From 79ed260556a8333b03194ee22559b42ecf0c6da1 Mon Sep 17 00:00:00 2001 From: LocalIdentity Date: Fri, 31 Oct 2025 09:34:14 +1100 Subject: [PATCH] Fix Import button text colour --- src/Classes/ImportTab.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Classes/ImportTab.lua b/src/Classes/ImportTab.lua index 0f46f53f..b131ba46 100644 --- a/src/Classes/ImportTab.lua +++ b/src/Classes/ImportTab.lua @@ -151,7 +151,7 @@ You can get this from your web browser's cookies while logged into the Path of E self.controls.charSelect.enabled = function() return self.charImportMode == "SELECTCHAR" end - self.controls.charImportHeader = new("LabelControl", {"TOPLEFT",self.controls.charSelect,"BOTTOMLEFT"}, {0, 16, 200, 16}, "Import:") + self.controls.charImportHeader = new("LabelControl", {"TOPLEFT",self.controls.charSelect,"BOTTOMLEFT"}, {0, 16, 200, 16}, "^7Import:") self.controls.charImportTree = new("ButtonControl", {"LEFT",self.controls.charImportHeader, "RIGHT"}, {8, 0, 170, 20}, "Passive Tree and Jewels", function() if self.build.spec:CountAllocNodes() > 0 then main:OpenConfirmPopup("Character Import", "Importing the passive tree will overwrite your current tree.", "Import", function()