diff --git a/Data/New.lua b/Data/New.lua index 86a218b2..0ac75900 100644 --- a/Data/New.lua +++ b/Data/New.lua @@ -9,10 +9,10 @@ local itemBases = data.itemBases data.uniques.new = { +-- Equippable items [[ Tidebreaker Imperial Maul -Unreleased: true Requires Level 65, 212 Str 20% increased Stun Duration on Enemies Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun @@ -23,7 +23,6 @@ Adds 63 to 346 Physical Damage ]],[[ Martyr of Innocence Highborn Staff -Unreleased: true Requires Level 52, 89 Str, 89 Int 18% Chance to Block 15% Chance to Block @@ -36,7 +35,6 @@ Grants level 15 Vengeance Skill ]],[[ Garukhan's Flight Stealth Boots -Unreleased: true Requires Level 62, 117 Dex 115% increased Evasion Rating 30% increased Movement Speed @@ -46,7 +44,6 @@ Regenerate 100 Life per second while moving ]],[[ Gruthkul's Pelt Wyrmscale Doublet -Unreleased: true Requiress Level 38, 57 Str, 57 Dex 69% increased Physical Damage +131 to maximum Life @@ -55,5 +52,127 @@ Requiress Level 38, 57 Str, 57 Dex 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled +]],[[ +The Baron +Close Helmet +Requires Level 26, 58 Str ++2 to Level of Socketed Minion Gems ++28 to Strength +Minions have 20% increase maximum Life +Your Strenght is added to your Minions ++1 to maximum number of Zombies per 300 Strength +With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life +]],[[ +Bisco's Collar +Gold Amulet +Requires Level 30 +(12-20)% increased Rarity of Items found +150% increased Rarity of Items Dropped by Slain Magic Enemies +100% increased Quantity of Items Dropped by Slain Normal Enemies +]],[[ +Bisco's Leash +Heavy Belt +Requires Level 30 ++(25-35) to Strength +5% increased Quantity of Items found ++34% to Cold Resistance +Rampage +1% increased Rarity of Items found per 15 Rampage Kills +]],[[ +The Wise Oak +Bismuth Flask +Requires Level 8 +Implicits: 0 +During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped +Elemental Resistance is lowest +During Flask Effect, Damage Penetrates 20% of Resistance of each Element for which your +Uncapped Elemental Resistance is highest +]],[[ +Ahn's Heritage +Colossal Tower Shield +Requires Level 67, 159 Str +69% increased Armour ++69 to maximum Life +-1 to maximum Endurance Charges +-10% to maximum Block Chance ++6% Chance to Block ++3% to all maximum Resistances while you have no Endurance Charges +You have Onslaught while at maximum Endurance Charges +]],[[ +Haemophilia +Serpentscale Gauntlets +Requires Level 43, 34 Str, 34 Dex +25% increased Damage over Time ++27 to Strength +Attacks have 25% chance to cause Bleeding +31% increased Attack Damage against Bleeding Enemies +Bleeding Enemies you Kill Explode, dealing 5% of +their Maximum Life as Physical Damage +25% reduced Bleed Duration +]], +-- Theshold jewels +[[ +Fight for Survival +Viridian Jewel +Limited to: 2 +Radius: Medium +11% increased Cold Damage +With at least 40 Dexterity in Radius, Frost +Blades Melee Damage Penetrates 15% Cold Resistance +With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed +]],[[ +Omen on the Winds +Viridian Jewel +Limited to: 2 +Radius: Medium +16% increased Damage against Chilled Enemies +With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect +With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing +]],[[ +Frozen Trail +Cobalt Jewel +Limited to: 2 +Radius: Medium +9% increased Projectile Damage +With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles +With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile +Speed per second +]],[[ +Inevitability +Cobalt Jewel +Limited to: 2 +Radius: Medium +13% increased Fire Damage +With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile +With at least 40 Intelligence in Radius, Magma Orb +has 10% increased Area of Effect per Chain +]],[[ +Overwhelming Odds +Crimson Jewel +Limited to: 2 +Radius: Medium +11% increased Physical Damage +With at least 40 Strength in Radius, Cleave grants Fortify on Hit +With at least 40 Strength in Radius, Cleave has 3% increased Area of +Effect per Nearby Enemy +]],[[ +Collateral Damage +Viridian Jewel +Limited to: 2 +Radius: Medium +15% increased Physical Damage +With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect +With at least 40 Dexterity in Radius, Shrapnel Shot's +cone has a 50% chance to deal Double Damage +]],[[ +Might and Influence +Viridian Jewel +Limited to: 1 +Radius: Medium +12% increased Physical Damage +With at least 40 Dexterity in Radius, Dual Strike has a 20% chance +to deal Double Damage with the Main-Hand Weapon +With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage +to surrounding targets ]], } \ No newline at end of file diff --git a/README.md b/README.md index abf2f5ea..aa68f3ea 100644 --- a/README.md +++ b/README.md @@ -50,6 +50,7 @@ Head over to the [Releases](https://github.com/Openarl/PathOfBuilding/releases) ### 1.3.17 - 2017/03/04 * Updated skill data to 2.6 * Minor update of the passive tree data; this fixes the Storm Weaver pathing + * Added many new uniques ### 1.3.16 - 2017/03/03 * Added a skill part to Lacerate to simulate the target being hit by both slashes diff --git a/changelog.txt b/changelog.txt index cd20c940..2f6884de 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,6 +1,7 @@ VERSION[1.3.17][2017/03/04] * Updated skill data to 2.6 * Minor update of the passive tree data; this fixes the Storm Weaver pathing + * Added many new uniques VERSION[1.3.16][2017/03/03] * Added a skill part to Lacerate to simulate the target being hit by both slashes * Added support for the "Damage while you have no Frenzy Charges" modifier on Daresso's Passion diff --git a/manifest.xml b/manifest.xml index b9b14df0..a54e1bfb 100644 --- a/manifest.xml +++ b/manifest.xml @@ -7,7 +7,7 @@ - + @@ -56,7 +56,7 @@ - +