Release 1.3.7
- Added new boss mode options - Fixed various interactions with Witchfire Brew
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@@ -414,7 +414,11 @@ return {
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{ label = "Total More", { format = "{0:mod:1}%", { modName = { "Damage", "PhysicalDamage" }, modType = "MORE", cfg = "bleed" }, }, },
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{ label = "Effective DPS Mod", flag = "effective", { format = "x {3:output:BleedEffMult}", { breakdown = "BleedEffMult" }, { label = "Enemy modifiers", modName = { "DamageTaken", "DotTaken", "PhysicalDamageTaken", "PhysicalDamageReduction" }, enemy = true }, }, },
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{ label = "Bleed DPS", { format = "{1:output:BleedDPS}", { breakdown = "BleedDPS" }, { breakdown = "MainHand.BleedDPS" }, { breakdown = "OffHand.BleedDPS" }, }, },
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{ label = "Bleed Duration", { format = "{2:output:BleedDuration}s", { breakdown = "BleedDuration" }, { modName = "Duration", cfg = "bleed" }, }, },
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{ label = "Bleed Duration", { format = "{2:output:BleedDuration}s",
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{ breakdown = "BleedDuration" },
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{ label = "Player modifiers", modName = "Duration", cfg = "bleed" },
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{ label = "Enemy modifiers", modName = "SelfBleedDuration", enemy = true },
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}, },
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} },
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{ 1, "Poison", 1, "Poison", data.colorCodes.OFFENCE, {
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extra = "{0:output:PoisonChance}% {1:output:PoisonDPS} {2:output:PoisonDuration}s",
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@@ -440,7 +444,8 @@ return {
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}, },
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{ label = "Poison Duration", { format = "{2:output:PoisonDuration}s",
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{ breakdown = "PoisonDuration" },
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{ modName = "Duration", cfg = "poison" },
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{ label = "Player modifiers", modName = "Duration", cfg = "poison" },
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{ label = "Enemy modifiers", modName = "SelfPoisonDuration", enemy = true },
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}, },
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{ label = "Dmg. per Poison", { format = "{1:output:PoisonDamage}",
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{ breakdown = "MainHand.PoisonDamage" },
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@@ -1122,14 +1122,17 @@ local function performCalcs(env)
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quality = 0,
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data = data.gems[value.name],
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})
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modDB.multipliers["CurseOnEnemy"] = (modDB.multipliers["CurseOnEnemy"] or 0) + 1
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local curseModList = { }
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for _, mod in ipairs(modList) do
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for _, tag in ipairs(mod.tagList) do
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if tag.type == "GlobalEffect" and tag.effectType == "Curse" then
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enemyDB:AddMod(mod)
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t_insert(curseModList, mod)
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break
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end
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end
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end
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enemyDB:ScaleAddList(curseModList, (1 + enemyDB:Sum("INC", nil, "CurseEffect") / 100) * enemyDB:Sum("MORE", nil, "CurseEffect"))
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end
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-- Check for extra modifiers to apply to aura skills
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@@ -2553,7 +2556,7 @@ local function performCalcs(env)
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local inc = modDB:Sum("INC", dotCfg, "Damage", "PhysicalDamage")
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local more = round(modDB:Sum("MORE", dotCfg, "Damage", "PhysicalDamage"), 2)
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output.BleedDPS = baseVal * (1 + inc/100) * more * effMult
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local durationMod = calcMod(modDB, dotCfg, "Duration")
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local durationMod = calcMod(modDB, dotCfg, "Duration") * calcMod(enemyDB, nil, "SelfBleedDuration")
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globalOutput.BleedDuration = 5 * durationMod * debuffDurationMult
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if breakdown then
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t_insert(breakdown.BleedDPS, "x 0.1 ^8(bleed deals 10% per second)")
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@@ -2611,7 +2614,7 @@ local function performCalcs(env)
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else
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durationBase = 2
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end
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local durationMod = calcMod(modDB, dotCfg, "Duration")
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local durationMod = calcMod(modDB, dotCfg, "Duration") * calcMod(enemyDB, nil, "SelfPoisonDuration")
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globalOutput.PoisonDuration = durationBase * durationMod * debuffDurationMult
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output.PoisonDamage = output.PoisonDPS * globalOutput.PoisonDuration
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if env.mode_average then
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@@ -2694,7 +2697,8 @@ local function performCalcs(env)
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local burnRateMod = calcMod(modDB, cfg, "IgniteBurnRate")
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output.IgniteDPS = baseVal * (1 + inc/100) * more * burnRateMod * effMult
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local incDur = modDB:Sum("INC", dotCfg, "EnemyIgniteDuration") + enemyDB:Sum("INC", nil, "SelfIgniteDuration")
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globalOutput.IgniteDuration = 4 * (1 + incDur / 100) / burnRateMod * debuffDurationMult
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local moreDur = enemyDB:Sum("MORE", nil, "SelfIgniteDuration")
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globalOutput.IgniteDuration = 4 * (1 + incDur / 100) * moreDur / burnRateMod * debuffDurationMult
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if skillFlags.igniteCanStack then
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output.IgniteDamage = output.IgniteDPS * globalOutput.IgniteDuration
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if env.mode_average then
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@@ -2724,6 +2728,9 @@ local function performCalcs(env)
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if incDur ~= 0 then
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t_insert(globalBreakdown.IgniteDuration, s_format("x %.2f ^8(increased/reduced duration)", 1 + incDur/100))
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end
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if moreDur ~= 1 then
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t_insert(globalBreakdown.IgniteDuration, s_format("x %.2f ^8(more/less duration)", moreDur))
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end
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if burnRateMod ~= 1 then
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t_insert(globalBreakdown.IgniteDuration, s_format("/ %.2f ^8(rate modifier)", burnRateMod))
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end
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