Attack Damage only
- Oni-Goroshi buff no longer persists when item is removed
- Fixed various item issues
- Added calculations for Trap Throwing/Mine Laying/Totem Placement Times
- Added calculations for Trap Trigger/Mine Detonation Radii
- Added support for Vaal Breach
- Removed condition checks for Configuration options that are used by support gems
- Overhauled window initialisation code
- Added all new uniques
- Added support for Void Gaze and Storm Cascade
- Added travel distance option to Charged Dash
- Updated passive point total for 3.0
- Fixed simulation of faster/slower ignite burn
- Fixed handling of recovery rate modifiers
- Changed build list sort to natural sort
- Added version number to exported tree links
- Added Radius to sidebar
- Added debuff flag to Wither
- Updated skills and mods for 3.0
- Added support for Death Aura
- Fixed Varunastra equip conditions
- Added DPS sorting/colouring to gem list
- Added default gem level/quality options
- Added new 3.0 uniques
- Added stationary and minions on Full Life options
- Converted 2.6 templates to new style
- Added node type match to tree search
- Reworked SocketedIn modifiers to apply to minions
- Added mod cache file to improve load time
- Fixed error caused by The Consuming Dark in 3.0 builds
- Added support for Devouring Totem and Conversion Trap
- Fixed block for minions with NA
- Corrected Punisher buff mods
- Fixed Fortify effect modifiers