Release 1.3.22

- Sidebar now shows Crit Chance and Effective Crit Chance
- Added "Are you Leeching?" option
- Changed Essence Drain to Average Damage
- Added support for Raider's Phasing while at maximum Frenzy Charges
- Overhauled jewel conversion code; this fixes the issue with Nightmare jewels and the Sanctuary cluster
This commit is contained in:
Openarl
2017-03-28 01:21:21 +10:00
parent c9a5e7fc9a
commit 95eb1253ff
15 changed files with 123 additions and 92 deletions

View File

@@ -241,7 +241,8 @@ function buildMode:Init(dbFileName, buildName)
{ stat = "Speed", label = "Attack Rate", fmt = ".2f", compPercent = true, flag = "attack" },
{ stat = "Speed", label = "Cast Rate", fmt = ".2f", compPercent = true, flag = "spell" },
{ stat = "HitSpeed", label = "Hit Rate", fmt = ".2f" },
{ stat = "CritChance", label = "Crit Chance", fmt = ".2f%%" },
{ stat = "PreEffectiveCritChance", label = "Crit Chance", fmt = ".2f%%" },
{ stat = "CritChance", label = "Effective Crit Chance", fmt = ".2f%%", condFunc = function(v,o) return v ~= o.PreEffectiveCritChance end },
{ stat = "CritMultiplier", label = "Crit Multiplier", fmt = "d%%", pc = true, condFunc = function(v,o) return o.CritChance > 0 end },
{ stat = "HitChance", label = "Hit Chance", fmt = ".0f%%", flag = "attack" },
{ stat = "TotalDPS", label = "Total DPS", fmt = ".1f", compPercent = true, flag = "notAverage" },