Release 1.3.16

- Added skill parts to Lacerate
- Added support for "while you have no X Charges" modifiers
- Updated skill conversions
This commit is contained in:
Openarl
2017-03-03 16:36:52 +10:00
parent f5b344c114
commit 681942df1a
7 changed files with 45 additions and 15 deletions

View File

@@ -1270,12 +1270,21 @@ local function performCalcs(env)
modDB.multipliers["PowerCharge"] = output.PowerCharges
modDB.multipliers["FrenzyCharge"] = output.FrenzyCharges
modDB.multipliers["EnduranceCharge"] = output.EnduranceCharges
if output.PowerCharges == 0 then
condList["HaveNoPowerCharges"] = true
end
if output.PowerCharges == output.PowerChargesMax then
condList["AtMaxPowerCharges"] = true
end
if output.FrenzyCharges == 0 then
condList["HaveNoFrenzyCharges"] = true
end
if output.FrenzyCharges == output.FrenzyChargesMax then
condList["AtMaxFrenzyCharges"] = true
end
if output.EnduranceCharges == 0 then
condList["HaveNoEnduranceCharges"] = true
end
if output.EnduranceCharges == output.EnduranceChargesMax then
condList["AtMaxEnduranceCharges"] = true
end
@@ -2697,7 +2706,7 @@ local function performCalcs(env)
end
end
end
end
end
-- Calculate poison chance and damage
if canDeal.Chaos and (output.PoisonChanceOnHit + output.PoisonChanceOnCrit) > 0 then