From bfc60103db7b6665e11ea71e9f840fa5953c7798 Mon Sep 17 00:00:00 2001 From: Stephen <5727264+ALT-F-X@users.noreply.github.com> Date: Fri, 19 Feb 2021 09:53:26 -0600 Subject: [PATCH] Update ConfigOptions.lua Previously the checkbox if you've lost an endurance charge in the last 8 seconds was hard-coded to the Chieftain ascendant node, cleaned that up for Divergent Endurance Charge on Melee Stun. --- Modules/ConfigOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Modules/ConfigOptions.lua b/Modules/ConfigOptions.lua index df2cfd85..a6397a0e 100644 --- a/Modules/ConfigOptions.lua +++ b/Modules/ConfigOptions.lua @@ -954,7 +954,7 @@ return { { var = "conditionTauntedEnemyRecently", type = "check", label = "Taunted an enemy Recently?", ifCond = "TauntedEnemyRecently", apply = function(val, modList, enemyModList) modList:NewMod("Condition:TauntedEnemyRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, - { var = "conditionLostEnduranceChargeInPast8Sec", type = "check", label = "Lost an Endurance Charge in the past 8s?", ifNode = 32249, apply = function(val, modList, enemyModList) + { var = "conditionLostEnduranceChargeInPast8Sec", type = "check", label = "Lost an Endurance Charge in the past 8s?", ifCond = "LostEnduranceChargeInPast8Sec", apply = function(val, modList, enemyModList) modList:NewMod("Condition:LostEnduranceChargeInPast8Sec", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, { var = "multiplierEnduranceChargesLostRecently", type = "count", label = "# of Endurance Charges lost Recently:", ifMult = "EnduranceChargesLostRecently", implyCond = "LostEnduranceChargeInPast8Sec", apply = function(val, modList, enemyModList)