diff --git a/Modules/Calcs.lua b/Modules/Calcs.lua index 15ca1af2..82aba9ce 100644 --- a/Modules/Calcs.lua +++ b/Modules/Calcs.lua @@ -353,6 +353,8 @@ local function buildActiveSkillModList(env, activeSkill) activeSkill.skillModList = skillModList if skillFlags.disable then + wipeTable(skillFlags) + skillFlags.disable = true return end @@ -1639,7 +1641,7 @@ local function performCalcs(env) if env.mainSkill.skillFlags.disable then -- Skill is disabled - wipeTable(env.mainSkill.skillFlags) + output.CombinedDPS = 0 return end diff --git a/README.md b/README.md index fbcba015..386e2353 100644 --- a/README.md +++ b/README.md @@ -48,6 +48,9 @@ Head over to the [Releases](https://github.com/Openarl/PathOfBuilding/releases) ![ss3](https://cloud.githubusercontent.com/assets/19189971/18089780/f0ff234a-6f04-11e6-8c88-6193fe59a5c4.png) ## Changelog +### 1.2.38 - 2017/02/05 + * Fixed error when hovering over a passive node with a main skill that isn't compatible with the equipped weapons + ### 1.2.37 - 2017/02/05 * Attack skills will now only work if your equipped weapons can be used with that skill * Dual Wield attack skills will now use the off hand weapon if the main hand isn't compatible with the skill diff --git a/changelog.txt b/changelog.txt index d63a10ae..559b7e6b 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,5 @@ +VERSION[1.2.38][2017/02/05] + * Fixed error when hovering over a passive node with a main skill that isn't compatible with the equipped weapons VERSION[1.2.37][2017/02/05] * Attack skills will now only work if your equipped weapons can be used with that skill * Dual Wield attack skills will now use the off hand weapon if the main hand isn't compatible with the skill diff --git a/manifest.xml b/manifest.xml index eace5397..1ada2ffd 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,13 +1,13 @@ - + - + @@ -44,7 +44,7 @@ - +