implemented Doppleganger modifiers
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@@ -32,6 +32,9 @@ return {
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{ var = "conditionMoving", type = "check", label = "Are you always moving?", ifCond = "Moving", apply = function(val, modList, enemyModList)
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modList:NewMod("Condition:Moving", "FLAG", true, "Config")
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end },
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{ var = "insane", type = "check", label = "Are you insane?", ifCond = "Insane", apply = function(val, modList, enemyModList)
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modList:NewMod("Condition:Insane", "FLAG", true, "Config")
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end },
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{ var = "conditionFullLife", type = "check", label = "Are you always on Full Life?", tooltip = "You will automatically be considered to be on Full Life if you have Chaos Inoculation,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList)
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modList:NewMod("Condition:FullLife", "FLAG", true, "Config")
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end },
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