diff --git a/changelog.txt b/changelog.txt index 60562a12..4f068ebc 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,24 @@ +VERSION[1.1.0][2016/09/16] + * You can now import all character data: passive tree, jewels, skills and items! + * Character import now has two options: + * Passive Tree and Jewels: imports the passive skill tree and any jewels socketed into it + * Items and Skills: imports all other equipped items, and any skills socketed into them + * When importing to an existing build: + * The passive tree will be replaced with the imported one + * Items (including jewels) will be added to the build, unless the item was added by a previous character import + * If you've previously added an item by copying it from ingame, the character import will still add it, + so you'll need to delete the old items after the import + * Skills will be added if no existing skill matches the new one ('match' meaning the same gems in the same order) + * The only data that cannot be imported is the bandit choices, as these aren't available from the API + * Several improvements have been made to the Skills page: + * You can now specify multiple active gems in a single skill setup (now referred to as a socket group) + * Hovering over an active gem will highlight the support gems which are applying to it, + and hovering over a support gem will highlight the active gems that it applies to + * Support gems granted by an item are now automatically applied to any skills socketed in that item + * Any such supports that you've added manually will be ignored due to the next change: + * Multiple copies of support gems are now handled correctly (only the gem with the highest level is used) + * Modifiers that depend on the absence of enemy status effects should now only apply in effective DPS mode + * Passive tree search now highlights using a red circle instead of flashing VERSION[1.0.29][2016/09/14] * You can now import passive tree links that have been shrunk with PoEURL.com * You can choose to shrink passive tree links with PoEURL when exporting the passive tree @@ -17,7 +38,7 @@ VERSION[1.0.26][2016/09/09] * More updates to 2.4.0 uniques * Re-nerfed Voidheart * Hypothermia now correctly affects hits only and not damage over time - * Fixed gems sometimes appearing to be deleted when another gem in the same skill was removed + * Fixed gems sometimes appearing to be deleted when another gem in the same socketGroup was removed * Added flat elemental damage to ring, amulet and glove templates VERSION[1.0.25][2016/09/06] * More updates to 2.4.0 uniques @@ -44,11 +65,11 @@ VERSION[1.0.20][2016/09/02] * Skill gems list in the skills tab now colours the gem name according to the gem's colour * Now shows "Removing this item will give you" section for all items, not just jewels * You can now equip items from both the "All Items" list and the uniques/templates list by Control+Clicking the item - * If there's two slots the item can go in, holding Shift as well will equip it in the second slot instead - * Jewels cannot be equipped in this way (since it'll probably put them in the wrong socket) but they will - still be added to your build if you Ctrl-Click them in the uniques or templates lists - * You can also now drag items from the databases straight into item slots to add and equip them in one go! - * And also drag items from the databases into the main items list + * If there's two slots the item can go in, holding Shift as well will equip it in the second slot instead + * Jewels cannot be equipped in this way (since it'll probably put them in the wrong socket) but they will + still be added to your build if you Ctrl-Click them in the uniques or templates lists + * You can also now drag items from the databases straight into item slots to add and equip them in one go! + * And also drag items from the databases into the main items list VERSION[1.0.19][2016/09/02] * Fixed error that would occur if you set your character level to 0 * Added support for "while Unarmed" modifiers @@ -75,11 +96,11 @@ VERSION[1.0.14][2016/09/01] * Fixed tags on certain multipart skills not correctly applying * Fixed energy shield not showing up on Sin Trek * Dual Wielding modifiers will now apply - * Skills that can use both weapons still only use the main hand at the moment; that requires a bit more work to implement + * Skills that can use both weapons still only use the main hand at the moment; that requires a bit more work to implement VERSION[1.0.13][2016/09/01] * Added a scroll bar to the Items tab to fix the issue with low screen resolutions - * The scroll bar will automatically jump to the right when you start editing an item, then jump back when you save it - * This might be a little disorienting; need feedback on this + * The scroll bar will automatically jump to the right when you start editing an item, then jump back when you save it + * This might be a little disorienting; need feedback on this * Also fixed some minor issues with scroll bars (mouse wheel should now work on all of them) VERSION[1.0.12][2016/09/01] * Updated tree to 2.4.0 diff --git a/manifest.xml b/manifest.xml index 7e8a8b59..fe30b2dd 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,13 +1,13 @@ - + - + - + @@ -16,47 +16,48 @@ - + - - - + + + - + - + - + - - + + - + - + - - - - - + + + + + - + + - - - + + + - - - + + + @@ -95,7 +96,7 @@ - +