Release 1.4.6
- Fixed Onslaught/Unholy Might
This commit is contained in:
@@ -31,6 +31,8 @@ function calcs.initModDB(env, modDB)
|
||||
modDB:NewMod("HitChance", "MORE", -50, "Base", { type = "Condition", var = "Blinded" })
|
||||
modDB:NewMod("MovementSpeed", "INC", -30, "Base", { type = "Condition", var = "Maimed" })
|
||||
modDB:NewMod("Condition:Burning", "FLAG", true, "Base", { type = "Condition", var = "Ignited" })
|
||||
modDB:NewMod("Onslaught", "FLAG", true, "Base", { type = "Condition", var = "Onslaught" })
|
||||
modDB:NewMod("UnholyMight", "FLAG", true, "Base", { type = "Condition", var = "UnholyMight" })
|
||||
modDB.conditions["Buffed"] = env.mode_buffs
|
||||
modDB.conditions["Combat"] = env.mode_combat
|
||||
modDB.conditions["Effective"] = env.mode_effective
|
||||
|
||||
Reference in New Issue
Block a user