Release 1.4.152
- Added support for item-granted notables - Fixed Feeding Frenzy buff - Added new spectres - Fixed buff effect modifiers not applying to minion modifiers
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@@ -1625,6 +1625,10 @@ local specialModList = {
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["warcry skills' cooldown time is (%d+) seconds"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", 2, nil, 0, KeywordFlag.Warcry) } end,
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["your critical strike multiplier is (%d+)%%"] = function(num) return { mod("CritMultiplier", "OVERRIDE", num) } end,
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["base critical strike chance for attacks with weapons is ([%d%.]+)%%"] = function(num) return { mod("WeaponBaseCritChance", "OVERRIDE", num) } end,
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["allocates (.+)"] = function(_, passive) return { mod("GrantedPassive", "LIST", passive) } end,
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["transfiguration of body"] = { flag("TransfigurationOfBody") },
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["transfiguration of mind"] = { flag("TransfigurationOfMind") },
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["transfiguration of soul"] = { flag("TransfigurationOfSoul") },
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-- Skill-specific enchantment modifiers
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["(%d+)%% increased decoy totem life"] = function(num) return { mod("TotemLife", "INC", num, { type = "SkillName", skillName = "Decoy Totem" }) } end,
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["(%d+)%% increased ice spear critical strike chance in second form"] = function(num) return { mod("CritChance", "INC", num, { type = "SkillName", skillName = "Ice Spear" }, { type = "SkillPart", skillPart = 2 }) } end,
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