From dab3f7c31b2517cfc90add7a4ef6e85602bc7e37 Mon Sep 17 00:00:00 2001 From: LocalIdentity <31035929+LocalIdentity@users.noreply.github.com> Date: Wed, 5 Nov 2025 10:37:54 +1100 Subject: [PATCH] Fix incorrect tooltip when crafting some flask mods (#9164) When crafting mods on items that used a `less x` mod, we flipped the order of the values so they would smoothly transition between tiers instead of jumping e.g. (45-49)% less Duration, (40-44)% less Duration, (35-39)% less Duration We didn't update the range slider tooltip though so it was still jumping and was not representing the value on the item Co-authored-by: LocalIdentity --- src/Classes/ItemsTab.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Classes/ItemsTab.lua b/src/Classes/ItemsTab.lua index 0befd700..974072cb 100644 --- a/src/Classes/ItemsTab.lua +++ b/src/Classes/ItemsTab.lua @@ -852,6 +852,7 @@ holding Shift will put it in the second.]]) tooltip:Clear() elseif tooltip:CheckForUpdate(val, modList) then local index, range = slider:GetDivVal(val) + range = verifyRange(range, index, drop) local modId = modList[index] local mod = self.displayItem.affixes[modId] for _, line in ipairs(mod) do