Release 1.2.19
- Updated tree to 2.5.0 - Added 'The Halcyon' - Added "enemy at Close Range" condition - Fixed projectile damage taken mod on Proejctile Weakness - Fixed error that could result from loading certain builds saved prior to version 1.0.27 - Added backend for multiple passive specs
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@@ -2492,6 +2492,9 @@ function calcs.buildOutput(build, mode)
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if env.modDB.conditions.Onslaught then
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t_insert(combatList, "Onslaught")
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end
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if env.modDB.conditions.UnholyMight then
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t_insert(combatList, "Unholy Might")
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end
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for _, activeSkill in ipairs(env.activeSkillList) do
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if activeSkill.buffModList or activeSkill.auraModList then
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if activeSkill.skillFlags.multiPart then
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