- Updated tree to 3.1
- Allow renaming builds/folders with only case differences
- Fix node tooltips not updating when cancelling path tracing
- Fixed Discharge's penalty when triggered
- Fixed Multistrike's speed bonus to be Melee-only
- Fixed various Skeleton-related modifiers
- Fixed UI scaling issue when opening while non-maximised
- Fixed stack overflow in copyTable()
- Fixed interaction between weapon swap and skilsl granted by items
- Consolidated list controls using a new base class
- Added sort dropdown to build list
- Save prompt can now show when closing program
- Fixed issue caused by right-clicking a jewel socket on the passive tree when there's no jewels in the build
- Now shows more accurate DPS for Lightning Tendrils
- Fixed Lioneye's Fall
- Added accuracy to helmets and gloves
- Added resistance overcaps to sidebar