Release 1.4.11
- Fixed stack overflow in copyTable() - Fixed interaction between weapon swap and skilsl granted by items - Consolidated list controls using a new base class
This commit is contained in:
@@ -554,7 +554,7 @@ function buildMode:OnFrame(inputEvents)
|
||||
self.calcsTab:Draw(tabViewPort, inputEvents)
|
||||
end
|
||||
|
||||
self.unsaved = self.modFlag or self.notesTab.modFlag or self.configTab.modFlag or self.spec.modFlag or self.skillsTab.modFlag or self.itemsTab.modFlag or self.calcsTab.modFlag
|
||||
self.unsaved = self.modFlag or self.notesTab.modFlag or self.configTab.modFlag or self.treeTab.modFlag or self.spec.modFlag or self.skillsTab.modFlag or self.itemsTab.modFlag or self.calcsTab.modFlag
|
||||
|
||||
SetDrawLayer(5)
|
||||
|
||||
@@ -651,8 +651,8 @@ function buildMode:OpenSpectreLibrary()
|
||||
return data.minions[a].name < data.minions[b].name
|
||||
end
|
||||
end)
|
||||
controls.list = common.New("MinionList", nil, -100, 40, 190, 250, destList, true)
|
||||
controls.source = common.New("MinionList", nil, 100, 40, 190, 250, sourceList, false, controls.list)
|
||||
controls.list = common.New("MinionList", nil, -100, 40, 190, 250, destList)
|
||||
controls.source = common.New("MinionList", nil, 100, 40, 190, 250, sourceList, controls.list)
|
||||
controls.save = common.New("ButtonControl", nil, -45, 300, 80, 20, "Save", function()
|
||||
self.spectreList = destList
|
||||
self.modFlag = true
|
||||
|
||||
Reference in New Issue
Block a user