Updated skill data
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@@ -1165,11 +1165,8 @@ local function performCalcs(env)
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if activeSkill.buffModList and (not activeSkill.skillFlags.totem or activeSkill.skillData.allowTotemBuff) and (not activeSkill.skillData.offering or modDB:Sum("FLAG", nil, "OfferingsAffectPlayer")) then
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activeSkill.buffSkill = true
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local inc = modDB:Sum("INC", skillCfg, "BuffEffect")
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if activeSkill.activeGem.data.golem then
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inc = inc + modDB:Sum("INC", skillCfg, "GolemBuffEffect")
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if modDB:Sum("FLAG", skillCfg, "LiegeOfThePrimordial") and (activeSkill.activeGem.data.fire or activeSkill.activeGem.data.cold or activeSkill.activeGem.data.lightning) then
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inc = inc + 100
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end
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if activeSkill.activeGem.data.golem and modDB:Sum("FLAG", skillCfg, "LiegeOfThePrimordial") and (activeSkill.activeGem.data.fire or activeSkill.activeGem.data.cold or activeSkill.activeGem.data.lightning) then
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inc = inc + 100
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end
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modDB:ScaleAddList(activeSkill.buffModList, 1 + inc / 100)
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end
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@@ -119,6 +119,8 @@ SkillType = {
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Channelled = 58,
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Type59 = 59, -- Allows Contagion, Blight and Scorching Ray to be supported by Controlled Destruction
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ColdSpell = 60, -- Used for Cospri's Malice
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TriggeredGrantedSkill = 61, -- Skill granted by item that is automatically triggered, prevents trigger gems and trap/mine/totem from applying
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Golem = 62,
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}
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data.itemMods = { }
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@@ -133,7 +133,7 @@ local modNameList = {
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["radius of curses"] = { "AreaOfEffect", keywordFlags = KeywordFlag.Curse },
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["buff effect"] = "BuffEffect",
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["effect of buffs on you"] = "BuffEffect",
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["effect of buffs granted by your golems"] = "GolemBuffEffect",
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["effect of buffs granted by your golems"] = { "BuffEffect", tag = { type = "SkillType", skillType = SkillType.Golem } },
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["effect of the buff granted by your stone golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Stone Golem" } },
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["effect of the buff granted by your lightning golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Lightning Golem" } },
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["effect of the buff granted by your ice golems"] = { "BuffEffect", tag = { type = "SkillName", skillName = "Summon Ice Golem" } },
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