diff --git a/Data/New.lua b/Data/New.lua
index 86a218b2..0ac75900 100644
--- a/Data/New.lua
+++ b/Data/New.lua
@@ -9,10 +9,10 @@ local itemBases = data.itemBases
data.uniques.new = {
+-- Equippable items
[[
Tidebreaker
Imperial Maul
-Unreleased: true
Requires Level 65, 212 Str
20% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
@@ -23,7 +23,6 @@ Adds 63 to 346 Physical Damage
]],[[
Martyr of Innocence
Highborn Staff
-Unreleased: true
Requires Level 52, 89 Str, 89 Int
18% Chance to Block
15% Chance to Block
@@ -36,7 +35,6 @@ Grants level 15 Vengeance Skill
]],[[
Garukhan's Flight
Stealth Boots
-Unreleased: true
Requires Level 62, 117 Dex
115% increased Evasion Rating
30% increased Movement Speed
@@ -46,7 +44,6 @@ Regenerate 100 Life per second while moving
]],[[
Gruthkul's Pelt
Wyrmscale Doublet
-Unreleased: true
Requiress Level 38, 57 Str, 57 Dex
69% increased Physical Damage
+131 to maximum Life
@@ -55,5 +52,127 @@ Requiress Level 38, 57 Str, 57 Dex
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
+]],[[
+The Baron
+Close Helmet
+Requires Level 26, 58 Str
++2 to Level of Socketed Minion Gems
++28 to Strength
+Minions have 20% increase maximum Life
+Your Strenght is added to your Minions
++1 to maximum number of Zombies per 300 Strength
+With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life
+]],[[
+Bisco's Collar
+Gold Amulet
+Requires Level 30
+(12-20)% increased Rarity of Items found
+150% increased Rarity of Items Dropped by Slain Magic Enemies
+100% increased Quantity of Items Dropped by Slain Normal Enemies
+]],[[
+Bisco's Leash
+Heavy Belt
+Requires Level 30
++(25-35) to Strength
+5% increased Quantity of Items found
++34% to Cold Resistance
+Rampage
+1% increased Rarity of Items found per 15 Rampage Kills
+]],[[
+The Wise Oak
+Bismuth Flask
+Requires Level 8
+Implicits: 0
+During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped
+Elemental Resistance is lowest
+During Flask Effect, Damage Penetrates 20% of Resistance of each Element for which your
+Uncapped Elemental Resistance is highest
+]],[[
+Ahn's Heritage
+Colossal Tower Shield
+Requires Level 67, 159 Str
+69% increased Armour
++69 to maximum Life
+-1 to maximum Endurance Charges
+-10% to maximum Block Chance
++6% Chance to Block
++3% to all maximum Resistances while you have no Endurance Charges
+You have Onslaught while at maximum Endurance Charges
+]],[[
+Haemophilia
+Serpentscale Gauntlets
+Requires Level 43, 34 Str, 34 Dex
+25% increased Damage over Time
++27 to Strength
+Attacks have 25% chance to cause Bleeding
+31% increased Attack Damage against Bleeding Enemies
+Bleeding Enemies you Kill Explode, dealing 5% of
+their Maximum Life as Physical Damage
+25% reduced Bleed Duration
+]],
+-- Theshold jewels
+[[
+Fight for Survival
+Viridian Jewel
+Limited to: 2
+Radius: Medium
+11% increased Cold Damage
+With at least 40 Dexterity in Radius, Frost
+Blades Melee Damage Penetrates 15% Cold Resistance
+With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
+]],[[
+Omen on the Winds
+Viridian Jewel
+Limited to: 2
+Radius: Medium
+16% increased Damage against Chilled Enemies
+With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
+With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing
+]],[[
+Frozen Trail
+Cobalt Jewel
+Limited to: 2
+Radius: Medium
+9% increased Projectile Damage
+With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
+With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile
+Speed per second
+]],[[
+Inevitability
+Cobalt Jewel
+Limited to: 2
+Radius: Medium
+13% increased Fire Damage
+With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile
+With at least 40 Intelligence in Radius, Magma Orb
+has 10% increased Area of Effect per Chain
+]],[[
+Overwhelming Odds
+Crimson Jewel
+Limited to: 2
+Radius: Medium
+11% increased Physical Damage
+With at least 40 Strength in Radius, Cleave grants Fortify on Hit
+With at least 40 Strength in Radius, Cleave has 3% increased Area of
+Effect per Nearby Enemy
+]],[[
+Collateral Damage
+Viridian Jewel
+Limited to: 2
+Radius: Medium
+15% increased Physical Damage
+With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect
+With at least 40 Dexterity in Radius, Shrapnel Shot's
+cone has a 50% chance to deal Double Damage
+]],[[
+Might and Influence
+Viridian Jewel
+Limited to: 1
+Radius: Medium
+12% increased Physical Damage
+With at least 40 Dexterity in Radius, Dual Strike has a 20% chance
+to deal Double Damage with the Main-Hand Weapon
+With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage
+to surrounding targets
]],
}
\ No newline at end of file
diff --git a/README.md b/README.md
index abf2f5ea..aa68f3ea 100644
--- a/README.md
+++ b/README.md
@@ -50,6 +50,7 @@ Head over to the [Releases](https://github.com/Openarl/PathOfBuilding/releases)
### 1.3.17 - 2017/03/04
* Updated skill data to 2.6
* Minor update of the passive tree data; this fixes the Storm Weaver pathing
+ * Added many new uniques
### 1.3.16 - 2017/03/03
* Added a skill part to Lacerate to simulate the target being hit by both slashes
diff --git a/changelog.txt b/changelog.txt
index cd20c940..2f6884de 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,6 +1,7 @@
VERSION[1.3.17][2017/03/04]
* Updated skill data to 2.6
* Minor update of the passive tree data; this fixes the Storm Weaver pathing
+ * Added many new uniques
VERSION[1.3.16][2017/03/03]
* Added a skill part to Lacerate to simulate the target being hit by both slashes
* Added support for the "Damage while you have no Frenzy Charges" modifier on Daresso's Passion
diff --git a/manifest.xml b/manifest.xml
index b9b14df0..a54e1bfb 100644
--- a/manifest.xml
+++ b/manifest.xml
@@ -7,7 +7,7 @@
-
+
@@ -56,7 +56,7 @@
-
+