From 33eff3de9aff9546ea7b53e8ec6c4216fbaac500 Mon Sep 17 00:00:00 2001 From: Lexy Date: Thu, 5 Aug 2021 18:28:16 +0200 Subject: [PATCH 1/2] A cold damage over time stat to modparser --- src/Modules/ModParser.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index 29bf7e05..888669b4 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -498,6 +498,7 @@ local modNameList = { ["physical damage over time multiplier"] = "PhysicalDotMultiplier", ["fire damage over time multiplier"] = "FireDotMultiplier", ["cold damage over time multiplier"] = "ColdDotMultiplier", + ["cold damage over time"] = { "ColdDamage", keywordFlags = KeywordFlag.ColdDot}, ["chaos damage over time multiplier"] = "ChaosDotMultiplier", ["damage over time multiplier"] = "DotMultiplier", -- Crit/accuracy/speed modifiers From f73672ce88e84e0910eb4d10a1009c4f78b7611a Mon Sep 17 00:00:00 2001 From: Lexy Date: Fri, 6 Aug 2021 14:33:51 +0200 Subject: [PATCH 2/2] Update ModParser.lua Place cold dot with the other dots --- src/Modules/ModParser.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index 888669b4..d25af9e0 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -490,6 +490,7 @@ local modNameList = { ["sword physical damage"] = { "PhysicalDamage", flags = bor(ModFlag.Sword, ModFlag.Hit) }, ["damage over time"] = { "Damage", flags = ModFlag.Dot }, ["physical damage over time"] = { "PhysicalDamage", keywordFlags = KeywordFlag.PhysicalDot }, + ["cold damage over time"] = { "ColdDamage", keywordFlags = KeywordFlag.ColdDot}, ["chaos damage over time"] = { "ChaosDamage", keywordFlags = KeywordFlag.ChaosDot }, ["burning damage"] = { "FireDamage", keywordFlags = KeywordFlag.FireDot }, ["damage with ignite"] = { "Damage", keywordFlags = KeywordFlag.Ignite }, @@ -498,7 +499,6 @@ local modNameList = { ["physical damage over time multiplier"] = "PhysicalDotMultiplier", ["fire damage over time multiplier"] = "FireDotMultiplier", ["cold damage over time multiplier"] = "ColdDotMultiplier", - ["cold damage over time"] = { "ColdDamage", keywordFlags = KeywordFlag.ColdDot}, ["chaos damage over time multiplier"] = "ChaosDotMultiplier", ["damage over time multiplier"] = "DotMultiplier", -- Crit/accuracy/speed modifiers