diff --git a/Data/Bases/dagger.lua b/Data/Bases/dagger.lua index 61225c4d..5c56eba1 100644 --- a/Data/Bases/dagger.lua +++ b/Data/Bases/dagger.lua @@ -4,150 +4,150 @@ local itemBases = ... itemBases["Glass Shank"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 3, PhysicalMax = 10, critChanceBase = 6, attackRateBase = 1.5, }, + weapon = { PhysicalMin = 6, PhysicalMax = 10, critChanceBase = 6, attackRateBase = 1.5, }, req = { level = 1, dex = 9, int = 6, }, } itemBases["Skinning Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 4, PhysicalMax = 16, critChanceBase = 6, attackRateBase = 1.3, }, + weapon = { PhysicalMin = 5, PhysicalMax = 19, critChanceBase = 6, attackRateBase = 1.3, }, req = { level = 5, dex = 16, int = 11, }, } itemBases["Carving Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 2, PhysicalMax = 22, critChanceBase = 6.6, attackRateBase = 1.4, }, + weapon = { PhysicalMin = 3, PhysicalMax = 27, critChanceBase = 6.3, attackRateBase = 1.4, }, req = { level = 10, dex = 18, int = 26, }, } itemBases["Stiletto"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 6, PhysicalMax = 23, critChanceBase = 6.3, attackRateBase = 1.5, }, + weapon = { PhysicalMin = 7, PhysicalMax = 27, critChanceBase = 6.1, attackRateBase = 1.5, }, req = { level = 15, dex = 30, int = 30, }, } itemBases["Boot Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 8, PhysicalMax = 30, critChanceBase = 6.6, attackRateBase = 1.4, }, + weapon = { PhysicalMin = 9, PhysicalMax = 35, critChanceBase = 6.3, attackRateBase = 1.4, }, req = { level = 20, dex = 31, int = 45, }, } itemBases["Copper Kris"] = { type = "Dagger", implicit = "50% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 10, PhysicalMax = 39, critChanceBase = 7, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 12, PhysicalMax = 46, critChanceBase = 6.5, attackRateBase = 1.2, }, req = { level = 24, dex = 28, int = 60, }, } itemBases["Skean"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 9, PhysicalMax = 37, critChanceBase = 6.6, attackRateBase = 1.45, }, + weapon = { PhysicalMin = 11, PhysicalMax = 43, critChanceBase = 6.3, attackRateBase = 1.45, }, req = { level = 28, dex = 42, int = 60, }, } itemBases["Imp Dagger"] = { type = "Dagger", implicit = "40% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 12, PhysicalMax = 49, critChanceBase = 7, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 15, PhysicalMax = 59, critChanceBase = 6.5, attackRateBase = 1.2, }, req = { level = 32, dex = 36, int = 78, }, } itemBases["Prong Dagger"] = { type = "Dagger", implicit = "4% Chance to Block", - weapon = { PhysicalMin = 13, PhysicalMax = 51, critChanceBase = 6.5, attackRateBase = 1.3, }, + weapon = { PhysicalMin = 14, PhysicalMax = 57, critChanceBase = 6.2, attackRateBase = 1.3, }, req = { level = 36, dex = 55, int = 77, }, } itemBases["Flaying Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 14, PhysicalMax = 56, critChanceBase = 6, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 16, PhysicalMax = 64, critChanceBase = 6, attackRateBase = 1.2, }, req = { level = 35, dex = 73, int = 51, }, } itemBases["Butcher Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 6, PhysicalMax = 54, critChanceBase = 6.6, attackRateBase = 1.4, }, + weapon = { PhysicalMin = 7, PhysicalMax = 59, critChanceBase = 6.3, attackRateBase = 1.4, }, req = { level = 38, dex = 55, int = 79, }, } itemBases["Poignard"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 12, PhysicalMax = 48, critChanceBase = 6.3, attackRateBase = 1.5, }, + weapon = { PhysicalMin = 13, PhysicalMax = 52, critChanceBase = 6.1, attackRateBase = 1.5, }, req = { level = 41, dex = 72, int = 72, }, } itemBases["Boot Blade"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 14, PhysicalMax = 55, critChanceBase = 6.6, attackRateBase = 1.4, }, + weapon = { PhysicalMin = 15, PhysicalMax = 59, critChanceBase = 6.3, attackRateBase = 1.4, }, req = { level = 44, dex = 63, int = 90, }, } itemBases["Golden Kris"] = { type = "Dagger", implicit = "50% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 16, PhysicalMax = 65, critChanceBase = 7, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 19, PhysicalMax = 75, critChanceBase = 6.5, attackRateBase = 1.2, }, req = { level = 47, dex = 51, int = 110, }, } itemBases["Royal Skean"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 15, PhysicalMax = 59, critChanceBase = 6.6, attackRateBase = 1.45, }, + weapon = { PhysicalMin = 16, PhysicalMax = 64, critChanceBase = 6.3, attackRateBase = 1.45, }, req = { level = 50, dex = 71, int = 102, }, } itemBases["Fiend Dagger"] = { type = "Dagger", implicit = "40% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 19, PhysicalMax = 76, critChanceBase = 7, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 22, PhysicalMax = 87, critChanceBase = 6.5, attackRateBase = 1.2, }, req = { level = 53, dex = 58, int = 123, }, } itemBases["Trisula"] = { type = "Dagger", implicit = "4% Chance to Block", - weapon = { PhysicalMin = 19, PhysicalMax = 74, critChanceBase = 6.5, attackRateBase = 1.3, }, + weapon = { PhysicalMin = 21, PhysicalMax = 83, critChanceBase = 6.2, attackRateBase = 1.3, }, req = { level = 55, dex = 89, int = 106, }, } itemBases["Gutting Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 21, PhysicalMax = 84, critChanceBase = 6, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 24, PhysicalMax = 97, critChanceBase = 6, attackRateBase = 1.2, }, req = { level = 56, dex = 113, int = 78, }, } itemBases["Slaughter Knife"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 9, PhysicalMax = 78, critChanceBase = 6.6, attackRateBase = 1.4, }, + weapon = { PhysicalMin = 10, PhysicalMax = 86, critChanceBase = 6.3, attackRateBase = 1.4, }, req = { level = 58, dex = 81, int = 117, }, } itemBases["Ambusher"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 17, PhysicalMax = 67, critChanceBase = 6.3, attackRateBase = 1.5, }, + weapon = { PhysicalMin = 19, PhysicalMax = 74, critChanceBase = 6.1, attackRateBase = 1.5, }, req = { level = 60, dex = 113, int = 113, }, } itemBases["Ezomyte Dagger"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 18, PhysicalMax = 72, critChanceBase = 6.6, attackRateBase = 1.4, }, + weapon = { PhysicalMin = 20, PhysicalMax = 79, critChanceBase = 6.3, attackRateBase = 1.4, }, req = { level = 62, dex = 95, int = 131, }, } itemBases["Platinum Kris"] = { type = "Dagger", implicit = "50% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 20, PhysicalMax = 81, critChanceBase = 7, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 24, PhysicalMax = 95, critChanceBase = 6.5, attackRateBase = 1.2, }, req = { level = 64, dex = 76, int = 149, }, } itemBases["Imperial Skean"] = { type = "Dagger", implicit = "30% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 17, PhysicalMax = 69, critChanceBase = 6.6, attackRateBase = 1.45, }, + weapon = { PhysicalMin = 19, PhysicalMax = 76, critChanceBase = 6.3, attackRateBase = 1.45, }, req = { level = 66, dex = 95, int = 131, }, } itemBases["Demon Dagger"] = { type = "Dagger", implicit = "40% increased Global Critical Strike Chance", - weapon = { PhysicalMin = 21, PhysicalMax = 85, critChanceBase = 7, attackRateBase = 1.2, }, + weapon = { PhysicalMin = 24, PhysicalMax = 97, critChanceBase = 6.5, attackRateBase = 1.2, }, req = { level = 68, dex = 76, int = 149, }, } itemBases["Sai"] = { type = "Dagger", implicit = "6% Chance to Block", - weapon = { PhysicalMin = 20, PhysicalMax = 80, critChanceBase = 6.5, attackRateBase = 1.3, }, + weapon = { PhysicalMin = 23, PhysicalMax = 90, critChanceBase = 6.2, attackRateBase = 1.3, }, req = { level = 70, dex = 121, int = 121, }, }