Release 1.2.40

- Added movement speed calculation
- Fixed ignite breakdown
- Changed "frozen, shocked, or ignited enemies", and similar, to use varLists (to fix condition detection)
- Many changes for flask support
This commit is contained in:
Openarl
2017-02-11 00:24:29 +10:00
parent cbae523914
commit b1c9eb5cb6
19 changed files with 969 additions and 301 deletions

View File

@@ -13,7 +13,7 @@ local m_max = math.max
local m_min = math.min
LoadModule("Modules/Common")
LoadModule("Modules/Data")
LoadModule("Modules/Data", launch)
LoadModule("Modules/ModTools")
LoadModule("Modules/ItemTools")
@@ -486,7 +486,7 @@ function main:DrawTooltip(x, y, w, h, viewPort, col, center)
DrawString(ttX + 6, y, "LEFT", data.size, "VAR", data.text)
end
y = y + data.size + 2
elseif self.tooltipLines[i + 1] and self.tooltipLines[i - 1] and self.tooltipLines[i - 1].text then
elseif self.tooltipLines[i + 1] and self.tooltipLines[i - 1] and self.tooltipLines[i + 1].text then
if type(col) == "string" then
SetDrawColor(col)
else