Release 1.1.3
- Fixed detection of existing skills during skill import - Fixed skill import not preserving gem enabled states
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@@ -532,7 +532,6 @@ local function getPerStat(dst, stat, factor)
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if nodeMods then
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data[stat] = (data[stat] or 0) + (nodeMods[stat] or 0)
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else
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ConPrintf("%s %d %f", dst, data[stat], math.floor(data[stat] * factor + 0.5))
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modLib.listMerge(out, dst, math.floor(data[stat] * factor + 0.5))
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end
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end
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