- Updated tree
- Added 3 new uniques
- Added Shattered an Enemy Recently option
- Added missing league tags on Bestiary uniques
- Fixed Action Speed not applying to some animations (e.g Trap Throwing)
- Added SST and Tectonic Slam enchantments
- Added Light Radius Mod calculation
- Fixed parsing of +Projectile enchantments for Bow skills
- Fixed Hypothermia's more multiplier
- Fixed rare error when crafting a jewel
- Added new uniques
- Updated new unique rolls
- Fixed many broken stat parsing
- Added Charge count override options
- Fixed error when adding custom prefix/suffix mod
- Added announced uniques
- Added 3.1 skill helmet enchantments
- Fixed missing Elder mods on shields
- Fixed rounding on reservation calculations when there is increased reservation
- Fixed Indimidate to be Attack Damage only
- Oni-Goroshi buff no longer persists when item is removed
- Fixed various item issues
- Added all new uniques
- Added support for Void Gaze and Storm Cascade
- Added travel distance option to Charged Dash
- Updated passive point total for 3.0
- Fixed simulation of faster/slower ignite burn
- Fixed handling of recovery rate modifiers
- Changed build list sort to natural sort
- Added version number to exported tree links
- Added DPS sorting/colouring to gem list
- Added default gem level/quality options
- Added new 3.0 uniques
- Added stationary and minions on Full Life options
- Converted 2.6 templates to new style
- Added support for Devouring Totem and Conversion Trap
- Fixed block for minions with NA
- Corrected Punisher buff mods
- Fixed Fortify effect modifiers
- Added breakdowns to Buff/Debuff Skill lists
- Fixed minor issues in Skills tab
- Updated new 3.0 supports
- Applied changes to skill part multipliers