Release 1.4.108
- Applied skill and enchantment changes from 3.4.1 - Fixed Physical Damage over Time modifiers applying to Poison - Fixed stacking of Vaal and non-Vaal Ancestral Warchief buffs - Added clamping for passive tree dragging
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@@ -339,8 +339,8 @@ local modNameList = {
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["claw physical damage"] = { "PhysicalDamage", flags = ModFlag.Claw },
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["sword physical damage"] = { "PhysicalDamage", flags = ModFlag.Sword },
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["damage over time"] = { "Damage", flags = ModFlag.Dot },
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["physical damage over time"] = { "PhysicalDamage", flags = ModFlag.Dot },
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["burning damage"] = { "Damage", keywordFlags = KeywordFlag.Burning },
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["physical damage over time"] = { "PhysicalDamage", keywordFlags = KeywordFlag.PhysicalDot },
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["burning damage"] = { "FireDamage", keywordFlags = KeywordFlag.FireDot },
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["damage with ignite"] = { "Damage", keywordFlags = KeywordFlag.Ignite },
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["damage with ignites"] = { "Damage", keywordFlags = KeywordFlag.Ignite },
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["incinerate damage for each stage"] = { "Damage", tagList = { { type = "Multiplier", var = "IncinerateStage" }, { type = "SkillName", skillName = "Incinerate" } } },
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