From 3661e5f4d889476df8b9192eb0882cae0d9af9fa Mon Sep 17 00:00:00 2001 From: Paliak <91493239+Paliak@users.noreply.github.com> Date: Tue, 23 Jul 2024 01:09:55 +0200 Subject: [PATCH] FIX: update skills used for testing triggers (#7818) --- spec/System/TestTriggers_spec.lua | 50 +++++++------------------------ 1 file changed, 11 insertions(+), 39 deletions(-) diff --git a/spec/System/TestTriggers_spec.lua b/spec/System/TestTriggers_spec.lua index 95b58b3b..c493a095 100644 --- a/spec/System/TestTriggers_spec.lua +++ b/spec/System/TestTriggers_spec.lua @@ -507,7 +507,7 @@ describe("TestTriggers", function() build.itemsTab:AddDisplayItem() runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Reave 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) @@ -823,7 +823,7 @@ describe("TestTriggers", function() build.skillsTab:PasteSocketGroup("Slot: Weapon 1\nArc 20/0 Default 1\n") runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Reave 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) @@ -912,7 +912,7 @@ describe("TestTriggers", function() build.skillsTab:PasteSocketGroup("Slot: Weapon 1\nArc 20/0 Default 1\n") runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) @@ -943,7 +943,7 @@ describe("TestTriggers", function() build.skillsTab:PasteSocketGroup("Slot: Weapon 1\nIce Nova 20/0 Default 1\n") runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Reave 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) @@ -1013,7 +1013,7 @@ describe("TestTriggers", function() build.skillsTab:PasteSocketGroup("Summon Holy Relic 20/0 Default 1\n") runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.Minion.SkillTriggerRate ~= nil) @@ -1068,14 +1068,14 @@ describe("TestTriggers", function() build.skillsTab:PasteSocketGroup("Mark On Hit 20/0 Default 1\nAlchemist's Mark 20/0 Default 1\n") runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) end) it("Trigger Hextouch", function() - build.skillsTab:PasteSocketGroup("Despair 20/0 Default 1\nHextouch 20/0 Default 1\nFrenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Despair 20/0 Default 1\nHextouch 20/0 Default 1\nSmite 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) @@ -1103,35 +1103,7 @@ describe("TestTriggers", function() build.itemsTab:AddDisplayItem() runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") - runCallback("OnFrame") - - assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) - end) - - it("Trigger Oskarm", function() - build.itemsTab:CreateDisplayItemFromRaw([[Oskarm - Nubuck Gloves - Evasion: 131 - EvasionBasePercentile: 0 - Variant: Pre 3.16.0 - Variant: Current - Selected Variant: 2 - Quality: 20 - Sockets: G-G-G-G - LevelReq: 52 - Implicits: 0 - Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy - {range:0.5}(30-40)% increased Accuracy Rating - {range:0.5}+(40-50) to maximum Life - {range:0.5}-(20-10)% to Chaos Resistance - {variant:1}{range:0.5}(7-8)% chance to Suppress Spell Damage - {variant:2}{range:0.5}(10-12)% chance to Suppress Spell Damage - 2% increased Attack Critical Strike Chance per 200 Accuracy Rating]]) - build.itemsTab:AddDisplayItem() - runCallback("OnFrame") - - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) @@ -1262,14 +1234,14 @@ describe("TestTriggers", function() build.buildFlag = true runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n") runCallback("OnFrame") assert.True(build.calcsTab.mainOutput.SkillTriggerRate ~= nil) end) it("Trigger Prismatic Burst", function() - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\nPrismatic Burst 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\nPrismatic Burst 20/0 Default 1\n") runCallback("OnFrame") local mainSocketGroup = build.skillsTab.socketGroupList[build.mainSocketGroup] @@ -1303,7 +1275,7 @@ describe("TestTriggers", function() build.itemsTab:AddDisplayItem() runCallback("OnFrame") - build.skillsTab:PasteSocketGroup("Frenzy 20/0 Default 1\nShockwave 20/0 Default 1\n") + build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\nShockwave 20/0 Default 1\n") runCallback("OnFrame") local mainSocketGroup = build.skillsTab.socketGroupList[build.mainSocketGroup]