diff --git a/src/Modules/CalcTriggers.lua b/src/Modules/CalcTriggers.lua index 7eb2d84d..bff9f11c 100644 --- a/src/Modules/CalcTriggers.lua +++ b/src/Modules/CalcTriggers.lua @@ -1210,7 +1210,7 @@ local configTable = { else -- Needed to get the cooldown form the active part -- Autoexertion has cooldown as part of its support part -- Not really sure which one should apply here - -- Applying the one form the active part to be consistant + -- Applying the one form the active part to be consistent -- with skills like Automation and Spellslinger for _, skill in ipairs(env.player.activeSkillList) do if skill.activeEffect.grantedEffect.name == "Autoexertion" then