Fixes #1618 - Several mods were using EnemyModifier, which doesn't work for skills

This commit is contained in:
Trevor Lund
2021-02-22 17:14:08 -06:00
parent d7128f6f2e
commit 975a169df6
5 changed files with 7 additions and 7 deletions

View File

@@ -946,7 +946,7 @@ return {
mod("EnemyCurseLimit", "BASE", nil),
},
["consecrated_ground_enemy_damage_taken_+%"] = {
mod("EnemyModifier", "LIST", { mod = mod("DamageTaken", "INC", nil, 0, 0, { type = "Condition", var = "OnConsecratedGround" }) }),
mod("DamageTaken", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Debuff" }, { type = "Condition", var = "OnConsecratedGround" }),
},
-- Projectiles
["base_projectile_speed_+%"] = {