Update runtime; improvements to build list
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@@ -15,25 +15,25 @@ function listMode:Init(selBuildName)
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self:SelByFileName(selBuildName and selBuildName..".xml")
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self.controls = { }
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t_insert(self.controls, common.New("ButtonControl", 4, 4, 60, 20, "Open", function()
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t_insert(self.controls, common.New("ButtonControl", function() return main.screenW/2 - 30 - 68*2 end, 4, 60, 20, "Open", function()
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self:LoadSel()
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end, function()
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return self.sel ~= nil
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end))
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t_insert(self.controls, common.New("ButtonControl", 4 + 68, 4, 60, 20, "New", function()
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t_insert(self.controls, common.New("ButtonControl", function() return main.screenW/2 - 30 - 68*1 end, 4, 60, 20, "New", function()
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self:New()
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end))
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t_insert(self.controls, common.New("ButtonControl", 4 + 68*2, 4, 60, 20, "Copy", function()
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t_insert(self.controls, common.New("ButtonControl", function() return main.screenW/2 - 30 end, 4, 60, 20, "Copy", function()
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self:CopySel()
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end, function()
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return self.sel ~= nil
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end))
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t_insert(self.controls, common.New("ButtonControl", 4 + 68*3, 4, 60, 20, "Rename", function()
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t_insert(self.controls, common.New("ButtonControl", function() return main.screenW/2 + 38 end, 4, 60, 20, "Rename", function()
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self:RenameSel()
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end, function()
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return self.sel ~= nil
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end))
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t_insert(self.controls, common.New("ButtonControl", 4 + 68*4, 4, 60, 20, "Delete", function()
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t_insert(self.controls, common.New("ButtonControl", function() return main.screenW/2 + 38 + 68*1 end, 4, 60, 20, "Delete", function()
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self:DeleteSel()
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end, function()
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return self.sel ~= nil
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@@ -59,28 +59,27 @@ function listMode:OnFrame(inputEvents)
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common.controlsDraw(self)
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for index, build in ipairs(self.list) do
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local y = 8 + index * 20
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local x = main.screenW/2 - 250
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if self.sel == index then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.5, 0.5, 0.5)
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end
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DrawImage(nil, 0, y, main.screenW, 20)
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DrawImage(nil, x, y, 500, 20)
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if self.sel == index then
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SetDrawColor(0.33, 0.33, 0.33)
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elseif index % 2 == 0 then
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SetDrawColor(0.05, 0.05, 0.05)
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else
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SetDrawColor(0, 0, 0)
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end
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DrawImage(nil, 0, y + 1, main.screenW, 18)
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DrawImage(nil, x + 1, y + 1, 498, 18)
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if self.edit == index then
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self.editField:Draw(2, y + 2, 16)
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self.editField:Draw(x + 2, y + 2, 16)
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else
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if self.sel == index then
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SetDrawColor(1, 1, 1)
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else
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SetDrawColor(0.8, 0.8, 0.8)
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end
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DrawString(4, y + 2, "LEFT", 16, "VAR", build.fileName:gsub("%.xml$",""))
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DrawString(304, y + 2, "LEFT", 16, "VAR", string.format("Level %d %s", build.level or 1, (build.ascendClassName ~= "None" and build.ascendClassName) or build.className or "?"))
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DrawString(x + 4, y + 2, "LEFT", 16, "VAR", "^7"..build.fileName:gsub("%.xml$",""))
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SetDrawColor(build.className and data.colorCodes[build.className:upper()] or "^7")
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DrawString(x + 350, y + 2, "LEFT", 16, "VAR", string.format("Level %d %s", build.level or 1, (build.ascendClassName ~= "None" and build.ascendClassName) or build.className or "?"))
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end
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end
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end
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@@ -105,14 +104,16 @@ function listMode:OnKeyDown(key, doubleClick)
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end
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end
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self.sel = nil
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for index, fileName in ipairs(self.list) do
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local y = 8 + index * 20
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if cy >= y and cy < y + 20 then
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self.sel = index
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if doubleClick then
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self:LoadSel()
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if cx >= main.screenW/2 - 250 and cx < main.screenW/2 + 250 then
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for index, fileName in ipairs(self.list) do
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local y = 8 + index * 20
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if cy >= y and cy < y + 20 then
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self.sel = index
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if doubleClick then
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self:LoadSel()
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end
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return
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end
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return
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end
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end
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elseif key == "RETURN" then
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