1.4.122 initial commit
- Updated crafting options - Added new weapon restriction changes
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@@ -753,6 +753,7 @@ local modTagList = {
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["while you have avian's flight"] = { tag = { type = "Condition", var = "AffectedByAvian'sFlight" } },
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["while affected by aspect of the cat"] = { tag = { type = "Condition", varList = { "AffectedByCat'sStealth", "AffectedByCat'sAgility" } } },
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["while you have a bestial minion"] = { tag = { type = "Condition", var = "HaveBestialMinion" } },
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["while focused"] = { tag = { type = "Condition", var = "Focused" } },
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["while leeching"] = { tag = { type = "Condition", var = "Leeching" } },
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["while using a flask"] = { tag = { type = "Condition", var = "UsingFlask" } },
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["during effect"] = { tag = { type = "Condition", var = "UsingFlask" } },
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@@ -970,8 +971,7 @@ local specialModList = {
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["gain %+(%d+) life when you hit a bleeding enemy"] = function(num) return { mod("LifeOnHit", "BASE", num, { type = "ActorCondition", actor = "enemy", var = "Bleeding" }) } end,
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["accuracy rating is doubled"] = { mod("Accuracy", "MORE", 100) },
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["(%d+)%% increased blink arrow and mirror arrow cooldown recovery speed"] = function(num) return {
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mod("CooldownRecovery", "INC", num, { type = "SkillName", skillName = "Blink Arrow" }),
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mod("CooldownRecovery", "INC", num, { type = "SkillName", skillName = "Mirror Arrow" }),
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mod("CooldownRecovery", "INC", num, { type = "SkillName", skillNameList = { "Blink Arrow", "Mirror Arrow" } }),
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} end,
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["if you've used a skill recently, you and nearby allies have tailwind"] = { mod("ExtraAura", "LIST", { mod = flag("Condition:Tailwind") }, { type = "Condition", var = "UsedSkillRecently" }) },
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["projectiles deal (%d+)%% more damage for each remaining chain"] = function(num) return { mod("Damage", "MORE", num, nil, ModFlag.Projectile, { type = "PerStat", stat = "ChainRemaining" }) } end,
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