Initial commit for 1.4.130
- Updated tree - Added more radius values - Fixed local gain-on-hit modifiers - Stat comparisons work better when dual wielding
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@@ -878,7 +878,9 @@ local function flag(name, ...)
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return mod(name, "FLAG", true, ...)
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end
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local gemIdLookup = { }
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local gemIdLookup = {
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["power charge on critical strike"] = "SupportPowerChargeOnCrit"
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}
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for name, grantedEffect in pairs(data["3_0"].skills) do
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if not grantedEffect.hidden or grantedEffect.fromItem then
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gemIdLookup[grantedEffect.name:lower()] = grantedEffect.id
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