Release 1.3.3
- Added support for Intuitive Leap - Added support for Decay - Added support for Fire Burst - Subscript system can now handle multiple scripts
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@@ -191,9 +191,9 @@ function ItemListClass:OnKeyDown(key, doubleClick)
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end
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end
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if self.itemsTab.slots[slotName].selItemId == selItemId then
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self.itemsTab.slots[slotName].selItemId = 0
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self.itemsTab.slots[slotName]:SetSelItemId(0)
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else
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self.itemsTab.slots[slotName].selItemId = selItemId
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self.itemsTab.slots[slotName]:SetSelItemId(selItemId)
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end
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self.itemsTab:PopulateSlots()
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self.itemsTab:AddUndoState()
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@@ -267,7 +267,7 @@ function ItemListClass:OnKeyUp(key)
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for slotName, slot in pairs(self.itemsTab.slots) do
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if not slot.inactive and slot:IsMouseOver() then
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if self.itemsTab:IsItemValidForSlot(self.selItem, slotName) and slot.selItemId ~= self.selItem.id then
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slot.selItemId = self.selItem.id
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slot:SetSelItemId(self.selItem.id)
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self.itemsTab:PopulateSlots()
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self.itemsTab:AddUndoState()
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self.itemsTab.build.buildFlag = true
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