Release 1.4.129
Minor fixes
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@@ -305,7 +305,7 @@ return {
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{ var = "minionsUseEnduranceCharges", type = "check", label = "Do your minions use Endur. Charges?", ifFlag = "haveMinion", apply = function(val, modList, enemyModList)
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modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("UseEnduranceCharges", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) }, "Config")
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end },
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{ var = "conditionFocused", type = "check", label = "Are you Focused?", ifCOnd = "Focused", apply = function(val, modList, enemyModList)
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{ var = "conditionFocused", type = "check", label = "Are you Focussed?", ifCond = "Focused", apply = function(val, modList, enemyModList)
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modList:NewMod("Condition:Focused", "FLAG", true, "Config", { type = "Condition", var = "Combat" })
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end },
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{ var = "buffOnslaught", type = "check", label = "Do you have Onslaught?", tooltip = "In addition to allowing any 'while you have Onslaught' modifiers to apply,\nthis will enable the Onslaught buff itself. (20% increased Attack/Cast/Movement Speed)", apply = function(val, modList, enemyModList)
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