Release 1.4.152

- Added support for item-granted notables
- Fixed Feeding Frenzy buff
- Added new spectres
- Fixed buff effect modifiers not applying to minion modifiers
This commit is contained in:
Jack Lockwood
2019-09-17 19:41:09 +10:00
parent 13a0606da6
commit 8fa8f3d10f
23 changed files with 482 additions and 57 deletions

View File

@@ -1625,6 +1625,10 @@ local specialModList = {
["warcry skills' cooldown time is (%d+) seconds"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", 2, nil, 0, KeywordFlag.Warcry) } end,
["your critical strike multiplier is (%d+)%%"] = function(num) return { mod("CritMultiplier", "OVERRIDE", num) } end,
["base critical strike chance for attacks with weapons is ([%d%.]+)%%"] = function(num) return { mod("WeaponBaseCritChance", "OVERRIDE", num) } end,
["allocates (.+)"] = function(_, passive) return { mod("GrantedPassive", "LIST", passive) } end,
["transfiguration of body"] = { flag("TransfigurationOfBody") },
["transfiguration of mind"] = { flag("TransfigurationOfMind") },
["transfiguration of soul"] = { flag("TransfigurationOfSoul") },
-- Skill-specific enchantment modifiers
["(%d+)%% increased decoy totem life"] = function(num) return { mod("TotemLife", "INC", num, { type = "SkillName", skillName = "Decoy Totem" }) } end,
["(%d+)%% increased ice spear critical strike chance in second form"] = function(num) return { mod("CritChance", "INC", num, { type = "SkillName", skillName = "Ice Spear" }, { type = "SkillPart", skillPart = 2 }) } end,